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Everything posted by Mevent
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Done in 1.0.7
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Yes good idea
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Try use "Type": "Plugin",
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Unfortunately, we cannot do this... The game doesn't allow it
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Changed Status from Pending to Closed Changed Fixed In to 1.0.13
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Changed Status from Pending to Closed Changed Fixed In to 1.0.12
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The fields should not be changed. You just need to enter your command in the "Command" field and a link to the image in the "Image" field
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Version 1.0.12
207 downloads
A player puts all his blueprints in a book and then he can gift that book to another one who can unlock all of the blueprints the player had So it allows players to put all their blueprints in a book that can be unrwaped Features Beautiful user interface Performance Interface customization Access by permission (optional) Auto wipe (optional) Sound effect (optional) Commands necronomicon.give [name/userId] [all/itemIDs...] - give a book with a specific set of blueprints Config Examples { "Book Item Settings": { "Display Name": "Necromonicon", "ShortName": "xmas.present.small", "Skin": 2537078809 }, "Work with Notify?": true, "Cost": 100, "Permission": "", "Economy": { "Type (Plugin/Item)": "Plugin", "Plugin name": "Economics", "Balance add hook": "Deposit", "Balance remove hook": "Withdraw", "Balance show hook": "Balance", "ShortName": "scrap", "Display Name (empty - default)": "", "Skin": 0 }, "Active Color": { "HEX": "#74884A", "Opacity (0 - 100)": 95.0 }, "Disactive Color": { "HEX": "#595651", "Opacity (0 - 100)": 75.0 }, "Effect (empty - disable)": "assets/prefabs/deployable/research table/effects/research-success.prefab" } VIDEO$11.95- 34 comments
- 3 reviews
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- 6
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- #bps
- #blueprints
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(and 12 more)
Tagged with:
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Version 2.1.6
756 downloads
Introducing WipeBlock, the essential Rust server management plugin that allows you to control which items players can access at different stages after a server wipe! Create a balanced progression system that prevents early access to powerful weapons, explosives, and high-tier gear, ensuring a fair and enjoyable experience for all players during the critical early-game phase. ️ Features of WipeBlock Elegantly prevents access to high-tier items for configurable time periods after a server wipe Customizable categories for Weapons, Explosives, and Attire with independent timers Beautiful user interface showing players which items are currently blocked and when they will unlock Visual gradient system to indicate how much time remains until an item becomes available Seamless integration with ServerPanel for easy access Compatible with Notify plugin for player notifications when items are blocked On-screen indicator showing when blocked items are about to unlock Permission system to allow VIPs or admins to bypass item restrictions Notification system for players when items become available Handles all item interactions - equipping, moving, reloading weapons, etc. Automatic monitoring of player inventories to enforce restrictions Multiple UI templates (Fullscreen, ServerPanel V1, ServerPanel V2) Commands /block or /wipeblock - Open the WipeBlock menu to view blocked items and timers wb.indent [seconds] - Admin command to adjust the time indent from the wipe date Permissions WipeBlock.ignore - Allows players to bypass the WipeBlock restrictions WipeBlock.unlocknotify - Players with this permission receive notifications when items unlock Showcase Fullscreen Template ServerPanel V1 Template ServerPanel V2 Template On-Screen Indicator TEST SERVER Join our test server to experience WipeBlock and our other plugins in action! Copy the IP Address below to start playing! connect 194.147.90.239:28015 Developer API WipeBlock provides a developer-friendly API for integration with other plugins: bool AnyBlocked() - Checks if any items are currently blocked int SecondsFromWipe() - Returns the number of seconds since the wipe (adjusted by time indent) bool IsBlocked(ItemDefinition def) - Checks if a specific item definition is blocked bool IsBlocked(string shortName, ulong skin = 0) - Checks if an item with the specified shortname and skin is blocked int LeftTime(string shortName, ulong skin = 0) - Returns the remaining time in seconds until the specified item unlocks Hooks WipeBlock provides the following hooks that other plugins can subscribe to: void OnWipeBlockEnded() - Called when all items have been unblocked Example usage in your plugin: private void OnWipeBlockEnded() { // Execute code when all WipeBlock items are unlocked Puts("All items have been unblocked!"); // Perhaps enable your PVP plugin or other game-changing features } FAQ Q: How do I configure which items are blocked and for how long? A: In the WipeBlock.json configuration file, you can define categories (Weapons, Explosives, Attire, etc.) and set time periods in seconds for each item. For example, setting "3600" means the item will be blocked for 1 hour after wipe. Q: Can players still find these items in-game during the block period? A: Yes, players can still find or loot these items, but they cannot equip, use, or place them in their hotbar until the block period expires. The items will automatically move to their main inventory. Q: Does this plugin affect all players equally? A: By default, yes. However, you can grant the "WipeBlock.ignore" permission to specific players or groups to allow them to bypass the restrictions. Q: How will players know which items are blocked? A: Players will see notifications when they try to use blocked items. Additionally, they can use the /block command to view a complete list of blocked items and their remaining time until unlocking. Q: Can I adjust the timers during a running wipe? A: Yes, administrators can use the /wb.indent command to adjust the time indent, effectively changing when items will unlock. Q: Does WipeBlock work with modded or custom items? A: Yes, you can add any item to the configuration using its shortname and skin ID. Q: How do I add WipeBlock to the ServerPanel menu? A: Follow these simple steps: 1. Open ServerPanel menu in-game and click "+ADD CATEGORY" button 2. Set these exact parameters: Type: Plugin Plugin Name: WipeBlock Plugin Hook: API_OpenPlugin 3. Click "SAVE" button to create the category$21.95- 35 comments
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- #auto wipe
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(and 7 more)
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Version 1.0.13
5,066 downloads
Custom notifications Commands notify.show [type] [message] notify.player [steamid] [type] [message] notify.allplayers [type] [message] Permissions You can set permission in config, for example: "Permission (example: notify.use)": "notify.use", notify.see – So a player can see notifications notify.notify – So an admin/moderator can see how it looks before sending it notify.player – Send notification to specific player (they need the notify.see permission) notify.allplayer – Send notification to all players (they need the notify.see permission) API private void SendNotify(string userId, int type, string message) private void SendNotify(ulong userId, int type, string message) private void SendNotify(BasePlayer player, int type, string message) Config Examples ConfigFree- 103 comments
- 5 reviews
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- 9
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/skills doesnt work if i edit cost/rate in config
Mevent replied to TeeJayAwreka's Support Request in Support
Check after update -
Hi! Send me please ur config and data files
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Can u send a video, pls?
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- 775 comments
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- #shop
- #shop ui
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(and 26 more)
Tagged with:
- #shop
- #shop ui
- #store
- #market
- #server rewards
- #gui shop
- #custom items
- #rust shop
- #mevent
- #market system
- #marketplace
- #buy
- #sell
- #in game
- #economics
- #humannpc
- #market and magazine
- #gui
- #money exchange
- #rust shop plugin
- #shop system
- #best shop
- #best rust shop
- #shop items
- #shop mevent
- #shop in menu
- #shop gui
- #halloween
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Version 1.1.50
5,184 downloads
Clans is an all-in-one manager that lets you create, manage and invite players all from one stunning interface. Toggle friendly fire, view clan, and player leaderboards, create and break alliances, modify gather rates for clan members and set clan skins to identify clan members abroad easily. Features Beautiful user interface Performance Allied clans Gather rate for players (allows you to set how much each clan member must collect resources. For example: each member of the clan must collect 10 thousand sulfur, so that later it can be used to craft explosives and attack another clan) Clan skins (allows you to set common skins for all clan players. All the clothes on the players of the same clan will be the same, which allows you to distinguish your own from the enemies during the battle) The clan TAG min- and max-length can be defined in the config The clan overview shows offline member names Clan members can toggle friendly-fire protection for clan mates and allies Clan creation can check TAG’s against a blocked word list Clan tagging can be optionally disabled Old (not updated since x days) clans can be automatically purged Clans rating Players rating Setting a personal avatar for your clan Autowipe with wipe (optional) Commands clans (display clan menu) clans help (get information about commands) clan create (create a clan) clan leave (leave from your clan) clan join (open UI with invitations) clan ff (toggle friendlyfire status) clan allyff (toggle friendlyfire status for allies) clan invite <name/steamid> (invite a player) clan withdraw <name/steamid> (cancel an invite) clan kick <name/steamid> (kick a member) clan allyinvite <clanTag> (invite a clan to ally) clan allywithdraw <clanTag> (cancel the offer of an alliance) clan allyaccept <clanTag> (accept the offer of an alliance) clan allycancel <clanTag> (cancen the offer of an alliance) clan promote <name/steamid> (promote a member) clan demote <name/steamid> (demote a member) clan disband (disband your clan) clans.loadavatars (download avatars of all players) clans.manage list - lists all clans, their owners and their member-count clans.manage listex - lists all clans, their owners/members and their on-line status clans.manage show [name/userId] - lists the chosen clan (or clan by user) and the members with status clans.manage msg [clanTag] [message] - sends a clan message clans.manage create [name/userId] [clanTag] - creates a clan clans.manage rename [oldTag] [newTag] - renames a clan clans.manage disband [clanTag] - disbands a clan clans.manage invite [clanTag] [name/userId] - sends clan invitation to a player clans.manage join [clanTag] [name/userId] - joins a player into a clan clans.manage kick [clanTag] [name/userId] - kicks a member from a clan clans.manage owner [clanTag] [name/userId] - sets a new owner clans.manage promote [clanTag] [name/userId] - promotes a member clans.manage demote [clanTag] [name/userId] - demotes a member clans.reborn.convert (convert data from Clans Reborn plugin) clans.umod.convert (convert data from uMod Clans (v0.2.2+) plugin) clans.convert.olddata (convert data from old data) clans.convert.old.stats – used to update player data when upgrading from older versions of the game to 1.1.31 and above. Permissions clans.cancreate (permission to create a clan) clans.canjoin (permission to join a clan) clans.canleave (permission to leave a clan) clans.candisband (permission to disband a clan) clans.cankick (permission to kick a clan member) clans.admin (permission to use command 'clans.manage') Loot Types None – used for disabled loot Gather – used for gathering loot LootCrate – used for a loot crate Look – used to look at loot Kill – used to kill entities Craft – used for crafting items HackCrate – used for hacking a loot crate FAQ Q: Where can I see an example of a config? A: Config Q: Does the Clans plugin support other plugins? A: Yes, this Clans plugin has an API similar to other popular clans plugins. If the plugin works with Clans - it works with this plugin too. Q: How do I enable the display of clan ratings on the screen? A: You need to install the Clans Top plugin Q: Does the Clans plugin work with other Rust plugins? A: The Clans plugin is designed to work with a wide range of other Rust plugins, but compatibility may vary depending on the specific plugins you are using.$45.95
