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Everything posted by laodu
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"Belt items": [ { "ShortName": "multiplegrenadelauncher", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [ "weapon.mod.flashlight", "weapon.mod.holosight" ], "Ammo": "1" }, You cannot add ammunition to the grenade launcher in the settings, the only way is to set it through KIT. Will KIT settings affect server performance?
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I will take some time to test it first and try not installing other plugins. Video recording is a bit difficult for me. I will reply to you if there are any new developments. This issue actually has little impact!
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"NPCs setting": { "Name": "boss", "Health": 2000.0, "Attack Range Multiplier": 1.0, "Sense Range": 90.0, "Target Memory Duration [sec.]": 10.0, "Scale damage": 2.0, "Aim Cone Scale": 1.0, "Detect the target only in the NPC's viewing vision cone? [true/false]": false, "Vision Cone": 135.0, "Disable radio effects? [true/false]": true, "Remove a corpse after death? (it is recommended to use the true value to improve performance) [true/false]": true, "Wear items": [ { "ShortName": "frankensteins.monster.02.head", "SkinID (0 - default)": 0 }, { "ShortName": "frankensteins.monster.02.torso", "SkinID (0 - default)": 0 }, { "ShortName": "frankensteins.monster.02.legs", "SkinID (0 - default)": 0 } ], "Belt items": [ { "ShortName": "lmg.m249", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [ "weapon.mod.flashlight", "weapon.mod.holosight" ], "Ammo": "" }, { "ShortName": "rocket.launcher", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "1" }, { "ShortName": "syringe.medical", "Amount": 5, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" } ], "Kit (it is recommended to use the previous 2 settings to improve performance)": "boss6" },
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"Detect the target only in the NPC's viewing vision cone? [true/false]": false, Another issue is that if you jump from the air, the NPC will not discover the player.
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NPCs cannot switch weapons, such as rocket launchers.
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The plugin related to helicopters is XPerience, and I have set up multiple boxes.
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BradleyTiers.csI only installed this plugin related to APC
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In the previous version, it was normal. I can drop the box, and I haven't made any changes to the plugin recently. After updating to this version, there have been issues.
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- 213 comments
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- 213 comments
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If a player does not actively attack a train, how to set up an NPC to actively attack any player. The problem I am currently facing is that if the NPC does not actively attack any player, the player will get on the train and use C4 to rob the train, which will become very easy
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I did not use the relevant plugin to crack the box time, and I also encountered the issue of being unable to change the time
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I am glad to receive your timely reply! I will handle it according to the method you provided first! If there is a better way to handle it, please post a description! Thank you!
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After the event starts, the FPS of the server will decrease by about 20-30, seriously affecting performance. Did I not set it correctly? My server has I7-13700K and 64GB of memory.
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If a player triggers a keyword, they will also forward their message in the chat as a notification. Based on the settings in the plugin, whether it is true or false, I cannot avoid forwarding player messages as notifications. "General settings": { "Can filter player messages?": false, "Recent notifications command": "n", "Show time (gametime, servertime, none)": "servertime" },
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When will the issue with the blocked player's keywords be resolved? I haven't been able to use the plugin at all since I purchased it.