
Tanki
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Everything posted by Tanki
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I've send your version to my admin, he need to choice so now ^^
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Ok ok thanks for tip's. My help helping you? ^^ because my english is bad... using google for speak 😄
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yes otherwrite it don't work, he have 1000hp... BradleyGuards.json
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Hello, the frist try is working and now, it doesn't work 😂 permission for each group/player: entitylimit limits return in EntityLimit.json: VIP are not limited, i've placed 5 minning quarry... o.plugins movie for you see the bug: https://mega.nz/file/UdMwELhL#GJjOmr1YRUSOopHSaY3hONSSdWs8ynBLQMOm-bBNEx0
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Hello, we have too many vip group: vip, vip1, vip2, vip3 and vip4: can you add for multiple vip, clan/friends support please?
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so, "Avoid BradleyOptions override settings for other plugins": { "Using Only BradleyOptions": false, "Using BradleyGuards/ParaTroopers (Umod)": true, "Using BradleyGuards (Codefling)": false }, I've checked and BG from umod, not here (admin said to me BG is from this website, he commit a mistake :D) i'l will try with the latest settings, so 🙂 thanks very much for your help. in hud, it said 30 min and chat 90min... normaly i'm in cooldown 1hrs after (chat) but i can kill him again (so he count the time in hud). Second test, i'm blocked with cooldown 1hrs after killed him, it's said: You have 28 minutes wooldown laft and have to wait to take bradley... We using lootdefender, idk if can help you for debug... and about timer for respawn, host using cvar in command line: -bradley.enabled true -bradley.respawndelayminutes 60 -bradley.respawndelayvariance 1 edit 14h04: bradley don't respawn after the timer of your plugin and he spawn after 1hrs 😂 added config file BradleyOptions.json
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{ "Spawn checks Custom Maps (Use this only when bradley does not spawn correctly on custom maps!!!": { "Respawn check (Use rustedit for Custom locations": false, "Respawn check (Vanilla Launchsite)": false, "Respawn check (Launchsite) each x Minutes": 15.0, "Respawn check (all Custom locations) each x Minutes": 15.0 }, "Cooldowns": { "use cooldown between Bradley Kills": true, "Show Gametip on bradleycooldown command": true, "cooldown between Bradley kills (minutes)": 90 }, "Avoid BradleyOptions override settings for other plugins": { "Using Only BradleyOptions": true, "Using BradleyGuards/ParaTroopers (Umod)": false, "Using BradleyGuards (Codefling)": true }, "Spawn checks Vanilla Maps (use this only when you are using just the Launchsite!!!": { "Respawn Use (Launchsite Bradley ,use only when spawn checks are disabled)": true, "Min respawn time (minutes)": 30.0, "Max respawn time (minutes)": 45.0 }, "Bradley Settings": { "Enabled (will not spawn when false)": true, "Change Health (If only using BradleyOptions)": true, "Health": 6000, "Max Fire Range": 100, "Throttle Responce": 1.0, "Hostile timer": 20.0, "Ignores sleepers": true, "Ignores admins": false }, "Bradley Loot": { "Max crates after kill": 5, "Remove Napalm": false, "Remove Gibs": false, "Instantly unlock crates": false, "Instantly unlock Gibs": false }, "Bradley Canon": { "Canon Fire delay": 0.3, "Canon Firerate": 0.25 }, "Bradley Machinegun": { "Machinegun Bullet Damage": 15, "Machinegun Firerate": 0.06667, "Machinegun Burst Duration": 10 } } with this, it work better apparently... need to test more.. thanks for help 😉
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health set to 6000 and after 7 hv, it's killed.... other bug, he respawn faster (5min) and we have set between 10-15 min... if can help, we used a custom map with rustedit but we have bradlet only at launch site, maybe a misstake in configuration... we use BradleyGuard Thanks for any suggestion BradleyOptions.json
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Hello, always need this request, thanks 😉
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- 3 comments
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Oh ok thanks very much. Yes 🙂
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Hello, permission granted to vip group: log rustrewards: where i'm wrong please? Thanks edit: ok found the bug, he don't accept a float number like x.5... with 2.0 it work fine thanks
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Hello, possible to add a priority support for each group? eg: backpack.use.5 for default player backpack.use.10 for default regular backpack.use.20 for default elite backpack.use.30 for default legend backpack.use.42 for default vip if the player is in the elite group when he is already in the default group, it will be necessary to take into account the size of the elite group and not the default (a priority system ...) The plugin on umod doesn't support this feature, it would be nice for a lot of people I think. Thanks very muchif the player is in the elite group when he is already in the default group, the size of the elite group must be taken into account ... The plugin on umod doesn't support this feature, it would be nice for a lot of people I think. Thanks very much
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and trupve?
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Hello, i don't use noraid plugin maybe share your config for helping you?
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- 34 comments
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Hello, description: I would like to limit raids on my server. I know there is a plugin on umod but the author is not too active to fix some bugs Functionality: - block all types of damage (must be compatible with TruePVE for the Schedule part) - When Schedule is activated, raid is authorized by limiting the number to 1 raid / day only purchasable with RP points * * this requires a command => / raidlimit add <steamid64> <value> (requires compatibility with the serverrewards and timedexecuted plugin) - Data reset every day - A gui indicating the number of raid remaining - Regarding the restriction, this applies to friends, clan etc ... (the server is a max trio) Permission: No need i think There may be more ideas coming in the next few hours so I will edit my request. Price: free would be generous otherwise make me a proposal by private messaging Thank you
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tested No Deployable Penalty and work for me