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MrLiquid

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Everything posted by MrLiquid

  1. MrLiquid

    Exploitable

    What is the SkinID please for the PR... he said I should blacklist it from the ChestStack plugin
  2. MrLiquid

    PvE issues

    thank you my friend
  3. MrLiquid

    PvE issues

    I run TruePvE, Convoy 2.2.6 and PveMode 1.0.8, The convoy are doing damage to players bases that are near the roads when the convoy bubble/dome goes up. Please tell me how I can stop the damage to players bases? Convoy.json PveMode.json
  4. MrLiquid

    Exploitable

    I asked. time will tell
  5. MrLiquid

    Exploitable

    Hello Mate, Bug I thought you'd like to know and hopefully fix asap I have "ChestStacks" plugin allowing players to stack chests, when they place the PR (Personal Recyclers) chest on top of another ordinary large chest, Picture shown below allowing both chests to be accessed as a chest and the recycler, so 3 separate entities... then If I pickup the recycler the chest stays behind and the recycler is sent to my INV, however if I then pickup the chest which WAS the PR, I then get ANOTHER recycler.... so in other words, I now have 2 IF i remove the chest at the bottom,, expecting everything above to be removed,, I am left with a floating recycler,, (2nd pic attached) By the time the player informed me, they have replicated 16 recyclers.... Thank you, PersonalRecycler.json
  6. MrLiquid

    Australia

    5 Stars for a GREAT map 5 Stars for being affordable 5 stars but you deserve 10! Love this map, and so shall you! Grab yourself a copy!
  7. MrLiquid

    Better AirDrop

    Hello and thank you for a great addon to my server, any chance you could add a setting to 'lock' the supply drop to whomever threw the signal? Many Thanks
  8. MrLiquid

    Creates in Helis

    thank you
  9. MrLiquid

    Permission Status

    RGBA colors, here is the editor I use for the colors https://rgbacolorpicker.com/
  10. MrLiquid

    tps.toggle bug

    after unloading the Timed Permissions In Statusbar plugin, the SubText message stayed until I reloaded CustomStatusFramework, after I reloaded both plugins and didn't use the toggle, no further issues.
  11. MrLiquid

    tps.toggle bug

    I was about to report the same thing
  12. MrLiquid

    New bug for you

    Failed to call hook 'CanMountEntity' on plugin 'MyMiniCopter v0.5.6' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MyMiniCopter.Message (Oxide.Core.Libraries.Covalence.IPlayer player, System.String key, System.Object[] args) [0x00000] in <572d0b4b431c43258e53123eeb1c05fd>:0 at Oxide.Plugins.MyMiniCopter.CanMountEntity (BasePlayer player, BaseMountable mountable) [0x0016c] in <572d0b4b431c43258e53123eeb1c05fd>:0 at Oxide.Plugins.MyMiniCopter.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0062e] in <572d0b4b431c43258e53123eeb1c05fd>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0
  13. MrLiquid

    Permission Status

    As well at the ability for players to be able to /hide the status bar, I think it would be great to add an option to config to only show the status bar when within building range would be good. Alot of players complain about it being on their screen all the time, so having it only show when they are within building range would be good, EXAMPLE BELOW so you can choose how you want it for each one "permissionhere": { "true - Group | false - Permission": false, "Icon Url": "default", >> "Only show in Auth area" :true/false << "Time Format": "d\\d\\ hh\\h\\ mm\\m", "Color": "0.85 0.52 0.17 1", "Icon Color": "1 0.8 0 1", "Text Color": "1 1 1 1", "Subtext Color": "1 1 1 1" },
  14. MrLiquid

    Creates in Helis

    Players are reporting to me that the Attack Heli that defends the convoy, upon distructioin is not leaving any loot crates behind, here is my config, I hope we can resolve this issue. Convoy.json
  15. MrLiquid

    Crates from Heli

    Players are reporting that the Heli that defends the train, when attacked and crashes, offers no loot crates. here is my current settings, can you please help me to fix this issue? ArmoredTrain.json
  16. MrLiquid

    What does this mean

    [HeliSignals] DEBUG: OnEntityDestroy hooked! bradleyapc[6482233] Just poppup on console. thought you should know
  17. MrLiquid

    Australia

    when can I dm you though? do you have discord?
  18. MrLiquid

    Australia

    basically I want the map to have all the default monuments that are on the Pred Maps, but with the change I mentioned above.
  19. MrLiquid

    Australia

    where can I DM you?
  20. MrLiquid

    Australia

    Is it possible to have the outpost/bandit combined with horse stables as it offered a link below? https://lone.design/product/combined-outpost/ Many Thanks
  21. MrLiquid

    What is the syntax

    Thank you, look forward to your update
  22. MrLiquid

    What is the syntax

    "List of commands that are executed in the console at the end of the event ({steamid} - the player who collected the highest number of points)": [ ] An example of what I want it to say on completion of event is below What is the Syntax I would use to send a Message "say Congratulations {steamid} for completing the {"Preset Name":} Armored Train Event - {Eco prize money}.
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