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Raidable Bases 3.0.5

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Tay

Posted

@nivex

Ok, Thanks.

 

I’ve come across another problem that I absolutely cannot explain. I have admin set up, I'm in the admin and player groups. My friend has exactly the same — same groups, same permissions. But whenever I enter a raid base, the ownership is assigned to me. When my friend tries to enter, it doesn't assign him ownership.

As I said, we have identical permissions, no special permissions for Raidable Bases. Yet it only assigns ownership to me. We're not in a team, and even if I restart the plugin, it still only gives ownership to me. Our auth levels are also exactly the same.

PhatBlinkie

Posted

10 hours ago, ninco90 said:

Ahh, now I understand. What this does is search for any numerical matches to adapt to different use cases. That's why if another variable, like amount, has a numerical match, this appears.

I'll try to figure out how to filter better or even make it possible to select only the field to validate.

Thanks for the information!

any chance you can also add the ability to filter through betterloot files with this tool? cleaned up my raid base loot easily. The json is different than raid bases loot. 

{
  "LootTables": {
    "assets/bundled/prefabs/autospawn/resource/loot/loot-barrel-1.prefab": {
      "Enabled": true,
      "ItemList": {
        "electric.battery.rechargable.medium": {
          "Max": 1,
          "Min": 1
        },
        "electric.igniter": {
          "Max": 1,
          "Min": 1
        },
        "electric.rf.broadcaster": {
          "Max": 1,
          "Min": 1
        },

ninco90

Posted

13 minutes ago, PhatBlinkie said:

any chance you can also add the ability to filter through betterloot files with this tool? cleaned up my raid base loot easily. The json is different than raid bases loot. 

{
  "LootTables": {
    "assets/bundled/prefabs/autospawn/resource/loot/loot-barrel-1.prefab": {
      "Enabled": true,
      "ItemList": {
        "electric.battery.rechargable.medium": {
          "Max": 1,
          "Min": 1
        },
        "electric.igniter": {
          "Max": 1,
          "Min": 1
        },
        "electric.rf.broadcaster": {
          "Max": 1,
          "Min": 1
        },

Try it now and tell me.

PhatBlinkie

Posted

Thanks!
I think that worked, its a little wonky on the selection check boxes, but items to show up.
 

image.png

nivex

Posted

@Tay

in most cases,

1. vanish or noclip,
2. if he owns a base elsewhere
3. if he's participated in a raid elsewhere
4. if he has a lockout

otherwise, I would need more information.

PhatBlinkie

Posted

also nivex, I have a bug for you. I host a server wide nightmare event with gigantic raid base, where its whole server vs me and the base. At the end of the raid, it grants them a permission which allows them to have 20 mag rocket launchers etc. For the most part it works great, but if a player attacked the base, then before the base is completed is offline, it does not include them in the list of attacking players. everyone online seems to get it, just once that are not online. Can that be helped?

 

nivex

Posted

@PhatBlinkie

hi, sure, I can change it so they're not required to be online/alive anymore.

  • Like 1
PhatBlinkie

Posted

thanks, that would help, its a pita to keep track of them manually in the chaos

 

  • Like 1
ninco90

Posted

17 minutes ago, PhatBlinkie said:

Thanks!
I think that worked, its a little wonky on the selection check boxes, but items to show up.
 

image.png

Curious. I just noticed a false positive; "table" is a normal, free item in the game. I've already fixed it.

Dead Nasty

Posted

11 minutes ago, ninco90 said:

Curious. I just noticed a false positive; "table" is a normal, free item in the game. I've already fixed it.

Can server rewards be used with this? ty

PhatBlinkie

Posted (edited)

 

27 minutes ago, ninco90 said:

Curious. I just noticed a false positive; "table" is a normal, free item in the game. I've already fixed it.

1 hour ago, ninco90 said:

meh, who needs a table anyway. maybe you can make a link to the listing of the 5k prohibited items on the page too, so we can use our scripting skills to help parse things out..

I have used it so far for kits, (was not super easy, I have too many) betterloot, raid base profiles, Server rewards i did manually, but I imagine it could work.image.png.59434ff984d2c0dafb2099b9d93c1de2.png

 

Edited by PhatBlinkie
PhatBlinkie

Posted

looks like the format for server rewards reward_data.json fails, maybe ninco can add it
{
  "items": {
    "arrow.wooden_0": {
      "shortname": "arrow.wooden",
      "customIcon": null,
      "amount": 64,
      "skinId": 0,
      "isBp": false,
      "category": 9,
      "displayName": "Wooden Arrow",
      "cost": 100,
      "cooldown": 0
    },

 

  • Love 1
ninco90

Posted

31 minutes ago, PhatBlinkie said:

Parece que el formato de las recompensas del servidor reward_data.json falla, tal vez Ninco pueda agregarlo
{
  "items": {
    "arrow.wooden_0": {
      "shortname": "arrow.wooden",
      "customIcon": null,
      "amount": 64,
      "skinId": 0,
      "isBp": false,
      "category": 9,
      "displayName": "Flecha de madera",
      "cost": 100,
      "cooldown": 0
    },

 

image.png.058ef03e8818fd8d40dd8ec390785105.png

 

{
  "items": {
    "gates.external.high.adobe_0": {
      "shortname": "gates.external.high.adobe",
      "customIcon": null,
      "amount": 64,
      "skinId": 0,
      "isBp": false,
      "category": 9,
      "displayName": "High External Adobe Gate",
      "cost": 100,
      "cooldown": 0
    },
}

It seems to work like this, although I noticed that it doesn't seem to process large jsons properly. 

Feel free to send me the file privately on Discord if you'd like for me to review.

PhatBlinkie

Posted

its just not reading the json data, the names match, but it makes the false positives
 

image.png

PhatBlinkie

Posted

its still pretty good though. will be difficult to make one site handle all the different json from 100+ devs. Thats why i was thinking if there were a link to all the shortnames, admins might be able to script it out themselves (granted not all admins will be able to)

 

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