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8o8 Designs

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Everything posted by 8o8 Designs

  1. Glad you can enjoy the map now. Thanks for the support everyone. Have a good weekend!
  2. Have you changed the map name? The map name and the data file for automated workcarts must be the same Keith. Maybe you just have them mixed up with the RE one you tried to use previously? Edit: Always update the extra files if you use the optional plugins. I do change them a lot.
  3. I can start working on Decembers winter version now everything is working great.!! Snowmobiles and Sleighs Any suggestions?
  4. Thanks mofokk! I'm so glad it's working and everyone can enjoy it again. I love to set the weather to storm too haha for that authentic feel!
  5. You are using https://github.com/k1lly0u/Oxide.Ext.RustEdit ? Have to make sure. The last guy I asked this had a right fit at me like I insulted him Edit: I have tested Cobalt Harbour and looted every crate Keith. None of the shelves break. The green door is powered and works perfectly. The only issue I can see in cobalt harbour is the floating barrel. Some how the traincart has vanished. That will be fixed for the next forced wipe. Sooner if you really need a fix asap. I can give you 1.0.7a so you don't have to wait till December 1st.
  6. I don't understand why.. everything is working for me. No dead green door, no breaking shelves Come and see the map on my server if you get a spare 5 minutes 5.226.141.74:28015
  7. I'll look on rustedit and sort that barrel. The file size? They're identical maps. The only difference is the password and the also the RE versions prefabs are all broken in to single prefabs.
  8. Everything is fine on my server Keith. Can you take a screenshot of this traincart please.
  9. Well I'm 99% sure it's fixed I will test again now I'm home and upload if all goes well.
  10. I have narrowed it down to 7 things removed/replaced on the last test version. Tested 3 times and it works perfectly, so I'm pretty sure I will have it fixed today. Just need to narrow down this list of 7 prefab groups. Half are useless prefabs, a couple were London outpost scientist spawners and the other was replacing shelves with shelves 300
  11. Thanks for the effort Keith I'll look into replacing all shelves with one type. I suspect some prefabs aren't correctly spawning because there's some prefabs that have duplicates with the same or similar names. I always used the ones with the longest draw distance to avoid pop up with graphics loading in, but that could well be the issue. Same with concrete barricades and sandbags.
  12. Thanks for the info Keith Are these issues after a restart or a fresh wipe? I don't see any issues after a wipe, but once restarted.. it goes tits up I've removed Scotland, Ireland and England/Wales and tested separately and the problem persists. Im almost certain its a group of prefabs so I will continue to dismantle the map by removing wholoe groups of prefabs and then test. Just a matter of time till I find it.
  13. Update: I tested with all the loot removed and it still failed. I'll try deleting all the IO electrics next.
  14. I'll try a version with all barrels and crates deleted Also, after a restart, it's pretty much wrecked regarding rustedit ext dll features. All IO is wrecked.. custom loot respawns too
  15. I was excited too! Now i'm gutted again..
  16. I think I have it!!! Edit: I guess not.. Back to the drawing board!
  17. Well.. It's 100% a prefab because when I wiped the entire map of prefabs and just keep the topology and splat, it works fine. I'm still in the process of clearing prefab groups and also deleting sections of the map, but time is an issue nowadays. I do what I can, when I get a minute spare. It's looking promising though! A fix is possible, I just have to comb through all those prefabs.. and there's a lot
  18. I'm in the process of dismantling the map and testing as I do. I have no clue what's causing it but I will find out eventually
  19. I'm really struggling to find a solution.. I'm hoping it will fix itself after the Halloween event is over
  20. It's the same on v1.0.5 so the update has broken something..
  21. I will try the previous version and see if its the map or update
  22. No joy.. It's not reading the sav file for some reason, so makes a new one and just repeats every restart.. Error loading save (server/identity/UKoR6Kv1.0.7_nonpc.229.sav)
  23. There's an Oxide update. Hopefully this fixes the issue. Testing now.
  24. You're right, it's doing the same on my server. Weird. I will load the map on rustedit and do a new version to test this further.
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