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Raidable Bases 3.0.8

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nivex

Posted

7 hours ago, 呆丸安口 said:

Hello, this is my configuration file. Please help me understand why I can't generate or purchase the Simple Base, while the other four bases are  generating correctly.

hi, there is no issue in the config that would cause that. that is a profile or copypaste file (not copypaste plugin) issue. use rb.config list to determine what is wrong.

aside from your issue:
1. Chance To Automatically Spawn Each Difficulty set to 100 for each difficulty when it should be 100 total for all 5 combined 😛
2. 
Max Maintained Events has 6 configured to spawn but only 5 are allowed from Max Amount Allowed To Automatically Spawn Per Difficulty

nivex

Posted (edited)

@Kk @SirApesALot @VENIQQ @Elke Mahy and anyone else...

Im aware of the issue about raids that players didn't start. I'll check it out. dont open more tickets about it thanks 😛

I think this is caused by Facepunch reusing an npc userID when the NPC dies. that can be ANY npc on the map lol.

Edited by nivex
  • Like 2
nivex

Posted

@Soller hi it's in seconds 😄

I know, it's annoying that some are minutes and some are seconds. just assume seconds if it does not state minutes instead

 

  • Like 1
Soller

Posted

1 minute ago, nivex said:

@Soller hi it's in seconds 😄

I know, it's annoying that some are minutes and some are seconds. just assume seconds if it does not state minutes instead

 

It's just that some parameters indicate that these are seconds, and there are integers, for example 3600.
And in "Maintained Events" there is a comma number, and it is not written that these are seconds, so I got confused.)

  • Like 1
Soller

Posted

There is one more point. After the update, many players began to complain that they were not allowed into the raid base, which no one had raided yet. He writes that it is necessary to end the raid at another point, and indicates a square in which there is no raid base, and the player did not start the raid there.

nivex

Posted

@Soller

i commented on this already 😛

 

  • Love 1
Nubie

Posted

+1 for this.

Just got a report about this as well.  Thanks Nivex!

Kaustic

Posted

I'm sure  it's been asked a hundred times but I'm not finding it.  I would like for 1 of each difficulty to spawn on the map. 

I had it working that way but like a bonehead I forgot to backup my config before I deleted it yesterday trying to figure

out what was going on with RB bases not spawning bases . Turned out it was needing a new version of copypaiste .

At the present it is spawning 5 bases onto the map but there ends up being like 2 NM , 2 EXP , 1 Easy or any other

combination in that format , just not 1 of each.

Nubie

Posted

5 minutes ago, Kaustic said:

I'm sure  it's been asked a hundred times but I'm not finding it.  I would like for 1 of each difficulty to spawn on the map. 

I had it working that way but like a bonehead I forgot to backup my config before I deleted it yesterday trying to figure

out what was going on with RB bases not spawning bases . Turned out it was needing a new version of copypaiste .

At the present it is spawning 5 bases onto the map but there ends up being like 2 NM , 2 EXP , 1 Easy or any other

combination in that format , just not 1 of each.

"Max Amount Allowed To Automatically Spawn Per Difficulty (0 = infinite, -1 = disabled)": {
        "Allow Max Amount Increase From Difficulties Disabled On A Specific Day Of The Week": true,
        "Easy": 1,
        "Medium": 1,
        "Hard": 1,
        "Expert": 1,
        "Nightmare": 1
      },
      "Chance To Automatically Spawn Each Difficulty (-1 = ignore)": {
        "Use Cumulative Probability": true,
        "Easy": 100.0,
        "Medium": 100.0,
        "Hard": 100.0,
        "Expert": 100.0,
        "Nightmare": 100.0


I believe you can configure it like this (the one on the top of this comment). If not maybe someone correct me 

  • Love 1
nivex

Posted

@Kaustic @Nubie

ya, increasing Max Amount Allowed To Automatically Spawn Per Difficulty will work, but make sure you increase Max Maintained Events to the total of those too.

don't set Chance To Automatically Spawn Each Difficulty to 100 each. that will work, but it is not how it should be configured. the total of all difficulty should be 100, and if you want every difficulty to have an equal chance then leave each option at -1

 

  • Like 1
Nubie

Posted

1 minute ago, nivex said:

@Kaustic @Nubie

ya, increasing Max Amount Allowed To Automatically Spawn Per Difficulty will work, but make sure you increase Max Maintained Events to the total of those too.

don't set Chance To Automatically Spawn Each Difficulty to 100 each. that will work, but it is not how it should be configured. the total of all difficulty should be 100, and if you want every difficulty to have an equal chance then leave each option at -1

 

oh yes right! about the total 100% chance. Forgot about the word  "Cumulative" lol

  • Like 1

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