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Everything posted by Niko
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Changed Status from Pending to Not a Bug Changed Fixed In to 125 100425a
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I dont respond on here more than once a day coz i have a real job and work for a living. I have upheld my responsibilities. If you cannot use my preferred and faster method to assist you then there is nothing more that i can do. I dont need to hide my rep, My rep speaks for itself. There will be no further communication on this matter through this medium.
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Changed Status from Pending to Not a Bug
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It does work, over 100 satisfied purchases. If you do not know how to add it to your map then as a final request and to speed up helping you contact me on discord. There will be no refund.
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It is a monument, not a map, you have to add it to a map. I have tested in game and it fundamentally works as it should however I will be doing a tidy up and post an update at the weekend. Also from the pictures you supplied im not sure why but your RE may not be upto date, you should beable to apply height, add splat, alpha etc - You should be using version 1.25b5 or b6 - Also its quicker to respond if you DM me thtough discord. Link is in the readme file
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Changed Status from Pending to Fixed Changed Fixed In from 125 060425AA to 125 070425AA
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I tested in RE and it loads fine, that image has not had the parameters added when you add the monument to your map. I will test again tomorrow in game just to confirm its works as expected.
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Changed Fixed In to Next Version
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Changed Status from Pending to Can't Reproduce Changed Fixed In to 125 131024b
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Changed Fixed In to Next Version
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Version 125 070325b
11 downloads
Clearwater Bay is a 3000 size 63K Prefab map with some unique highly detailed monuments for you to explore and discover. UNIQUE LOCATIONS CARRIER OIL DERRICK SOLAR TOWER 4 VILLAGES AND TOWNS LARGE CHURCH SHARTS MARKET RAILWAY FACTORY CRATER RESEARCH MT RUSTMORE HYDRO ELECTRIC DAM TRAIN CRASH PLANE CRASH SKI LIFTS CETACEAN INSTITUTE TRENCHES RUINED BRIDGE MONORAIL NETWORK NIKOS FARM STANDARD MONUMENTS TRAIN YARD HARBOUR OIL RIGS LABS RANCH MILITARY BASE OUTPOST BANDIT CAMP ARCTIC BASE SEWER BRANCH MINING OUTPOSTS RADTOWN SUPERMARKETS GAS STATIONS LAKES OASIS CANYON SWAMP MISSILE SILO LIGHTHOUSE$44.95 -
Need a plugin for my next map I want a random spot on the map to spawn infected zombies. If a player comes into contact with an infected Zombie they become infected also. The disease will be transmissible between players. It will affect players by reducing health at a greater rate until dead. Players can be cured using the strongest health potion. Infected people will show up on a HUD map. If you can do the job DM me with a price
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Version 125 311124b
14 downloads
World Update 2.0 broke beyond reasonable repair a few of my maps, BiosSphere, Expanse and Great Lake - Some monuments from those maps have been added to this new map and will be provided FOC to those who had previously purchased those maps. It will be available to everyone else soon. A 3000k Map with 34K Prefabs, Iradia Shores is a map thats gone through the multiverse and extracted from other plains of existence monuments and plonked them in this new land. UNIQUE LOCATIONS LARGE COBALT COLLIDER BEACHED CARGO TRANSMITTER MATRIX ELEVATOR MAZE HORSE RACES PRISON CAMP RIVER TUNNEL SPACEPORT CANYON CITY HOSPITAL CANYON RAILWAY SKI LIFT VISITORS SPACESHIP STANDARD MONUMENTS TRAIN YARD HARBOUR OIL RIGS LABS RANCH MILITARY BASE OUTPOST WATER TREATMENT BANDIT CAMP LIGHTHOUSE FISHING VILLAGE DOME RADTOWN QUARRIES ARCTIC BASE SUPERMARKET FERRY TERMINAL$29.95 -
Changed Status from Work in Progress to Closed
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Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
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Changed Status from Work in Progress to Closed
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Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
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Changed Status from Pending to Closed Changed Fixed In to Next Version
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Version 125 061024a
119 downloads
Colony is a Map on and Alien World with unique mechanics and play techniques Survival does not get much harder than this. Oxygen required outside, Unique settler buildings and Habitat Domes, Aliens to discover, Unique Monuments. A World under constant bombardment from Meteors either destroying your base or supplying much needed ore. There are no standard monuments on this map, it has been designed to be as unique as possible within the constraints of Rust, to this effect there are a number of unique plugins that are required to play this map and additional server configs - All instructions are provided within the ReadMe file and are all included. UNIQUE LOCATIONS CENTRAL COLONY BASE - many rooms to explore, safe zones, air transport, rail transport, ground transport, bandit and outpost in one. You can even live within your own base in the Colony LASER MINES - Replacement for Quarries, Lasers blast the ground producing ore to collect DOMES - Alpha, Beta, Delta, Epsilon & Gamma. The only source of wood and limited water supplies UFO - Crashed and damaged, enter, explore, escape NUCLEAR WASTE & REPROCESSING - Irradiated but what broke through the floor TRANSPORT HUB - The place to pick up a cool ride OBSERVATION POST - Simple monument SPACE TELESCOPE - Take a look into deep space UNDERGROUND ACCESS - Allows access to the train tunnels LANDER - Where the first explorers landed ROCKET - Crashed, exposing a satellite, guarded M577 APC - Giant rover, guarded Mt SHART VOLCANO - It can get hot but a great place for ore SATELLITE GRAVYARD - Old wrecks and guarded ATOM SMASHER - Underground collider ALIEN TOMB - Find who lived here before you ALIEN CUBE - They have come back, high in the sky, only one way in - Teleport AGRIFARM - Large dome for growing the Colonists food FEATURES PLAYER BUILT BASES - Build inside Tugs encased in an outer shell, build in smaller domes, build your own limited to 6 foundations and 2 levels, perfectly balanced SOLAR POWER PLANTS - If they are close enough then you can tap into the free power METEOR BOMBARDMENT - These rain down constantly, leaving behind ore to collect, just pray they don't hit your base - They arrive every few minuets SPACEDROPS - Rapid decent from Space. Marked with trails - Every 1-2 hours OXYGEN SYSTEM - All white buildings will have Oxygen, very specific to the shape and size. Outside you will need Oxygen tanks and Spacesuits FORCE FIELDS - Certain areas are separated by force fields allows the smooth transition to oxygenated areas and those without$49.95 -
Changed Status from Pending to Can't Reproduce Changed Fixed In to B7 080324a