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Everything posted by laodu
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I did not use the relevant plugin to crack the box time, and I also encountered the issue of being unable to change the time
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I am glad to receive your timely reply! I will handle it according to the method you provided first! If there is a better way to handle it, please post a description! Thank you!
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After the event starts, the FPS of the server will decrease by about 20-30, seriously affecting performance. Did I not set it correctly? My server has I7-13700K and 64GB of memory.
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If a player triggers a keyword, they will also forward their message in the chat as a notification. Based on the settings in the plugin, whether it is true or false, I cannot avoid forwarding player messages as notifications. "General settings": { "Can filter player messages?": false, "Recent notifications command": "n", "Show time (gametime, servertime, none)": "servertime" },
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When will the issue with the blocked player's keywords be resolved? I haven't been able to use the plugin at all since I purchased it.
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In "RaidableBases v2.7.3", the log shows that "OnEntityDeath" took 162ms to process. Then the following error appears: System.NullReferenceException: Object reference not set to an instance of an object. It happens inside: - BaseAIBrain.Think() - BaseAIBrain.DoThink() - HumanNPC.ServerThink() - NPCPlayer.ServerThink_Internal() - HumanNPC.TryThink() - AIThinkManager.DoProcessing() This happens repeatedly after some interval. Could it be a misconfiguration on my end?
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- 130 comments
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- 130 comments
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- 130 comments
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- 130 comments
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- 130 comments
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If a player triggers a keyword, they will also forward their message in the chat as a notification. Based on the settings in the plugin, whether it is true or false, I cannot avoid forwarding player messages as notifications. "General settings": { "Can filter player messages?": false, "Recent notifications command": "n", "Show time (gametime, servertime, none)": "servertime" },
- 50 comments
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I only know Simplified Chinese
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zh-CN