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Sound Library Api 1.1.4

$19.99
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Swedish Chef

Posted

few questions.. is the sound direction? and if the npc moves does the sound follow them? looks awesome cheers

supreme

Posted

7 hours ago, Swedish Chef said:

few questions.. is the sound direction? and if the npc moves does the sound follow them? looks awesome cheers

The sound directions is followed to the player unfortunately, not npc's

  • Love 1
Miguel D. Saavedra

Posted

The sound can be heared for the others players?, or is only for the player that you select?

supreme

Posted

On 3/1/2021 at 10:54 PM, Miguel D. Saavedra said:

The sound can be heared for the others players?, or is only for the player that you select?

The sound can only be heard for the player that is played to

Demo_71

Posted (edited)

.


 

Edited by Demo_71
supreme

Posted (edited)

Hi! Indeed you can by using audio.message sendall fileName

Edited by supreme
Atope89

Posted

hi, the voice recorder of the new dlc does not record sound with the plugin loaded, removing the plugin the recorder works fine, could you please see what happens? thx

 

Mr. Free Man

Posted

I have 2 Questions , I am really interested to buy but I'd like more information on the topic beforehand. 
 

1 # Can you play Music replacing Rust Music Global Music?    
2 # Can you Select Monuments to play different Music (each one being able to chose Different type of music)

it be really cool if you can select (different) monuments with (different) music and when out of range goes back to your global music.  it would have a epic feeling to my server please let me know! 🙂 

  • Like 1
supreme

Posted

6 hours ago, Jackrabbit said:

I have 2 Questions , I am really interested to buy but I'd like more information on the topic beforehand. 
 

1 # Can you play Music replacing Rust Music Global Music?    
2 # Can you Select Monuments to play different Music (each one being able to chose Different type of music)

it be really cool if you can select (different) monuments with (different) music and when out of range goes back to your global music.  it would have a epic feeling to my server please let me know! 🙂 

Rust's music is client-side and cannot be altered unfortunately

Island Chronicles

Posted

The "Sound Library Encoder" page is no longer available, is there an alternative?

supreme

Posted

On 9/25/2022 at 11:47 PM, Be_Mann said:

The "Sound Library Encoder" page is no longer available, is there an alternative?

Should be fixed

Robis

Posted

@supremeSound Library Encoder not working, when you select mp3 file, click submit and it not happening

supreme

Posted

1 hour ago, Robis said:

@supremeSound Library Encoder not working, when you select mp3 file, click submit and it not happening

Seems like there is a CORS poiicy issue with some browsers, should be fixed soon

Island Chronicles

Posted

Hi, how can you solve that the converted audio files can be sent? They are in data format, i.e. in the new SoundDataV2 format and via "/audio sendall filename" it says that it cannot find a file, not even under "/audio sendall filename.data". Only "/sl play filename" works with the converted files

 

supreme

Posted

11 hours ago, Be_Mann said:

Hi, how can you solve that the converted audio files can be sent? They are in data format, i.e. in the new SoundDataV2 format and via "/audio sendall filename" it says that it cannot find a file, not even under "/audio sendall filename.data". Only "/sl play filename" works with the converted files

 

It actually works for me just fine, make sure you use the latest version and the correct filename (just used /audio sendall test) while test being the new .data format
If you have spaces in the file name use "file name" with " "

  • Like 1
Island Chronicles

Posted

I don't have spaces in the names

 

I only get the message "Beep does not exist, use /audio files", although this is called Beep or Beep.data

RickySpanish343

Posted

with the hackable crate message is there a way to make it so it only plays to the player hacking so not to everyone it seems everyone can hear it but the player hacking was hoping to be able to reverse that 

  • Like 1
supreme

Posted

1 hour ago, RickySpanish343 said:

with the hackable crate message is there a way to make it so it only plays to the player hacking so not to everyone it seems everyone can hear it but the player hacking was hoping to be able to reverse that 

Next update should support individual sound effects

  • Like 1
whatup

Posted


I am curious about the zone.
Is it a zonemanager plugin?
When I enter a zone, does the song continue to play if I am in that zone? Or is it only played once?

supreme

Posted (edited)

15 minutes ago, whatup said:


I am curious about the zone.
Is it a zonemanager plugin?
When I enter a zone, does the song continue to play if I am in that zone? Or is it only played once?

Is it played once you enter/leave that zone, it uses ZoneManager zones

Edited by supreme
whatup

Posted

3 minutes ago, supreme said:

Is it played once you enter/leave that zone, it uses ZoneManager zones

Is there a song time limit? For example, I want to put a 5-10 minute song into a zone.

supreme

Posted

32 minutes ago, whatup said:

Is there a song time limit? For example, I want to put a 5-10 minute song into a zone.

No, there is not a limit

Robis

Posted

possible to make work not only chat commands but and console ? for example i want use command "/audio sendall scary1" via f1 console

w935505064

Posted

Hello, I am a buyer from China, English I am not very good, I want to ask, /npc_add What is wrong with this command input not responding?

  • Like 1
SH1N3XX1337

Posted

encoder site down? will you make one again? cause its useless without

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