
Zandler
Member-
Posts
90 -
Joined
-
Last visited
Content Type
Profiles
Downloads
Forums
Store
Support
DOWNLOADS EXTRA
Services
Everything posted by Zandler
-
I ran into a problem see if you can look at it H9, H10, i9, i10 when shooting a gun get kicked from the server can anything else to kill is fine, the error I get from my server is below, I use hosting service, I hope what below helps ullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at Rust.Ai.Sense.Stimulate (Rust.Ai.Sensation sensation) [0x0003a] in <718b8cb2028d4e3a878bc3d6dc01b8d4>:0 at BaseProjectile.CLProject (BaseEntity+RPCMessage msg) [0x00413] in <718b8cb2028d4e3a878bc3d6dc01b8d4>:0 at BaseProjectile.OnRpcMessage (BasePlayer player, System.UInt32 rpc, Network.Message msg) [0x000e3] in <718b8cb2028d4e3a878bc3d6dc01b8d4>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BaseProjectile:OnRpcMessage(BasePlayer, UInt32, Message) BaseEntity:SV_RPCMessage(UInt32, Message) ServerMgr:OnRPCMessage(Message) ServerMgr:OnNetworkMessage(Message) Facepunch.Network.Raknet.Server:ConnectedPacket(Connection) Facepunch.Network.Raknet.Server:Cycle() ServerMgr:Update() (Filename: <718b8cb2028d4e3a878bc3d6dc01b8d4> Line: 0) /76561199324987192/Tamka kicked: RPC Error in CLProject
-
- 143 comments
-
- 1
-
-
- #red button
- #button
-
(and 2 more)
Tagged with:
-
Map was ok support was for another creater map sorry
-
At Platform C Bradley gets stuck hitting wall or spawning there, and there is a fence laying on the car along the road gets stuck there and the train at L12 on the curve hits cliff and stops few things noticed so far, other then that great map really like it, not big deal to me on the other stuff but might be to others.
-
At Platform C Bradley gets stuck hitting wall and there is a fence laying on the car along the road gets stuck there and the train at L12 on the curve hits cliff and stops few things noticed so far, other then that great map really like it, not big deal to me on the other stuff but might be to others.
-
-
- 1
-
-
- #archipelago
- #gruber
- (and 7 more)
-
- 56 comments
-
- 1
-
-
- #christmas
- #christmas map
-
(and 5 more)
Tagged with:
-
- 56 comments
-
- #christmas
- #christmas map
-
(and 5 more)
Tagged with:
-
This what I get everytime I try logging onto the server I use Iced Host Rust Console 4.0 Connecting: 104.129.133.179:28027 (attempt=0) Loading custom map from <redacted by Death> [0.6s] Loading World WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. This on the Server 98.11.49.5:63598/76561199324987192/Tamka disconnecting: Exception (cs:75834): NullReferenceException: Object reference not set to an instance of an object. MaterialConfig.GetMaterialPropertyBlock (UnityEngine.Material mat, UnityEngine.Vector3 pos, UnityEngine.Vector3 scale) (at <00000000000000000000000000000000>:0) MaterialSetup.OnEnable () (at <00000000000000000000000000000000>:0) GameManager.CreatePrefab (System.String strPrefab, UnityEngine.Vector3 pos, UnityEngine.Quaternion rot, UnityEngine.Vector3 scale, System.Boolean active) (at <00000000000000000000000000000000>:0) Prefab.Spawn (UnityEngine.Vector3 pos, UnityEngine.Quaternion rot, UnityEngine.Vector3 scale, System.Boolean active) (at <00000000000000000000000000000000>:0) World.Spawn (System.String category, Prefab prefab, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, UnityEngine.Vector3 scale) (at <00000000000000000000000000000000>:0) World.Spawn (ProtoBuf.PrefabData prefab) (at <00000000000000000000000000000000>:0) World+<Spawn>d__71.MoveNext () (at <00000000000000000000000000000000>:0) WorldSetup+<InitCoroutine>d__15.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) GameManager:CreatePrefab(String, Vector3, Quaternion, Vector3, Boolean) Prefab:Spawn(Vector3, Quaternion, Vector3, Boolean) World:Spawn(String, Prefab, Vector3, Quaternion, Vector3) World:Spawn(PrefabData) <Spawn>d__71:MoveNext() <InitCoroutine>d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. WheelCollider requires an attached Rigidbody to function. NullReferenceException: Object reference not set to an instance of an object. Playing Video C:/Program Files (x86)/Steam/steamapps/common/Rust/RustClient_Data/StreamingAssets/MenuVideo/skullspikes.mp4