duvvskaja2
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Reels
Everything posted by duvvskaja2
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- 4 comments
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- #relics
- #artifacts
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- 4 comments
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- #relics
- #artifacts
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- 4 comments
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- #relics
- #artifacts
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In the plugin itself, I can’t find a suitable permission to manually add it to the console. Please suggest the command.
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hi. Tell me what needs to be done so that the permission appears and the server admin can launch them?
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- 32 comments
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- #skilltree
- #skill
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Unloaded plugin Motorbike Racing v1.0.3 by imthenewguy [Motorbike Racing] Added map: proceduralmap.4250.735v2426332.281_26710e924c75a0719a11293f43f82374_973734819.map Loaded plugin Motorbike Racing v1.0.3 by imthenewguy
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the plugin does not work. when calling the saved card, nothing happens at all. make a plugin. and make clear explanations for saving and launching the event. thanks
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Hello, the raid bases create trees around themselves, and after the demolition of the base, the trees continue to grow there
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I found it, thanks.
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NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.HeavyOilRigEvent.DeployHackableCrates () [0x00062] in <11ff248992fe4bc08e96739456be8cb4>:0 at Oxide.Plugins.HeavyOilRigEvent.SetupHeavyOilRig (System.Boolean isManual) [0x000a0] in <11ff248992fe4bc08e96739456be8cb4>:0 at Oxide.Plugins.HeavyOilRigEvent+<RunHeavyOilRigEvent>d__38.MoveNext () [0x000ac] in <11ff248992fe4bc08e96739456be8cb4>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <935634f5cc14479dbaa30641d55600a9>:0 UnityEngine.MonoBehaviour:StartCoroutineManaged2(MonoBehaviour, IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) Oxide.Plugins.HeavyOilRigEvent:cmdHeavyOilStart(IPlayer, String) Oxide.Plugins.HeavyOilRigEvent:DirectCallHook(String, Object&, Object[]) Oxide.Plugins.CSharpPlugin:InvokeMethod(HookMethod, Object[]) Oxide.Core.Plugins.CSPlugin:OnCallHook(String, Object[]) Oxide.Core.Plugins.Plugin:CallHook(String, Object[]) Oxide.Plugins.<>c__DisplayClass7_0:<HandleAddedToManager>b__0(IPlayer, String, String[]) Oxide.Core.Plugins.Plugin:CovalenceCommandCallback(IPlayer, String, String[]) Oxide.Game.Rust.Libraries.Covalence.<>c__DisplayClass7_0:<RegisterCommand>b__0(Arg) ConsoleSystem:Internal(Arg) ConsoleSystem:Run(Option, String, Object[]) Oxide.Game.Rust.Libraries.Server:Command(String, Object[]) Oxide.Plugins.EventController:CheckEvents() InvokeHandlerBase`1:DoTick() InvokeHandlerBase`1:LateUpdate()
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still under the sphere where the 2 stairs look at each other - raise the floor a little. so the player gets stuck. under the sphere, the passage near the quarry - behind the crystal, increase the ice to 3 and raise it - the ice will kill the player. on square b2 in the green cave, it kills the player and they fall under the map
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CollisionMeshData couldn't be created because the mesh has been marked as non-accessible. Mesh asset path "" Mesh name "Box_2" CollisionMeshData couldn't be created because the mesh has been marked as non-accessible. Mesh asset path "" Mesh name "Box_2"