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Raidable Bases 2.9.8

$40.00 $30.00
   (52 reviews)

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nivex

Posted

I've no more time to help now

I must sleep 😛

good luck

  • Like 1
nivex

Posted

there are several issues people are having with 2.7.5/2.7.6

use 2.7.4 for now

 

  • Like 3
nivex

Posted

I have reverted the version to 2.7.4 due to the issues

I suggest you revert yours too

I will release an update when I've fixed all the issues with 2.7.6

  • Love 1
beetle

Posted

It has been removed, but have you considered reverting back to the method of changing the damage of the auto-turrets?

It was a very unique feature and I loved it!

I know you are busy, but I support your activities.

Problems are bound to accompany major updates.
Please don't let your body break down before Xmas.

nivex

Posted

@beetle

I can re-add the options to scale auto turret damage

yea this update has me down 😐

 

 

  • Like 1
  • Love 3
Dr.D.Bug

Posted

@nivex: Just for your information - if no one had reported this yet - in version 2.7.6 the scientists running around suddenly have more loot. This now roughly corresponds to the standard scientists loot and they now sometimes drop a weapon too.
like I said, just FYI. I'm now going back to version 2.7.4, thanks 😉

  • Like 1
aimacak

Posted

10 hours ago, nivex said:

@beetle

I can re-add the options to scale auto turret damage

yea this update has me down 😐

 

 

don’t be upset, we don’t dare judge you, this is, one might say, the fundamental plugin of most servers, so we’ll wait, good luck ❤️

  • Like 2
aimacak

Posted

2 hours ago, Dr.D.Bug said:

@nivex: Just for your information - if no one had reported this yet - in version 2.7.6 the scientists running around suddenly have more loot. This now roughly corresponds to the standard scientists loot and they now sometimes drop a weapon too.
like I said, just FYI. I'm now going back to version 2.7.4, thanks 😉

sorry,but, I must add, I was given information that when traps are fired through stairs, they do not cause damage, unfortunately, there are no details 😞

Merdynn

Posted

2 hours ago, Dr.D.Bug said:

@nivex: Just for your information - if no one had reported this yet - in version 2.7.6 the scientists running around suddenly have more loot. This now roughly corresponds to the standard scientists loot and they now sometimes drop a weapon too.
like I said, just FYI. I'm now going back to version 2.7.4, thanks 😉

This is actually awesome...cuz they usually suck!

  • Haha 1
Hawkhill

Posted

"Backpacks Can Be Opened At PVE Bases": true,
 "Backpacks Can Be Opened At PVP Bases": true,

Is this the backpack you drop if you die or Backpack plugin?

aimacak

Posted

20 minutes ago, Hawkhill said:

"Backpacks Can Be Opened At PVE Bases": true,
 "Backpacks Can Be Opened At PVP Bases": true,

Is this the backpack you drop if you die or Backpack plugin?

plugin

Hawkhill

Posted

Ok.... got an issue on my pve server that other players can loot backpacks from players that die in raidbases.
Have set up so loot gets thrown outside if you die.

Hawkhill

Posted

"Allow Player Bags To Be Lootable At PVP Bases": true,
"Allow Player Bags To Be Lootable At PVE Bases": true,

Found it... my bad

 

nivex

Posted (edited)

@Dr.D.Bugok thanks

@aimacaknever heard of that trap issue

 

Edited by nivex
aimacak

Posted

1 hour ago, nivex said:

@Dr.D.Bugok thanks

@aimacaknever heard of that trap issue

 

this screenshot was sent to me by player with it issue, sorry, forgot about this screenshot.. guntrap under stairs and player dont take damage, may be its rust, i dont know, thanks 😉

IMG_20231121_014647.png

  • Like 1
CodeForge

Posted

I'm having an issue with the difficulty string not showing in any of the files. I hope just not catching it somewhere. I bought 2.7.4 installed in the server and I'm only getting 'Normal' bases to spawn.  Any suggestions?

Thanks!

aimacak

Posted

2 hours ago, RustyKnutts said:

I'm having an issue with the difficulty string not showing in any of the files. I hope just not catching it somewhere. I bought 2.7.4 installed in the server and I'm only getting 'Normal' bases to spawn.  Any suggestions?

Thanks!

I advise you to carefully go through the description and the config, even if you don’t remember everything from the description of the plugin, in the future, if necessary, you will remember that there was something necessary there, and you will find a solution to your problem, advice from experience, the plugin is very voluminous, be patient 🙂

  • Like 1
nivex

Posted

@RustyKnutts

heya, normal is available in the free version only

you can install the paid version from this site only

automatic update plugins should exclude RaidableBases

you can edit the difficulty names in the language file afterwards

CodeForge

Posted

We did get it from this site!?!?!?! 

nivex

Posted

@RustyKnutts

if it says normal then it's not from this site 😛

read my message again

Merdynn

Posted

12 hours ago, RustyKnutts said:

We did get it from this site!?!?!?! 

Buy it.  You won't regret it.

nivex

Posted

oh good to know, thanks

Stormgeald

Posted (edited)

I guess I have the same question as above. I have the T3 Raid and paid version of Raidable Bases from this site and I just downloaded the updated 2.7.4 from this site and the updated base T3 base files and unloaded Raidable Bases per the instructions and then copied the oxide file over in filezilla and restarted it and I am getting the same thing. I think it is spawning deferent difficulty bases but they are all showing up on the map as Normal. Instead of the 10 I normally have spawn 2 of each difficulty it is spawning 10 "normal" ones but having popped around the map I can see they have deferent levels of loot in them. How do I get them spawning the right things and saying the easy through nightmare again? 

Edited by Stormgeald
  • Like 1

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