{
"Tank Purchase - Commands": [
"buytank"
],
"Tank Route - Display every X checkpoint (Command)": 1,
"Tank Route - Use Asphalt Roads Only": false,
"Tank Route - Height Offset": 1.0 ,
"Tank Route - Check for Map Obstacles (recommended for custom maps with prefabs on roads)": false,
"Tank Route - Remove Roads With Pools from Pool": false,
"Tank Route - Kill/Teleport Bradley after X Stuck Errors ( 0,ç¦ç”¨ï¼‰â€ï¼š0,
“å¦å…‹è·¯çº¿ - å¡ä½ä¿®å¤æ–¹æ³•(true = kill,false = teleport to start)â€ï¼šfalse,
“å¦å…‹è·¯çº¿ - 呿ˆ˜å£«å¹¿æ’å¡ä½â€ï¼štrue,
“å¦å…‹è·¯çº¿ - éšæœºç”Ÿæˆè·¯â€ï¼šçœŸçš„,
"Tank Route - 从å¯è´ä¹°æ± ä¸ç§»é™¤å®šæ—¶äº‹ä»¶é“è·¯": false,
"Tank Route - Obstacle Keyword Whitelist": [
"roadsign",
"train_track",
"road_tunnel",
"doorcloser"
],
"Tank Route - Remove first andè´ä¹°å¸ƒæ‹‰å¾·åˆ©çš„æœ€åŽæ£€æŸ¥ç«™â€ï¼š3,
“å¦å…‹è·¯çº¿ç¼–辑器 - 高度åç§»â€ï¼š1.0,
â€œç›®æ ‡ - ç›®æ ‡ NPCâ€ï¼šfalse,
“战利å“å’ŒæŸå共享 - 检查呼å«è€…建ç‘物æŸåâ€ï¼štrue,
“战利å“å’ŒæŸå共享 - Allow Damage For Caller Team Buildingsâ€ï¼štrue,
“Loot & Damage Share - Unowned Damage Entity Reminderâ€ï¼š50,
“Loot &伤害分享 - Unowned Damage Entity Bradley Kill": 200,
"Loot & Damage Share - Ignore Ownership Checks": false,
“战利å“和伤害分享 - 使用朋å‹â€ï¼šå‡ï¼Œ
“战利å“和伤害分享 - ä½¿ç”¨æ°æ—â€ï¼šå‡ï¼Œ
“战利å“和伤害分享 - 使用 RUST 团队â€ï¼šçœŸï¼Œ
“战利å“和伤害分享 - é™åˆ¶æœåŠ¡å™¨ç”Ÿæˆçš„ Bradleys 战利å“到顶部Damage Player": false,
"Purchases - Used Purchase System (0 - None, 1 - Economics, 2 - ServerRewards, 3 - ShoppyStock)": 3, "
Purchases - Used Currency (If ShoppyStock Is Used)": "rp",
“è´ä¹° - 最大è´ä¹° Bradleys(0,ç¦ç”¨ï¼‰â€ï¼š3,
“Tank Target - Target Sleepersâ€ï¼šfalse,
“Tank Info - Display Timed Bradley Infoâ€ï¼štrue,
“Tank Info - Timed Bradley Info Formatâ€ï¼šâ€œ- =BRADLEY=-\nç‰çº§ï¼š{0}",
“å¦å…‹ä¿¡æ¯ - 显示è´ä¹°çš„布拉德利信æ¯â€ï¼šçœŸå®žï¼Œ
“å¦å…‹ä¿¡æ¯ - è´ä¹°çš„ Bradley ä¿¡æ¯æ ¼å¼â€ï¼šâ€œ-=BRADLEY=-\nTier:{0}\n所有者:{1}â€ï¼Œâ€œ
Bag Respawns - å·²å¯ç”¨â€ï¼štrue,
“Bag Respawns - æ¯ä¸ªçŽ©å®¶çš„æœ€å¤§ Bagsâ€ï¼š4 ,
"Bag Respawns - Max Bed Distance from Player": 100.0,
"Tank Unstuck - Killed Entity Names": [
"servergibs_bradley",
"scraptransporthelicopter",
"magnetcrane.entity",
"minicopter.entity",
"supply_drop"
],
" Tank Routes - Spawns Per Maps": {
"default": [
"default"
],
"Detroit": [
"default",
"自定义"
],
"HapisIsland": [
"hapis"
],
"ParadiseIsland": [
"custom"
]
},
"Tank Routes - Purchasable Road ID Blacklist Per Map": {
"default": [
0,
3
],
"Detroit": [
1
]
},
"Tank Routes - Custom Purchasable Roadsæ¯ä¸ªåœ°å›¾â€ï¼š{
“默认â€ï¼š[
“CustomRoad1â€ï¼Œ
“CustomRoad2â€
],
“底特律â€ï¼š[
“DetroitRoad1â€ï¼Œ
“DetroitRoad2â€ï¼Œ
“DetroitRoad3â€
],
“HapisIslandâ€ï¼š[
“HapisRoad2â€ï¼Œ
"HapisRoad3",
"HapisRoad4"
]
},
"Tank Routes - Spawn Configuration": {
"custom": {
"Tank Route - Road IDs (Random, if more than one)": [
[
"0",
"1"
],
[
"2",
"3"
]
],
"Tank Route - Use all default roads": false,
"Tank Route - Use longest path": false,
"Tank Route - Remove first and last checkpoints": 3,
"Spawns - Announce Spawn": true,
"Spawns - Announce Kill": true,
"Spawns - Respawn Time (in seconds)": 1200,
"Spawns - Respawn Time Randomize Value (goes +value and -value 从上é¢çš„选项)": 120,
â€œç”Ÿæˆ - æ¯ä¸ªå¦å…‹æ•°é‡çš„æœ€å°åœ¨çº¿çŽ©å®¶æ•°ï¼ˆå¦å…‹æ•°é‡ï¼šçŽ©å®¶æ•°é‡ï¼‰â€ï¼š{
“1â€ï¼š2,
“2â€ï¼š12,
“3â€ï¼š20
},
â€œç”Ÿæˆ - 机会â€ï¼š{
“ Extreme": 1,
"Hard": 3
}
},
"default": {
"Tank Route - Road IDs (Random, if more than one)": [],
"Tank Route - Use all default roads": false,
" Tank Route - Use longest pathâ€ï¼štrue,
“Tank Route - Remove first and last checkpointsâ€ï¼š3,
“Spawns - Announce Spawnâ€ï¼štrue,
“Spawns - Announce Killâ€ï¼štrue,
"Spawns - Respawn Time (in seconds)": 900,
"Spawns - Respawn Time Randomize Value (goes +value and-value from option above)": 120,
"Spawns - Min. Online Players For Each Tank Amount (Amount Of Tanks: Amount Of Players)": {
"1": 2 ,
"2": 8
},
"Spawns - Chance": {
"Hard": 2,
"Normal": 5
}
},
"hapis": {
"Tank Route - Road IDs (Random, if more than one)": [
[
"HapisRoad1"
]
],
"Tank Route - Use all default roads": false,
"Tank Route - Use longest path": false,
“å¦å…‹è·¯çº¿ - 移除第一个和最åŽä¸€ä¸ªæ£€æŸ¥ç«™â€ï¼š3,
"Spawns - Announce Spawn": true,
"Spawns - Announce Kill": true,
"Spawns - Respawn Time (in seconds)": 900,
"Spawns - Respawn Time Randomize Value (goes +value and -value 从上é¢çš„选项)" : 120,
"Spawns - Min. Online Players For each Tank Amount (Amount Of Tanks: Amount Of Players)": {
"1": 4,
"2": 8
},
"Spawns - Chance": {
"Hard": 2,
"Normal": 5
}
}
},
"Tank Routes - Purchasable": {
"Extreme": {
"Purchases - Required Permission (leave blank,ç¦ç”¨ï¼‰â€ï¼šâ€œroadbradley.extremeâ€ï¼Œ
“è´ä¹° - 冷崿—¶é—´ï¼ˆä»¥ç§’为å•ä½ï¼Œ0 为ç¦ç”¨ï¼‰â€ï¼š7200,
“è´ä¹° - æœ€å¤§æ¯æ—¥ï¼ˆä»¥ç§’为å•ä½ï¼Œ0 为ç¦ç”¨ï¼‰â€ï¼š1,
“è´ä¹° - æ€æˆ®æ—¶é—´ï¼ˆä»¥ç§’为å•ä½ï¼Œ0 为ç¦ç”¨ï¼‰â€ï¼š600 ,
“è´ä¹° - å¸ƒæ‹‰å¾·åˆ©çš„æ—¶é—´ï¼ˆæ€æˆ®æ—¶é—´+åˆ°æ¥æ—¶é—´ï¼‰â€ï¼š600,
“è´ä¹° - é™åˆ¶å¯¹å›¢é˜Ÿçš„æˆ˜åˆ©å“â€ï¼šçœŸå®žï¼Œ
“è´ä¹° - é™åˆ¶å¯¹å›¢é˜Ÿçš„ç›®æ ‡â€ï¼šçœŸå®žï¼Œ
“è´ä¹° - é™åˆ¶å¯¹å›¢é˜Ÿçš„伤害†: true,
"Purchases - Kill Announce Enabled": true,
"Purchases - Announced Kill Only to Fighters": true,
"Purchases - Required Items": [
{
"Shortname": "scrap",
“数é‡â€ï¼š1000,
“皮肤â€ï¼š0,
“显示åç§°â€ï¼šâ€œâ€
},
{
"Shortname": "currency",
"Amount": 5000,
"Skin": 0,
"Display Name": "{0}$"
},
{
"Shortname": "metal.fragments",
"Amount" : 10000,
"Skin": 0,
"Display Name": ""
}
]
},
"Hard": {
"Purchases - Required Permission (leave blank, to disable)": "",
"Purchases - Cooldown (in seconds, in seconds, 0 ç¦ç”¨ï¼‰â€ï¼š7200,
“è´ä¹° - æœ€å¤§æ¯æ—¥ï¼ˆä»¥ç§’为å•ä½ï¼Œ0 ç¦ç”¨ï¼‰â€ï¼š1,
“è´ä¹° - æ€æˆ®æ—¶é—´ï¼ˆä»¥ç§’为å•ä½ï¼Œ0 ç¦ç”¨ï¼‰â€ï¼š600,
“è´ä¹° - åˆ°è¾¾å¸ƒæ‹‰å¾·åˆ©çš„æ—¶é—´ï¼ˆæ€æˆ®æ—¶é—´ + åˆ°æ¥æ—¶é—´ï¼‰â€ï¼š600,
“è´ä¹° - é™åˆ¶å¯¹å›¢é˜Ÿçš„æˆ˜åˆ©å“â€ï¼šæ£ç¡®ï¼Œ
“è´ä¹° - é™åˆ¶å¯¹å›¢é˜Ÿçš„ç›®æ ‡â€ï¼šæ£ç¡®ï¼Œ
“è´ä¹° - é™åˆ¶å¯¹å›¢é˜Ÿçš„伤害â€ï¼š true,
“è´ä¹° - æ€æˆ®å®£å¸ƒå¯ç”¨â€ï¼štrue,
“è´ä¹° - 仅呿ˆ˜å£«å®£å¸ƒæ€æˆ®â€ï¼štrue,
“è´ä¹° - 必需物å“â€ï¼š[
{
“简称â€ï¼šâ€œåºŸæ–™â€ï¼Œ
“数é‡â€ï¼š1000,
“皮肤†:0,
“显示åç§°â€ï¼šâ€œâ€
},
{
“简称â€ï¼šâ€œè´§å¸â€ï¼Œ
“金é¢â€ï¼š1500,
“皮肤â€ï¼š0,
“显示åç§°â€ï¼šâ€œ{0}$â€
}
]
},
"Normal": {
"Purchases - Required Permission (leave blank, to disable)": "",
"Purchases - Cooldown (in seconds, 0 to disable)": 3600,
"Purchases - Max Daily(以秒为å•ä½ï¼Œ 0 ç¦ç”¨ï¼‰â€ï¼š3,
“è´ä¹° - æ€æ»æ—¶é—´ï¼ˆä»¥ç§’为å•ä½ï¼Œ0 ç¦ç”¨ï¼‰â€ï¼š600,
“è´ä¹° - åˆ°è¾¾å¸ƒæ‹‰å¾·åˆ©çš„æ—¶é—´ï¼ˆæ€æ»æ—¶é—´ + 到达时间)â€ï¼š600,
“è´ä¹° - é™åˆ¶æˆ˜åˆ©å“对团队â€ï¼šæ£ç¡®ï¼Œ
“è´ä¹° - é™åˆ¶å›¢é˜Ÿç›®æ ‡â€ï¼šæ£ç¡®ï¼Œ
“è´ä¹° - é™åˆ¶å¯¹å›¢é˜Ÿçš„伤害â€ï¼šæ£ç¡®ï¼Œ
“è´ä¹° - æ€æˆ®å®£å¸ƒå¯ç”¨â€ï¼šçœŸå®žï¼Œ
“è´ä¹° - 仅呿ˆ˜å£«å®£å¸ƒæ€æˆ®â€ï¼šçœŸï¼Œ
“è´ä¹° - 必需å“â€ï¼š[
{
"Shortname": "scrap",
"Amount": 100,
"Skin": 0,
"Display Name": ""
},
{
"Shortname": "metal.fragments",
"Amount": 1500,
"Skin": 0,
"Display Name": ""
}
]
}
},
"Tank Routes - Configuration": {
"Extreme": {
"Tank Target - Max distance to target": 10.0,
"Tank Target - Max clothing amount": 4.0,
“å¦å…‹ç›®æ ‡ - ç›®æ ‡ç‰©å“â€ï¼š[
“rocket.launcher",
"explosive.timed",
"explosive.satchel"
],
“å¦å…‹ç›®æ ‡ - X ç§’åŽå¤±åŽ»ç›®æ ‡â€ï¼š10,
“å¦å…‹é€‰é¡¹ - 模型比例â€ï¼š1.0,
“å¦å…‹é€‰é¡¹ - åœ°å›¾æ ‡è®°ç±»åž‹ï¼ˆæ— /æ¿æ¡ç®±/支奴干/货船)â€ï¼šâ€œæ¿æ¡ç®±â€ï¼Œâ€œ
å¦å…‹é€‰é¡¹ - 移动速度(0-1)â€ï¼š1.0,
“å¦å…‹é€‰é¡¹ - 移动力â€ï¼š2000.0,
“å¦å…‹é€‰é¡¹ - å¥åº·â€ï¼š1000.0,
“å¦å…‹é€‰é¡¹ - 视野范围â€ï¼š75.0,
“炮塔选项 - 射速â€ï¼š0.06,
“炮塔选项 - 连å‘长度â€ï¼š15,
“炮塔选项 - 瞄准锥â€ï¼š3.0,
“炮塔选项 - å弹伤害â€ï¼š25.0,
“大炮选项 - 爆炸åŠå¾„â€ï¼š8.0,
“大炮选项 - é’器伤害â€ï¼š40.0,
“大炮选项 - 爆炸伤害â€ï¼š0.0,
“MLRS 选项 - å·²å¯ç”¨â€ï¼štrue,
“MLRS 选项 - æ¯ä¸ªæˆ˜æ–—机的数é‡â€ï¼š4,
“MLRS 选项 - 高度生æˆâ€ï¼š450.0,
“MLRS 选项 - å£°éŸ³è¦æŠ¥é¢„åˆ¶ä»¶åç§°â€ï¼šâ€œassets/prefabs/tools/pager/effects /beep.prefab",
"MLRS 选项 - èŠå¤©æ¶ˆæ¯è¦æŠ¥": true,
"MLRS 选项 - ä½ç½®éšæœºåŒ–": 25.0,
"MLRS 选项 - å¥åº·æ°´å¹³ Spawns": [
4500.0,
3000.0,
1000.0,
100.0
],
"MLRS 选项 -爆炸åŠå¾„â€ï¼š15.0,
“MLRS 选项 - é’器伤害â€ï¼š75.0,
“MLRS 选项 - 爆炸伤害â€ï¼š350.0,
“射频撤防 - å·²å¯ç”¨â€ï¼šå‡ï¼Œ
“RF 解除æ¦è£… - 类型(错误 - 改å˜é¢‘率,真实 - 爆炸)â€ï¼šæ£ç¡®ï¼Œ
“RF 解除æ¦è£… - å¦å…‹åŠå¾„â€ï¼š35.0,
“布拉德利碎片 - å¦å…‹è§„模â€ï¼šçœŸå®žï¼Œ
“布拉德利碎片 - å¥åº·â€ï¼š500.0,
“Bradley Debris - Time To Cool Downâ€ï¼š60.0,
“Loot - Crate Amount(如果默认战利å“预设)â€ï¼š3,
“Loot - Used Loot Preset(默认留空)â€ï¼šâ€œcustomâ€ï¼Œ
“Loot - Rewards For Damage Dealt": [
{
"Shortname": "currency",
"Amount": 2000,
"Skin": 0,
"Display Name": ""
},
{
"Shortname": "scrap",
"Amount": 500,
"Skin": 0,
"Display Name": ""
}
],
"Loot - Fire Lock Time (in seconds)": 60
},
"Hard": {
"Tank Target - Max distance to target": 10.0,
"Tank Target - Max clothing amount": 4.0,
"Tank Target - Targeted items": [
"rocket.launcher",
"explosive.timed",
"explosive.satchel"
],
"Tank Target - Lose Target After X Seconds": 10,
“å¦å…‹é€‰é¡¹ - 模型比例â€ï¼š1.0,
“å¦å…‹é€‰é¡¹ - åœ°å›¾æ ‡è®°ç±»åž‹ï¼ˆæ— /æ¿æ¡ç®±/支奴干/货船)â€ï¼šâ€œæ¿æ¡ç®±â€ï¼Œ
“å¦å…‹é€‰é¡¹ - 移动速度(0-1)â€ï¼š1.0,
“å¦å…‹é€‰é¡¹ - 移动力â€ï¼š2000.0,
“å¦å…‹é€‰é¡¹ - 生命值â€ï¼š1000.0,
“å¦å…‹é€‰é¡¹ - 视野范围â€ï¼š50.0,
“炮塔选项 - 射速â€ï¼š0.06,
“炮塔选项 - 连å‘长度â€ï¼š15,
“炮塔选项 - 瞄准锥â€ï¼š3.0,
“炮塔选项 - å弹伤害â€ï¼š20.0,
“大炮选项 - 爆炸åŠå¾„â€ï¼š8.0,“
大炮选项 - é’器伤害â€ï¼š40.0,
“大炮选项 - 爆炸伤害â€ï¼š0.0,
“ MLRS 选项 - å·²å¯ç”¨â€ï¼štrue,
“MLRS 选项 - æ¯ä¸ªæˆ˜æ–—机的数é‡â€ï¼š2,
“MLRS 选项 - 高度生æˆâ€ï¼š450.0,
“MLRS 选项 - å£°éŸ³è¦æŠ¥é¢„åˆ¶ä»¶åç§°": "assets/prefabs/tools/pager/effects/beep.prefab",
“MLRS 选项 - èŠå¤©æ¶ˆæ¯è¦æŠ¥â€ï¼štrue,
“MLRS 选项 - ä½ç½®éšæœºåŒ–â€ï¼š25.0,
“MLRS 选项 - å¥åº·æ°´å¹³ç”Ÿæˆâ€ï¼š[
2300.0,
1100.0
],
“MLRS 选项 - 爆炸åŠå¾„â€ï¼š15.0,
“MLRS 选项 - Blunt Damageâ€ï¼š75.0,
“MLRS 选项 - 爆炸伤害â€ï¼š350.0,
“RF Disarm - å¯ç”¨â€ï¼šfalse,
“RF Disarm - 类型(false - 改å˜é¢‘率,true - 爆炸)â€ï¼štrue,
“RF Disarm - åŠå¾„从Tank": 35.0,
"Bradley Debris - Scale With Tank": true,
"Bradley Debris - Health": 500.0,
"布拉德利碎片 - 冷é™ä¸‹æ¥çš„æ—¶é—´â€ï¼š60.0,
"Loot - Crate Amount (If default loot preset)": 3,
"Loot - Used Loot Preset (leave blank for default)": "",
"Loot - Rewards For Damage Deal": [
{
"Shortname": "currency" ,
"Amount": 2000,
"Skin": 0,
"Display Name": ""
}
],
"Loot - Fire Lock Time (in seconds)": 60
},
"Normal": {
"Tank Target - 最大è·ç¦»target": 10.0,
"Tank Target - Max clothing amount": 4.0,
"Tank Target - Targeted items": [
"rocket.å‘射器",
"explosive.timed",
"explosive.satchel"
],
“å¦å…‹ç›®æ ‡ - X ç§’åŽå¤±åŽ»ç›®æ ‡â€ï¼š10,
“å¦å…‹é€‰é¡¹ - 模型比例â€ï¼š1.0,
“å¦å…‹é€‰é¡¹ - åœ°å›¾æ ‡è®°ç±»åž‹ï¼ˆæ— /æ¿æ¡ç®±/支奴干/货船)â€ï¼šâ€œæ¿æ¡ç®±â€ï¼Œâ€œ
å¦å…‹é€‰é¡¹ - 移动速度(0-1)â€ï¼š1.0,
“å¦å…‹é€‰é¡¹ - 移动力â€ï¼š2000.0,
“å¦å…‹é€‰é¡¹ - å¥åº·â€ï¼š1000.0,
“å¦å…‹é€‰é¡¹ - 视野范围â€ï¼š50.0,
“炮塔选项 - 射速â€ï¼š0.06,
“炮塔选项 - 连å‘长度â€ï¼š10,
“炮塔选项 - 瞄准锥â€ï¼š3.0,
“炮塔选项 - å弹伤害â€ï¼š15.0,
“大炮选项 - 爆炸åŠå¾„â€ï¼š8.0,
“大炮选项 - é’器伤害â€ï¼š40.0,
“大炮选项 - 爆炸伤害â€ï¼š0.0,
“MLRS 选项 - å·²å¯ç”¨â€ï¼šfalse,
“MLRS 选项 - æ¯ä¸ªæˆ˜æ–—机的数é‡â€ï¼š2,
“MLRS 选项 - 高度生æˆâ€ï¼š450.0,
“MLRS 选项 - å£°éŸ³è¦æŠ¥é¢„åˆ¶ä»¶åç§°â€ï¼šâ€œassets/prefabs/tools/pager/effects /beep.prefab",
"MLRS 选项 - èŠå¤©æ¶ˆæ¯è¦æŠ¥": true,
"MLRS 选项 - ä½ç½®éšæœºåŒ–": 25.0,
"MLRS 选项 - å¥åº·æ°´å¹³ç”Ÿæˆ": [],
"MLRS 选项 - 爆炸åŠå¾„": 15.0,
" MLRS 选项 - é’器伤害â€ï¼š75.0,
“MLRS 选项 - 爆炸伤害â€ï¼š350.0,
“RF 撤防 - å¯ç”¨â€ï¼šfalse,
“RF 撤防 - 类型(false - 更改频率,true - Explode)": true,
"RF Disarm - å¦å…‹åŠå¾„": 35.0,
“Bradley Debris - Scale With Tankâ€ï¼štrue,
“Bradley Debris - Healthâ€ï¼š500.0,
“Bradley Debris - Time To Cool Downâ€ï¼š60.0,
â€œæˆ˜åˆ©å“ - æ¿æ¡ç®±æ•°é‡ï¼ˆå¦‚果默认战利å“预设)â€ï¼š3,
â€œæˆ˜åˆ©å“ -使用的战利å“预设(默认留空)â€ï¼šâ€œâ€ï¼Œ
â€œæˆ˜åˆ©å“ - é€ æˆä¼¤å®³çš„奖励â€ï¼š[],
â€œæˆ˜åˆ©å“ - ç«åŠ›é”定时间(以秒为å•ä½ï¼‰â€ï¼š60
}
},
â€œæˆ˜åˆ©å“ - 预设â€ï¼š{
“ custom": {
"Loot - Min. Crates": 2,
"Loot - Max. Crates": 4,
"Loot - Min. Items Per Crate": {
"Loot - Max. Items Per Crate": 5,
"æˆ˜åˆ©å“ - 战利å“表": [
{
"Shortname": "explosive.timed",
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“始终包括机会(0-100)â€ï¼š0.0,
â€œæ¯æ¬¡æˆ˜åˆ©å“总是包括最大数é‡ï¼ˆ0 ç¦ç”¨ï¼‰â€ï¼š0,
“皮肤†: 0,
"Display Name": "",
"Chance": 1,
"Additional Items": []
},
{
"Shortname": "metal.refined",
"Amount": 1000,
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“始终包括机会(0-100)â€ï¼š0.0,
â€œæ¯æ¬¡æˆ˜åˆ©å“总是包括最大(0 ç¦ç”¨ï¼‰â€ï¼š0,
“皮肤â€ï¼š0,
“显示åç§°â€ï¼šâ€œâ€ï¼Œ
“机会â€ï¼š2,
"Additional Items": []
},
{
"Shortname": "rifle.ak",
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"Always Include Chance (0-100)": 0.0,
"Max Always Includes Per Loot (0 to disable)": 0,
"Skin": 0,
"Display Name": "",
"Chance": 1,
"Additional Items": [
{
"Shortname": "ammo .rifle",
"Amount": 20,
"Skin": 0,
"Display Name":""
}
]
}
]
}
}
}