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laodu

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Everything posted by laodu

  1. laodu

    Console error

    (01:51:35) | [AirfieldEvent] Event started (01:51:59) | Failed to run a 1.63 timer in 'AirfieldEvent v1.3.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.AirfieldEvent.SpawnDrop () [0x0037a] in <1a5f5ebebc8d4fe8be98f4a5f28109de>:0 at Oxide.Plugins.AirfieldEvent.<ChangeSpeed>b__80_0 () [0x00000] in <1a5f5ebebc8d4fe8be98f4a5f28109de>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <b76ec77c47d1449e92b2baab8603843d>:0 (01:52:06) | [AirfieldEvent] Cargo plane flew off the map
  2. laodu

    Console error

    Failed to call hook 'OnEntityTakeDamage' on plugin 'MonumentOwner v1.3.8' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.MonumentOwner.OnEntityTakeDamage (ScientistNPC npc, HitInfo info) [0x00038] in <24bfc8f1af3842469540a12fe5af422a>:0 at Oxide.Plugins.MonumentOwner.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x01056] in <24bfc8f1af3842469540a12fe5af422a>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <cd9a02fd331347bd82d550bb1a9c8e9f>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <b76ec77c47d1449e92b2baab8603843d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <b76ec77c47d1449e92b2baab8603843d>:0
  3. After downloading, the version is 1.0.1, not the latest version.
  4. I am very sorry, but due to various reasons, I am unable to provide the video. Specifically, when selling items in the store, if the player quickly clicks the sell button with the mouse, an item will be repeatedly counted and sold. For example, selling an AK yields 5RP. The player has 20 AKs in stock, and under normal circumstances, the total amount sold should be 100RP. If players continuously sell AK to the store through the sell button, sometimes a total of 125RP or more may occur. Finally, I tested the cooldown time and found that this setting has no effect on items being sold to the store. Buying items from a store is normal and effective.
  5. laodu

    About Configuration

    Can N difficulty NPCs be added to the configuration for random raids?
  6. laodu

    Console error

    Failed to call hook 'OnEntityKill' on plugin 'Convoy v2.4.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Convoy+ConvoyController.OnConvoyAttacked (BasePlayer initiator) [0x00042] in <606e5499e67f4f6d9d45093ede00ecf1>:0 at Oxide.Plugins.Convoy+ConvoyController.OnConvoyVehicleDie (Oxide.Plugins.Convoy+ConvoyVehicle convoyVehicle) [0x0000f] in <606e5499e67f4f6d9d45093ede00ecf1>:0 at Oxide.Plugins.Convoy.OnEntityKill (ModularCar entity) [0x00038] in <606e5499e67f4f6d9d45093ede00ecf1>:0 at Oxide.Plugins.Convoy.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00720] in <606e5499e67f4f6d9d45093ede00ecf1>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <cd9a02fd331347bd82d550bb1a9c8e9f>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <b76ec77c47d1449e92b2baab8603843d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <b76ec77c47d1449e92b2baab8603843d>:0
  7. When players have a team, they cannot obtain owner status after entering the monument. How to set it up?
  8. laodu

    Clan issue

    The MonumentOwner plugin has currently found two issues: 1. Unable to obtain owner identity with a team. 2. Restarting the server or reloading the plugin will also reset the cooling time for all players.
  9. Restarting the server or reloading the plugin will also reset the cooldown time for all players. How to keep it from resetting?
  10. laodu

    Clan issue

    The team also has this situation, and I have tested it multiple times, which is also a problem. I think the owner identity should still be determined based on the cooldown time of each player.
  11. Shop has currently discovered an issue where players who click quickly during store recycling will result in one item being recycled twice
  12. 12:29:13 | Failed to call hook 'OnRocketLaunched' on plugin 'TheDoorKnocker v1.4.1' (KeyNotFoundException: The given key '76561198378587657' was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) at Oxide.Plugins.TheDoorKnocker.OnRocketLaunched (BasePlayer player, BaseEntity entity) at Oxide.Plugins.TheDoorKnocker.DirectCallHook (String name, Object& ret, Object[] args) at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, Object[] args) at Oxide.Core.Plugins.CSPlugin.OnCallHook (String name, Object[] args) at Oxide.Core.Plugins.Plugin.CallHook (String hook, Object[] args)
  13. "Add Custom Loot": true, After the update, the Custom Lot plugin is no longer supported?
  14. I have already contacted you on DM and sent me the arena file. This topic can be closed now
  15. [Survival Arena] Failed to load the arena - no valid arena specified.After I initiated the activity command, this error appeared on the console, and there was no activity generated in the game. Did I miss something?
  16. If it's convenient, can you send it to me in advance for testing?
  17. "xmas.present.large": { "probability": 10, "minStack": 1, "maxStack": 1, "skins": [ 2447210202, 3036993681, 3036994090, 3036994269, 3036994438, 3036994624, 3037001710 ], "IncludeAllApprovedSkins": false }, I have set up multiple skins, but only the first one appears! Other skins will not be randomly selected.
    Very perfect problem-solving, thank you!
  18. I am already in contact with you. Looking forward to your reply!
  19. Another issue is that players can still enter the monument before their cooldown time has expired!
  20. What is the setting to support the NPC of the BotReSpawn plugin? The current issue is that players can still kill NPCs generated by the BotReSpawn plugin during the cooldown period.
  21. laodu

    CustomUI

    Do you support player names and IDs?
  22. botrespawn toplayer ServerRewards "The Dome 0" 3
  23. botrespawn toplayer Economics "The Dome 0" 3
  24. botrespawn toplayer NameOrId "The Dome 0" 3 I used this command without any changes, no NPC spawning!
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