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klosu

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Everything posted by klosu

  1. hi, in pve mode non-owner can loot crates/npc/etc... despite the following settings in config: --- "Use the PVE mode of the plugin? [true/false]": true, ... "Allow only the owner or his teammates to loot crates? [true/false]": true, ... "Can the non-owner of the event loot the crates? [true/false]": false, "Can the non-owner of the event hack locked crates? [true/false]": false, "Can the non-owner of the event loot NPC corpses? [true/false]": false, --- Need help. Regards!
  2. klosu

    Not work after Update

    + [Stack Modifier] Default Item's are missing! Notify DEV! Create Support Ticket!: #heavy.scientist.plushie.name_146221721_heavy.scientist.plushie_1 #scientist.plushie.name_445662288_scientist.plushie_1
  3. Hi plugin doesnt work with TruePVE rust mod. After upload .cs file doesnt create config file (.json) on my server and has broken compile: SocketException: Connection reset by peer at System.Net.Sockets.Socket.EndReceive (System.IAsyncResult asyncResult) [0x00012] in <e5d832e5d4f24865ab40a23c915edf95>:0 at System.Net.Sockets.NetworkStream.EndRead (System.IAsyncResult asyncResult) [0x0002a] in <e5d832e5d4f24865ab40a23c915edf95>:0 Rethrow as IOException: Unable to read data from the transport connection: Connection reset by peer. at System.Net.Sockets.NetworkStream.EndRead (System.IAsyncResult asyncResult) [0x0006e] in <e5d832e5d4f24865ab40a23c915edf95>:0 at Fleck.WebSocketConnection+<>c.<Receive>b__64_0 (System.IAsyncResult result) [0x00017] in <ae3893b1a2c44648b8131e644ed2153d>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Facepunch.Rcon.<>c__DisplayClass30_1:<Start>b__4(Exception) Fleck.WebSocketConnection:HandleReadError(Exception) Fleck.<>c:<Receive>b__64_0(IAsyncResult) System.Net.Sockets.<>c:<Complete>b__27_0(Object) System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() System.Threading.ThreadPoolWorkQueue:Dispatch() System.Threading._ThreadPoolWaitCallback:PerformWaitCallback()
  4. klosu

    XPerience Issue

    ToonYogi... ZEODE didnt upload new version of this plugin since SEPTEMBER 3... You uploaded still old version of plugin. ZEODE... please upgrade plugin
  5. klosu

    XPerience Issue

    can You update a new version of plugin without "Enable XP Reward": false, problem... please?!
  6. klosu

    XPerience Issue

    CHMOD 400 doesnt change anything. After server reboot XP sets to false. ZEODE, please add delay when script checks other plugins.
  7. klosu

    XPerience Issue

    now i changed chmod to 400... i will check tomorrow
  8. klosu

    XPerience Issue

    yes... it only change to "false" when server is reboot. When I only realod plugin all is ok.
  9. klosu

    XPerience Issue

    After restarting the server this bug will be again, the mods are loaded alphabetically and when "heliSignals" starts, it doesn't see the "SkillTree" mod... and disables the option in the configuration: from "Enable XP Reward": true, to "Enable XP Reward": false, any idea how to fix this bug? (i wrote about it in another topic here). please help.
  10. klosu

    SkillTree Points Issue

    any help in this case?
  11. klosu

    SkillTree Points Issue

    After restarting the server, the mods are loaded alphabetically and when "heliSignals" starts, it doesn't see the "SkillTree" mod... and disables the option in the configuration: from "Enable XP Reward": true, to "Enable XP Reward": false, any idea how to fix this bug?
  12. klosu

    Performance problem

    thank You
  13. klosu

    Performance problem

    "Plugins Report": [ "StackModifier (2.8.4) (680.824 MB), Total Hook Time = 18.126413", "RaidableBases (3.0.2) (159.332 MB), Total Hook Time = 10.221475", "TruePVE (2.2.8) (25.953 MB), Total Hook Time = 8.346086", "Shop (1.2.71) (47.676 MB), Total Hook Time = 3.861409", ehhh... memory and hooks grows horrible up ... 12 minutes after update mod to 2.8.4 Limiting Industrial Conveyors and the Industrial Crafter on server per player will be solution? or restarting mod every 10-15 minutes? or limiting server.conveyormovefrequency server.maxitemstacksmovedpertickindustrial ?
  14. klosu

    Performance problem

    look... on 2.8.2 everything is ok. "RaidableBases (3.0.2) (140.156 MB), Total Hook Time = 5.830849", "TruePVE (2.2.8) (16.832 MB), Total Hook Time = 4.416536", "Shop (1.2.71) (46.453 MB), Total Hook Time = 3.826817", "StackModifier (2.8.2) (8.387 MB), Total Hook Time = 2.6713",
  15. klosu

    Performance problem

    ok, but on 2.8.2 everything is ok... why?
  16. klosu

    Performance problem

    Hi... i made update to 2.8.4. After 6 hours of server working players gave me info that server has a lot o f lags. To monitor server performance i use mod "Performance monitor"... and in logs i have info: "Plugins Report": [ "StackModifier (2.8.4) (4.746 GB), Total Hook Time = 155.816471", "TruePVE (2.2.8) (69.375 MB), Total Hook Time = 19.075245", "RaidableBases (3.0.2) (138.301 MB), Total Hook Time = 17.331053", etc. i deleted stack modifier 2.8.4 and installed old version 2.8.2 and there is no problems with performance. letterpress in code? Please help.

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