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Raidable Bases 3.1.3

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   (70 reviews)

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nivex

Posted

@Painfully Ordinary

hi, 

profiles:
Allow Players To Deploy A Cupboard is in the profiles 

config:
Destroying The Cupboard Completes The Raid
Require Cupboard To Be Looted Before Completion

you can't take permanent ownership of a base though

  • Like 1
Painfully Ordinary

Posted

Thanks again Nivex. I understand not "owning" the base. Just disarming traps and stuff. Sorry I should have spent more time in profiles. 

  • Like 1
nivex

Posted

Hi, 3.1.2 has been released

This requires the Rust update to compile, enjoy ❤️

  • Love 4
Trick

Posted

So does that mean this will go away once Rust updates then?

Screenshot 2026-02-05 074417.png

aimacak

Posted

29 minutes ago, StrongWolves said:

@nivex
image.png.118ae510904f479804a37c0807644093.pngHello, i have error with new update.

 

28 minutes ago, Trick said:

So does that mean this will go away once Rust updates then?

Screenshot 2026-02-05 074417.png

This requires the Rust update to compile

  • Love 1
WarKingz

Posted

Read update notes before updating is the best way to see what the new update is about 

StrongWolves

Posted

@nivex

 

May I ask why my cooldown isn’t working?

I have cooldowns set to one hour. When I finish a raid and the base despawns, I see the UI showing cooldowns for all bases, which is correct. However, if I try to enter a raid base during the cooldown using the purchase button, it still lets me in and the cooldown is ignored.

I am entering the raid using the purchase button.

I can also provide my config if needed — please help.

RaidableBases.json

nivex

Posted

@StrongWolves

heya, nightmare is only set to a 60 second cooldown for buyable events.

        "Nightmare": {
          "VIP Permission: raidablebases.vipcooldown": 60.0,
          "Admin Permission: raidablebases.allow": 60.0,
          "Server Admins": 60.0,
          "Normal Users": 60.0
        }

you're blocked from purchasing with /buyraid when you have a buyable cooldown unless you have the bypass permission, raidablebases.buyable.bypass.cooldown. you don't enter raids to purchase them though. you buy them with /buyraid, let them spawn, walk to them, then enter. the cooldown only prevents you from purchasing a raid, not from entering a raid.

player lockouts is not the same, that option is for public events and you have each set to 1 hour but remember your buyable cooldown for nightmare is only set to 60 seconds.

buyable cooldowns = private events (/buyraid)
player lockouts =  public events (maintained/scheduled/manual)

RealPVE plugin has its own behavior for this which bypasses mine so that plugin handles all of it. meaning it has an option where you enter an existing raid in order to purchase it. 

nivex

Posted

3.1.3 released to fix an issue introduced in 3.1.2 where enemy players were not ejected from events, enjoy ❤️

 

laodu

Posted

Can you add the developer's API: GetBuyableAlreadyOwner?

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