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Shemov

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Everything posted by Shemov

  1. Shemov

    Map Issues

    Changed Status from Work in Progress to Closed
  2. Shemov

    Map Issues

    Fixed
  3. https://codefling.com/maps/decay-the-last-haven-custom-map-by-shemov
  4. Also, if you need a map now, I can offer you an exchange for Decay - it is working
  5. Shemov

    Map Issues

    Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
  6. Shemov

    Map Issues

    Fixed it. I will download the update soon! Thank you very much. I will send a discount coupon in DM
  7. I do not have such a function, please contact the technical support of the site. I can suggest that you wait until tomorrow when the fix is ready. Upon withdrawal from sale, it is impossible to fully check every map completely, especially with such a large update
  8. I think an update with the fix of all errors will be available tomorrow, we finally have the opportunity to fully update the maps
  9. Hi! This is due to the latest update of the game and the time limit for updating maps is too short. I am currently working on bugfix map Decay, then I will proceed with this
  10. Shemov

    Map Issues

    1. Recyclers on all basic Facepunch monuments (Where they are originally). 2. You will need a wipe
  11. Shemov

    Decay/Crisis

    Done. Enjoy using
  12. Shemov

    Map Issues

    Hi! Thanks a lot. Not at home now, I'll fix it tomorrow
  13. Shemov

    Decay/Crisis

    Hi! Which map of these two would you like to get instead of Westone?
  14. About o For optimization, here are statistics from a test server for $20 per month with plugins(mapprotection plugin too(Here also BetterNpс, Train homes and the rest for comfortable testing of the map). By FPS on the client - you can also go in and test it yourself (the connection is open). We really tried to balance the map so that it was accessible and not terrible in appearance, which is extremely difficult to do with a similar city on the map
  15. Version 1.7.9

    203 downloads

    This map features a large city monument inspired from the prototype game, where the city is divided into distinct zones representing the different stages of infection in New York City due to the viral outbreak. The Green Zone is the least affected area, where the military and uninfected civilians maintain relative normalcy. It serves as a zone with minimal viral presence, heavily fortified by the military. The Yellow Zone is a transitional area, marked by chaos, quarantines, and growing infection, where military forces struggle to maintain control, and civilians are at risk. The Red Zone is the most dangerous, fully overrun by the virus, where infected creatures roam freely, and the city is in complete ruin. The dark, gritty atmosphere of the city enhances the thrill of exploration, making it feel both vast and claustrophobic as you uncover secrets and evade relentless enemies. > Each zone offers distinct challenges and environments, contributing to the city's atmosphere of escalating tension and danger. FEATURES - Map size: 4500; - Prefab count: ~95k; - Compatible with BetterNPC plugins (Config for bots in the file), and Train Homes; - Underground railway;- Double-track surface railway with 2 entrances to the metro with separate branches for spawn trains; - Ring road (compatible with event plugins); - Evenly spaced monuments to spread the FPS load of client; - Custom building sites (X on the minimap); - Custom places for building in the subway (XU on the minimap); - Bridges are designed for easy tugboat access; - Custom waterfalls, lakes, canyons CUSTOM MONUMENTS - Prototype City; - Deserted town; - Plane Crash; - RW Station; - Stranded Cargoship; - Chemical Silo; - Custom build spots: marked with X or XU; - Unmarked mini monuments; - Dive site; - Bunker. FACEPUNCH MONUMENTS - Combined Outpost; - Harbour (2/2); - Ziggurat; - Apartment Complex; - Ferry Terminal; - Radtown; - Abandoned Supermarket; - Oxum's Gas Station; - Launch Site; - Airfield; - Water treatment plant; - Trainyard; - Power Plant; - Arctic Research Base; - Desert Military Base; - Giant Excavator Pit - Stone, Sulfur & HQM quarries; - Satellite Dish; - Small & Large Oil Rig; - Underwater Lab. NOTES - The password for the map is included, just in case you want to edit it. - Need help? You can contact Shemov or Answer
    $49.90
  16. Version 1.0.1

    22 downloads

    Features: Simple installing on your map; Great detail; Low prefabs count; Interesting places. General info: 1st place[ 18CustomPlace1 ]: Prefabs count: 47; Modifiers: Height&Splat&Topology. 2nd place[ 18CustomPlace2 ]: Prefabs count: 39; Modifiers: Height&Splat&Topology. 3rd place[ 18CustomPlace3 ]: Prefabs count: 47; Modifiers: Height&Splat&Topology. 4th place[ 18CustomPlace4 ]: Prefabs count: 71; Modifiers: Height&Splat&Topology. 5th place[ 16CustomPlace5 ]: Prefabs count: 77; Modifiers: Height&Splat&Topology. 6th place[ 18CustomPlace6 ]: Prefabs count: 69; Modifiers: Height&Splat&Topology. 7th place[ 18CustomPlace7 ]: Prefabs count: 111; Modifiers: Alpha&Height&Splat&Topology. 8th place[ 18CustomPlace8 ]: Prefabs count: 130; Modifiers: Height&Splat&Topology. 9th place[ 18CustomPlace9 ]: Prefabs count: 44; Modifiers: Height&Splat&Topology. Other Works:
    $15.30
  17. I can't affect the standard monuments( From FacePunch). Something is wrong with rustedit.dll or something. Try allowing time for crates to respawn
  18. Version 1.0.0

    3 downloads

    The Oil Refinery 5 is ready to go, the puzzle needs a blue card to get into the full loot. Features: Simple installing; Great detail; Optimized FPS; There is radiation. General Info: Prefabs count: ~4k; Type: for looting; Modifiers: Height&Splat&Topology. Loot: Oil barrels: 5; Food box/crates: 5; Barrels: 30; Ordinary crates: 13; Military crates: 2; Elite crate: 1; and 1 red card. Other works:
    $13.30
  19. Version 2.4.1

    273 downloads

    Radiant Peak is unique map where 2 developers have joined forces, featuring a 4500 size and approximately 60,000 prefabs. It supports BetterNPC plugins and Train Homes, enhancing gameplay with bot configurations. Players can explore numerous unmarked abandoned settlements along the roads. The map includes custom building sites, custom zipline points, lakes, and rivers for resources. An underground railway and a double-track surface railway offers metro access. Freshwater lakes and rivers support farming, while a ring road is compatible with events. Monuments are evenly spaced to optimize FPS, and custom subway building sites are available. Bridges are designed for easy tugboat access, and underwater dive sites are marked on the map. > Adventurers will uncover many unmarked settlements and isolated buildings scattered across the landscape, offering hidden surprises for those willing to explore. Many underwater dive sites have been designed, indicated by 'O' on the minimap. For an extra thrill, the map includes ziplines, offering fast and exciting ways to traverse the map - and this is just the beginning! You can view this map yourself on the test server 185.207.214.245:35800 FEATURES - Map size: 4500; - Prefab count: ~60K; - Compatible with BetterNPC plugins (Config for bots in the file), and Train Homes; - Lots of abandoned settlements can be found along the roads, left unmarked so players can find and explore them on their own; - Custom building sites (X on the minimap); - Custom Zipline Points spread across the map; - Custom lakes and rivers for food and water; - Underground railway; - Double-track surface railway with 2 entrances to the metro with separate branches for spawn trains; - Fresh water and vegetation for farmers are in the rivers of the map; - Ring road (compatible with event plugins); - Evenly spaced monuments to spread the FPS load of client; - Custom places for building in the subway (XU on the minimap); - All bridges are designed for easy tugboat access; - Underwater farm zones (O on the minimap);-Single small lakes with fresh water throughout the map. CUSTOM MONUMENTS - Lots of unmarked settlements spread evenly across the map; - Wood Industry; - Container Park; - Comms Tower; - Abandoned Town; - Deserted Motels; - Office building; - Train station; - Construction Site; - Heat Station; - MLRS camp; - Wind Turbine; - Oil Rig 3; - Zipline Points; - RW station; - Bandit Fishing Village: optimized safe zone; - Sunken Stone, Sulfur & HQM quarries; - Custom build spots: marked with X or XU; - Underwater dive sites: marked with O. FACEPUNCH MONUMENTS - Combined Outpost; - Harbor (2/2) - Ferry Terminal - Oxum's Gas Station - Abandoned Supermarket - Launch Site - Airfield - Arctic Research Base - Power Plant - Water Treatment Plant - Train Yard - Missile Silo - Satellite Dish - Giant Excavator Pit - Small & Large Oil Rig - Underwater Lab - Ziggurat NOTES - The password for the map is included, just in case you want to edit it. - Need help? You can contact Shemov or Answer
    $49.90

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