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Stark

Posted

(read my other comment)

If you can make this compatiable with:

and

and all the other plugins that go with them.

Dude. Cha-Ching

  • Like 1
HunterZ

Posted

1 minute ago, Stark said:

(read my other comment)

If you can make this compatiable with:

and all the other plugins that go with them.

Dude. Cha-Ching

Honestly my plugin probably ought to be broken apart into a library and a GUI, but it's hard to get stuff approved so I just wanted to get something out there.

I can probably work out adding support for other front-ends and letting people choose between them and the default GUI though.

Stark

Posted

L

18 minutes ago, HunterZ said:

Honestly my plugin probably ought to be broken apart into a library and a GUI, but it's hard to get stuff approved so I just wanted to get something out there.

I can probably work out adding support for other front-ends and letting people choose between them and the default GUI though.

Let me know if you need help with testing

HunterZ

Posted

Just now, Stark said:

L

Let me know if you need help with testing

Will do. It looks like SimpleStatus provides its own bridge to AdvancedStatus, so I may only need to add support for the first one to get it working with either?

Stark

Posted

6 minutes ago, HunterZ said:

Will do. It looks like SimpleStatus provides its own bridge to AdvancedStatus, so I may only need to add support for the first one to get it working with either?

Could work yeah

HunterZ

Posted

@Stark okay, I've released version 1.1.0 with Simple Status support. Let me know what you think.

Note that Simple Status support is disabled by default, so you will have to do the following:

  1. Load up the new version to update the config file
  2. Edit the config file to toggle UI and/or Simple Status displays on and off for each PVx status
  3. Reload the plugin for your changes to take effect
  • Like 1
HunterZ

Posted

All: I screwed up the config file defaults in versions prior to 1.1.1. To fix, please update and regenerate your config file, or manually apply the suggested fix in the 1.1.1 update note or the plugin docs.

  • Like 1
HunterZ

Posted

41 minutes ago, BadLandPVE said:

can you make compatible with https://umod.org/plugins/dangerous-treasures??? 

I'll take a look, but can't make any promises because it doesn't use Zone Manager or provide a documented API.

  • Like 1
HunterZ

Posted

@BadLandPVE Dangerous Treasures now supported in version 1.2.0.

  • Love 1
Bad Land

Posted

try check make it compatible with events from adem and others. would be great. thanks!

HunterZ

Posted

34 minutes ago, BadLandPVE said:

try check make it compatible with events from adem and others. would be great. thanks!

Can you link which ones you'd like supported? Feel free to open support tickets as well.

ShadoW6

Posted

witch one plugin I missing 
[Super PVx Info] Creating a new configuration file
[Super PVx Info] Notify via PopupNotifications enabled, but required plugin is missing

and how this status are changing that are showed on this image
SuperPVxInfo.png.2307254cbe6b41bff8a7bb5

HunterZ

Posted (edited)

2 hours ago, ShadoW6 said:

witch one plugin I missing

It says right there in the message that you've enabled Popup Notifications support, but have not installed Popup Notifications. Check the "works with" list in this plugin's description - or disable Popup Notifications support.

Edit: I should probably disable Popup Notifications support by default, since I only provide it for feature parity with Zone Manager.

2 hours ago, ShadoW6 said:

and how this status are changing that are showed on this image
SuperPVxInfo.png.2307254cbe6b41bff8a7bb5

I don't understand the question. What PVE/PVP plugins are you running?

Edited by HunterZ
  • Love 1
ShadoW6

Posted (edited)

I have Zone Manager also I use Zone Manager Auto Zones + TruePvE

as far as I read this SuperPvX don't work with Zone Manager Auto Zones so my question is it is a chance to make this Super PVx Info works nice with Zone Manager Auto Zones

Edited by ShadoW6
HunterZ

Posted

I originally started creating this because Zone Manager Auto Zones didn't work with Zone PVx Info - but then I switched to Dynamic PVP which is a much better implemented plugin. 

It should be possible to support Zone Manager Auto Zones, however: If it creates TruePVE "exclude" mappings or includes "PVP" in its zone names then it should "just work". Otherwise, you may need to add part or all of its zone names to the matcher list in Super PVx Info's configuration.

HunterZ

Posted

Update: I revisited the Zone Manager Auto Zones documentation, and it claims to register TruePVE "exclude" mappings for its zones. Super PVx Info listens for these mappings as one of multiple ways to learn about PvP zones, so it should "just work".

ShadoW6

Posted (edited)

I try and strange because i go to safe zone and status change 
i put for test another plugin PlayerbasePVP and with this plugin Status change to PVP in player base.

but with this PVP zone what Zone Manager Auto zones create status not change stay as PVE
on chat i get information from Zone Manager that i enter to PVP zone when i left that zone i get info on chat that i enter to PVE zone

so i don't get it where is the problem. 
also i dont see any error on server console.

Edited by ShadoW6
HunterZ

Posted

3 hours ago, ShadoW6 said:

I try and strange because i go to safe zone and status change 
i put for test another plugin PlayerbasePVP and with this plugin Status change to PVP in player base.

but with this PVP zone what Zone Manager Auto zones create status not change stay as PVE
on chat i get information from Zone Manager that i enter to PVP zone when i left that zone i get info on chat that i enter to PVE zone

so i don't get it where is the problem. 
also i dont see any error on server console.

I'll try to take a look.

I would strongly recommend replacing Zone Manager Auto Zones with Dynamic PVP: https://umod.org/plugins/dynamic-pvp

Zone Manager Auto Zones is not currently being maintained, and Dynamic PVP is a higher quality implementation of the same features.

HunterZ

Posted (edited)

@ShadoW6 As expected, Zone Manager Auto Zones has a number of shortcomings that make SuperPVxInfo integration more challenging:

  1. It calls TruePVE/NextGenPVE directly instead of using a general hook call, so SuperPVxInfo can't intercept its mappings as a means of learning about PvP zones.
  2. It does not include "PVP" in the names of the created zones, so SuperPVxInfo can't determine their nature from zone names either (note that this also breaks compatibility with Zone PVx Info).

If you are not willing to ditch ZoneManagerAutoZones in favor of DynamicPVP, then your only option is as follows:

  1. Open `data/ZoneManager/zone_data.json` under your oxide or carbon directory, and note down the "Name" value for every PVP zone created by Zone Manager Auto Zones.
  2. Open `SuperPVxInfo.json` in your plugin configs directory, and add each of the zone names to the PVP Zone Names list.
  3. Reload SuperPVxInfo or restart the server.
Edited by HunterZ
ShadoW6

Posted

Thank you HunterZ for advice, but i still don't really understand

so here is an example if i good understand you:

zone_data.json create this 

"definitions": [
    {
      "Name": "Lighthouse #1",
      "Radius": 80.0,
      "Radiation": 0.0,
      "Comfort": 0.0,
      "Temperature": 0.0,
      "SafeZone": false,
      "Location": "1843.313 0 -1278.681",
      "Size": "0 0 0",
      "Rotation": "0 0 0",
      "Id": "lighthouse_1",
      "ParentID": null,
      "EnterMessage": "WARNING: You are now entering a PVP Zone",
      "LeaveMessage": "Returning to PVE Area",
      "Permission": null,
      "EjectSpawns": null,
      "Enabled": true,
      "Flags": "AutoLights"
    },
    {
      "Name": "Lighthouse #2",
      "Radius": 80.0,
      "Radiation": 0.0,
      "Comfort": 0.0,
      "Temperature": 0.0,
      "SafeZone": false,
      "Location": "-1240.894 0 -1984.331",
      "Size": "0 0 0",
      "Rotation": "0 0 0",
      "Id": "lighthouse_2",
      "ParentID": null,
      "EnterMessage": "WARNING: You are now entering a PVP Zone",
      "LeaveMessage": "Returning to PVE Area",
      "Permission": null,
      "EjectSpawns": null,
      "Enabled": true,
      "Flags": "AutoLights"
    },
    {
      "Name": "Mining Outpost #1",
      "Radius": 50.0,
      "Radiation": 0.0,
      "Comfort": 0.0,
      "Temperature": 0.0,
      "SafeZone": false,
      "Location": "-1494.454 16.13187 225.0785",
      "Size": "0 0 0",
      "Rotation": "0 0 0",
      "Id": "miningoutpost_1",
      "ParentID": null,
      "EnterMessage": "WARNING: You are now entering a PVP Zone",
      "LeaveMessage": "Returning to PVE Area",
      "Permission": null,
      "EjectSpawns": null,
      "Enabled": true,
      "Flags": "AutoLights"
    },


so i need put Name in SuperPVxInfo.json that is locate in oxide\data?
 

{
  "Mappings": {},
  "PvpEvents": {}
}

so if im wrong please correct me

 

{
  "Mappings": {Lighthouse #1, Lighthouse #2, Mining Outpost #1},
  "PvpEvents": {}
}

 

HunterZ

Posted

52 minutes ago, ShadoW6 said:

so i need put Name in SuperPVxInfo.json that is locate in oxide\data?

No, you need to find the existing SuperPVxInfo.json in your carbon/configs or oxide/config directory, and change the default PVP Zone Names list:

  "PVP Zone Names (case insensitive substrings / none to disable)": [
    "PVP"
  ],

...to something more like:

  "PVP Zone Names (case insensitive substrings / none to disable)": [
    "PVP",
    "Lighthouse #1",
    "Lighthouse #2",
    "Mining Outpost #1"
  ],

 

  • Love 1
ShadoW6

Posted (edited)

ok thanks again i will try.

Thanks for help i add all where it should be and now works perfect, you are the man 🙂

Edited by ShadoW6
  • Like 1

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