-
Posts
2,612 -
Joined
-
Last visited
Content Type
Profiles
Downloads
Forums
Store
Support
DOWNLOADS EXTRA
Services
Everything posted by Mevent
-
1. No documentation: The plugin uses a hierarchical reward system. For custom rewards, you'll need to modify the "Awards Settings" section in your individual event configs. The reward structure includes: Item rewards: Configure via "Item" type with ShortName, AmountMin, AmountMax, Skin, etc. Command rewards: Use "Command" type with the format "Command (%steamid%)": "your command here" Plugin rewards: For integrating with other plugins like Economics 2. Events UI: Yeah, that's right. The plugin does not affect the award descriptions, and you can customize every pixel of your description yourself. Since the plugin is universal, it is not technically possible for all possible events to automatically fill in the award lists, much less add any images. 3. Awards: There is a FAQ about this: 4. Removing: Can you send a video of you trying to delete something, and your config files? This is needed to diagnose the problem so we can fix it in future updates. 5. Command: At the very least, you're using the wrong command. You need to use the command “givexpitemto” and type: “Command” 6. Tracker: Which tracker are you talking about?
-
- 8 comments
-
- #mutlievents
- #events
- (and 14 more)
-
1. Reset the template using the command: shop.reset template (use only template to avoid data loss). 2. Install the interface via shop.install in the game (to visually select a template) or through the console. Note: Ensure you have the shop.admin permission to execute these commands.
-
You're using the V1 template of the ServerPanel plugin, and adapted to the V2 template of the ServerPanel plugin. You need to use the Shop plugin template adapted to the V1 template of the ServerPanel plugin.
-
Why did you enable offline mode of images, considering you're storing those images online? O.o
-
Yeah, that's right. You need to download these images to TheMevent folder. You expect the plugin to download local images, which it does NOT.
-
Hi. To diagnose the problem, I need more information from you: - config - data file with your Kits settings - videos from players who try to get this kit but can't.
-
Changed Status from Pending to Not a Bug
-
Changed Status from Pending to Closed
-
Changed Status from Pending to Closed Changed Fixed In to 1.2.33
-
Ладно, не обращайте внимания. Сам разберусь
-
Пришлите, пожалуйста, хуки этих плагинов, которое я могу использовать в UltimateLeaderboard.
-
Changed Status from Pending to Fixed Changed Fixed In to 2.2.3
-
I think at this stage, you need to record a video of how you reinstall the plugin, and send me this video so that I can watch and understand what the problem is.
-
Changed Status from Pending to Closed
-
- 307 comments
-
- #building
- #foundation
-
(and 27 more)
Tagged with:
- #building
- #foundation
- #tool
- #tools
- #ui
- #upgrading
- #remove
- #upgrade
- #blocks
- #clans
- #friends
- #noescape
- #interface
- #hud
- #build skins
- #grade
- #gredable bases
- #grade rust bases
- #build system
- #upgrade buildings
- #remove structures
- #downgrade structures
- #base customization
- #best grade plugin
- #build plugin by mevent
- #reskin
- #bgrade
- #skins
- #building skins
-
do you have other plugins working normally on your server? do they save data and so on?
-
Hi! Please could you send me the video?
-
These parameters should be changed after installing the plugin via /sp.install
-
- 19 comments
-
- 1
-
-
- #ultimateleaderboard
- #leaderboard
- (and 19 more)
-
- 8 comments
-
- #mutlievents
- #events
- (and 14 more)
-
Version 1.0.6
56 downloads
Introducing Servers, a powerful and customizable plugin that enhances your Rust server with a beautiful server browser interface! Allow your players to easily browse, view details, and connect to other servers in your network with this sleek, feature-rich plugin. Whether you're running a single server or managing a network of multiple Rust communities, Servers gives your players a seamless way to explore all your offerings. ️ Features of Servers Beautiful and intuitive server browser interface Multiple UI template options (Fullscreen, V1, V2) Support for Battlemetrics integration View server details, including player count, description, and status Customizable server banners Automatic server information updates at configurable intervals One-click connection to listed servers ServerPanel compatibility for seamless integration Available in English and Russian languages Showcase Fullscreen V1 Template V2 Template Commands /servers - Opens the server browser interface Permissions servers.use - Grants access to use the servers command and view the interface FAQ Q: How do I add a server to the list? A: Edit the Servers.json configuration file and add a new entry under "Servers settins" with the server's IP, port, optional Battlemetrics ID, and scroll height for the description. Q: Can I use Battlemetrics to show server information? A: Yes! You can provide a Battlemetrics Server ID in the configuration to display server information from Battlemetrics, especially useful if the server can't be found with just the IP and port. Q: How often does server information update? A: You can configure the update interval in the Servers.json file under "Interval updates servers info". The minimum interval is 30 seconds. Q: Does the plugin support custom server banners? A: Yes, the plugin automatically displays server banners from Battlemetrics data. You can also set a default banner to use when images can't be loaded. TEST SERVER Join our test server to experience the Servers plugin and all our other premium plugins! Copy the IP Address below to start playing! connect 194.147.90.147:28015$21.00- 1 review
-
- 4
-
-
-
- #servers
- #server list
-
(and 3 more)
Tagged with:
-
Version 2.3.3
147 downloads
Introducing MultiEvents, the ultimate event management plugin for your Rust server! Seamlessly create, manage, and display events with a beautiful, customizable interface that engages your players. With support for multiple event types, easy integration with other plugins, and a powerful visual editor, MultiEvents is the perfect solution to enhance your server's community experience and keep players coming back for more. ️ Features of Multi Events Beautiful, fully customizable UI with multiple template options (Fullscreen, ServerPanel V1, ServerPanel V2) for a tailored player experience. In-game visual editor for creating and customizing event interfaces, allowing for real-time adjustments without coding. Support for event categories, descriptions, icons, and banners to enhance event visibility and player engagement. Integrated event notifications system to alert players about upcoming and ongoing events, ensuring maximum participation. Event inventory management with customizable permissions, providing control over player access and participation. Image library support for custom graphics and icons, enabling a unique and branded event presentation. Multi-language support with easy localization, making the plugin accessible to a global player base. ServerPanel integration for seamless menu access, enhancing user interaction and ease of use. Developer-friendly API for plugin integration, allowing for extended functionality and customization. Pre-loaded with diverse events such as CollectionResources, FoundationDrop, HelicopterPet, HuntAnimal, KingOfHill, LookingLoot, and SpecialCargo, each offering unique gameplay experiences. Advanced configuration options in JSON format, providing flexibility in event setup and management. Optimized for performance, ensuring smooth operation even with large player bases and extensive data. Included Events MultiEvents comes pre-loaded with several exciting events ready to use on your server: CollectionResources - Collect resources and compete with other players! The more resources you collect, the higher your score. Use different tools to get multipliers for your gathering. Top players will receive valuable rewards! FoundationDrop - Players spawn on a platform made of foundations. The foundations begin to degrade and fall away one by one. Players must survive by jumping between foundations. The last player standing wins! When only one foundation remains, players receive weapons and radiation appears to speed up the finale. HelicopterPet - Try to get the attention of the patrol helicopter! The more it focuses on you, the more points you earn. Get points when the helicopter orbits around you and even more when it's attacking. The player with the most points at the end wins! Be careful though - this isn't your friendly neighborhood chopper! HuntAnimal - Hunt animals across the map to earn points! Different animals are worth different amounts - chickens are worth 1 point, while bears are worth 10 points. Wolves, boars, horses, and deer are worth 4 points each. The player with the most points at the end of the event wins! KingOfHill - Race to the highest point! Your score is based on the highest elevation you reach. Stay on solid ground - no flying, swimming, or using vehicles. The player who reaches the highest point and maintains their position wins! Watch your step and keep climbing! LookingLoot - Search for loot across the map! Earn points by looting containers and barrels. Most items are worth 1 point each, but special items like scrap and gears are worth 2 points. The player who collects the most valuable loot wins! Be quick - containers can only be looted once! SpecialCargo - Deliver the special cargo from one monument to another! A random player will be chosen to carry the cargo. The carrier must reach the destination monument marked on the map while avoiding other players. If the carrier dies, a new random player becomes the carrier. Teleportation is disabled for the carrier. Successfully deliver the cargo to win! Each event is fully customizable through the visual editor and comes with default settings ready to play immediately after installation! Showcase Fullscreen Template ServerPanel V1 Template ServerPanel V2 Template Video Overview Commands /events - Opens the events menu for players Permissions multievents.edit - Permission to edit events Visual Editor MultiEvents includes a robust visual editor that simplifies the process of creating and customizing events. No coding is required—use the intuitive interface to adjust settings, modify colors, add text, and configure event elements directly in-game. This allows for quick and efficient event setup, ensuring your server's events are both engaging and visually appealing. FAQ Q: Can I integrate MultiEvents with other plugins? A: Yes! MultiEvents has an API that allows other plugins to register and manage events. It also integrates with ServerPanel for menu access. Q: How do I add custom images for my events? A: MultiEvents supports an image library. Upload your images to your server, and reference them in the plugin configuration or through the visual editor. Q: Does MultiEvents support multiple languages? A: Yes, MultiEvents has built-in localization support. You can customize all text elements in the editor and add translations for different languages. Q: How do I configure rewards in MultiEvents? A: Rewards can be configured in two ways. If you want rewards to drop into a custom inventory UI, you need to set up items in the inventory settings and assign them unique IDs. Then, reference these IDs in the event configuration. If you prefer to give rewards directly to the player's in-game inventory, simply specify the rewards directly within the event settings. Q: What are the recommended sizes for event images? A: For optimal display, event banners should be 390x349 pixels, and event icons should be 64x64 pixels. Developer API MultiEvents provides a developer-friendly API for integration with other plugins: void API_RegisterEvent(string eventId, JObject data) - Register a new event with MultiEvents API_RegisterEvent Parameters: eventId (string): unique identifier for the event. data (JObject): JSON object containing event details. JObject Structure: title (string, required): The title of the event. description (string, optional): A brief description of the event. commandToStart (string, required): The command to start the event. commandToStop (string, required): The command to stop the event. bannerURL (string, optional): URL for the event's banner image. icon (string, optional): URL for the event's icon image. scrollElements (JArray, optional): Custom UI elements for the event's scroll view. Creating UI Elements for scrollElements: The scrollElements parameter allows you to add custom UI elements to your event description. Each element is defined as a JObject with specific properties based on its type. Common Properties: type (string): "label", "image", "panel", or "button" color (string): HEX color code (e.g., "#FFFFFF") alpha (float): Opacity from 0 to 100 position (JObject): Element position and dimensions Type-Specific Properties: Text Elements: text (JArray of strings), textColor (HEX), fontSize (int), font (string) Image Elements: image (string URL) Button Elements: text, textColor, fontSize, command (string) Panel Elements: cursorEnabled (bool) Example of UI Elements: var customScrollElements = new JArray { // Label example new JObject { ["type"] = "label", ["text"] = new JArray { "Duration: <color=#D74933>10 mins</color>", "Reward: <color=#D74933>100 scrap, Jackhammer, Python Revolver</color>" }, ["textColor"] = "#E2DBD3", ["alpha"] = 100f, ["fontSize"] = 14, ["font"] = "robotocondensed-regular.ttf", ["align"] = "MiddleLeft", ["position"] = new JObject { ["anchorMinX"] = 0f, ["anchorMinY"] = 1f, ["anchorMaxX"] = 1f, ["anchorMaxY"] = 1f, ["offsetMinX"] = 0f, ["offsetMinY"] = -200f, ["offsetMaxX"] = 0f, ["offsetMaxY"] = -140f } }, // Image example new JObject { ["type"] = "image", ["image"] = "https://example.com/image.png", ["color"] = "#FFFFFF", ["alpha"] = 100f, ["position"] = new JObject { ["anchorMinX"] = 0f, ["anchorMinY"] = 1f, ["anchorMaxX"] = 0f, ["anchorMaxY"] = 1f, ["offsetMinX"] = 0f, ["offsetMinY"] = -234f, ["offsetMaxX"] = 42f, ["offsetMaxY"] = -192f } }, // Button example new JObject { ["type"] = "button", ["text"] = "Click Me", ["textColor"] = "#FFFFFF", ["color"] = "#D74933", ["alpha"] = 100f, ["fontSize"] = 14, ["command"] = "customcommand {user}", ["position"] = new JObject { ["anchorMinX"] = 0.5f, ["anchorMinY"] = 0f, ["anchorMaxX"] = 0.5f, ["anchorMaxY"] = 0f, ["offsetMinX"] = -60f, ["offsetMinY"] = 20f, ["offsetMaxX"] = 60f, ["offsetMaxY"] = 50f } } }; Example Usage: MultiEvents.Call("API_RegisterEvent", "CollectionResources", new JObject { ["title"] = "Collection Resources", ["description"] = "Collect resources and compete with other players! The more resources you collect, the higher your score. Use different tools to get multipliers for your gathering. Top players will receive valuable rewards!", ["commandToStart"] = "collectionresources.start", ["commandToStop"] = "collectionresources.stop", ["bannerURL"] = "https://gitlab.com/TheMevent/PluginsStorage/raw/main/Images/MultiEvents/CollectionResources.png", ["icon"] = "https://gitlab.com/TheMevent/PluginsStorage/raw/main/Images/MultiEvents/Icons/CollectionResources.png", ["scrollElements"] = customScrollElements }); (hook) OnEventStart(string eventName) - Hook called when an event begins (hook) OnEventEnd(string eventName) - Hook called when an event ends bool API_PlayerHideNotify(ulong userId) - Allows hiding event notifications for a specific player. Returns a boolean indicating whether notifications are hidden for the player. string GetBannerUrlByEventId(string eventId) - Retrieves the banner URL for a specific event by its ID. This is useful when you need to reference an event's banner in your custom UI. TEST SERVER Join our test server to view and experience all our unique features yourself! Copy the IP Address below to start playing! connect 194.147.90.147:28015 Elevate your server's event management with MultiEvents - the complete solution for creating engaging and visually stunning events that will keep your players excited and coming back for more!$41.00- 8 comments
- 3 reviews
-
- 1
-
-
- #mutlievents
- #events
- (and 14 more)
-
I think this is a trivial caching problem, and we should wait a bit.