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The_Kiiiing

Posted

On 4/6/2025 at 10:47 PM, ManOWar said:

Hello @The_Kiiiing, just following up regarding this question again. I'm really over the player base asking questions every time they see '[Loottable] Refreshing loot Expect some lag.' pop up on the screen. For the life of me, I can't figure out why that would even be a default configuration of the plugin. Your player base does NOT need to know every time you're making changes to the loottable config. All I need is for this to be disabed. So, can you please let me know how to do that? Thank you!

I'm gonna add a config option to disable this message with the next update

  • Like 1
The_Kiiiing

Posted

On 4/11/2025 at 1:18 AM, Deicide said:

I am still having an issue with resources stacking with each other. Specifically what we have seen so far is diesel from outpost not stacking with diesel that is made thru virtual quarries and then im getting reports of metal frags not stacking as some are named metal frags and some are named metal fragments. I havent found the origin of that yet but i would assume its from virtual quarries as well.

 

This is because the name of these items is different and loottable does not allow the stacking of items with different names. There will be a config option to adjust the stacking behavior added with the next update.

Maximo

Posted

Hi, the version number of the latest update stil shows the previous version number, 12 and not 13. Fyi

  • Like 1
D420

Posted (edited)

Am getting this can you help at all      

 

at ProtoBuf.ProtoReader.ReadFieldHeader () [0x00058] in <271c58b7a8684db5a2c92be17a81f252>:0

at (wrapper dynamic-method) Oxide.Plugins.Loottable+State.proto_44(object,ProtoBuf.ProtoReader)

at Oxide.Plugins.Loottable+State.Load () [0x00000] in <d1f645381c004d84a1f05f6b19d5940f>:0

at Oxide.Plugins.Loottable.Init () [0x00036] in <d1f645381c004d84a1f05f6b19d5940f>:0

Failed to initialize plugin 'Loottable v2.1.12' (ProtoException: Invalid field in source data: 0)

at Oxide.Core.Plugins.CSPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x00043] in <8cb2d664f1574f2b96d53f1c1869d96a>:0

Unloaded plugin Loottable v2.1.12 by The_Kiiiing

Edited by D420
D420

Posted

1 hour ago, D420 said:

Am getting this can you help at all      

 

at ProtoBuf.ProtoReader.ReadFieldHeader () [0x00058] in <271c58b7a8684db5a2c92be17a81f252>:0

at (wrapper dynamic-method) Oxide.Plugins.Loottable+State.proto_44(object,ProtoBuf.ProtoReader)

at Oxide.Plugins.Loottable+State.Load () [0x00000] in <d1f645381c004d84a1f05f6b19d5940f>:0

at Oxide.Plugins.Loottable.Init () [0x00036] in <d1f645381c004d84a1f05f6b19d5940f>:0

Failed to initialize plugin 'Loottable v2.1.12' (ProtoException: Invalid field in source data: 0)

at Oxide.Core.Plugins.CSPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x00043] in <8cb2d664f1574f2b96d53f1c1869d96a>:0

Unloaded plugin Loottable v2.1.12 by The_Kiiiing

NVM

 

ManOWar

Posted

On 4/14/2025 at 5:25 AM, The_Kiiiing said:

I'm gonna add a config option to disable this message with the next update

I'm sorry. I just realized I never thanked you for adding this update...Thank you! It is very much appreciated!

ManOWar

Posted

Hello, can you please add the new Cooking Workbench to the Smelting Configuration so we can adjust the speed at which it smelts and cooks items? I'm on the latest version 2.1.14, and it isn't listed there. Thank you!

The_Kiiiing

Posted

2 hours ago, ManOWar said:

Hello, can you please add the new Cooking Workbench to the Smelting Configuration so we can adjust the speed at which it smelts and cooks items? I'm on the latest version 2.1.14, and it isn't listed there. Thank you!

I'm gonna add it with the next update

  • Like 1
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Rise

Posted

On 2/5/2025 at 2:54 PM, Rise said:

Is the wagon with ores missing from here?

 

image.png

Just wanted to bump this in case it got missed. Couldn't see a reply. 

  • Like 1
Malkizid

Posted

5 hours ago, Rise said:

Just wanted to bump this in case it got missed. Couldn't see a reply. 

Yes, the Wagons with various ores, fuel and charcoal etc were removed quite some time ago. unfortunately.
I don't remember why.

The_Kiiiing

Posted

On 5/5/2025 at 5:51 PM, Rise said:

Just wanted to bump this in case it got missed. Couldn't see a reply. 

Configuration for ore wagons has been disabled for the time being as there have been changes to how the train wagon loot system works and I didn't have time to update it yet.

  • Like 2
boostypunk

Posted

@The_Kiiiingthere is a new jungle crate here. Can you please add it?
P.S. Also this new cooking table for cooking speed multiplier

  • Like 1
moulinch

Posted

Hello Le_Kiiiing,

First of all, thank you for your incredible work — the plugin is truly amazing and brings a lot of value to the Rust community.

I would like to kindly suggest a small improvement for the plugin's interface: would it be possible to add a search bar? It would be extremely helpful, especially when managing a large number of kits or items, and would make navigation much more efficient.

Thank you very much for your time and consideration, and again, congratulations on such a great plugin.

Best regards,
moulinch

The_Kiiiing

Posted

16 hours ago, moulinch said:

Hello Le_Kiiiing,

First of all, thank you for your incredible work — the plugin is truly amazing and brings a lot of value to the Rust community.

I would like to kindly suggest a small improvement for the plugin's interface: would it be possible to add a search bar? It would be extremely helpful, especially when managing a large number of kits or items, and would make navigation much more efficient.

Thank you very much for your time and consideration, and again, congratulations on such a great plugin.

Best regards,
moulinch

Where do you want a search bar?

moulinch

Posted

👋 Hello, I’d like to suggest adding a search bar feature — for example, in the Stacks section — to quickly find specific items.
It would make navigation and configuration much faster and more convenient! 🔍

Thanks in advance!

  • Like 1
s3lphctr1

Posted

Loottables collectables are not working with skill tree again. 😕

  • Like 1
Grumpy Old Man

Posted

6 hours ago, s3lphctr1 said:

Loottables collectables are not working with skill tree again. 😕

i think they never did, i dont know why,  you max your skill tree and you get the same as if you had non. 

s3lphctr1

Posted

Ya I've reported it before, attempts were made by iamthenewguy to fix it, but loottable owns the hook and overrides skill trees. Loottable nulls the item List then creates the item and gives it to the player, which short circuits skill trees buff code. 

  • Like 1
0g.Ghost.7373

Posted

What files do  we backup to save all the work we do editing? 

 

I would hate to have to enter all the custom items again if something happens...

I looked at data/Loottable2 but most of them files are empty, I dont see the custom items.

 

Deicide

Posted

im not sure if it has something to do with force, but i have gather set at 3x for ore and its all vanilla currently?

HighOnTek

Posted

30 minutes ago, Deicide said:

im not sure if it has something to do with force, but i have gather set at 3x for ore and its all vanilla currently?

Was it 3x prior to force wipe, and changed after the update?

 

Deicide

Posted (edited)

4 minutes ago, HighOnTek said:

Was it 3x prior to force wipe, and changed after the update?

 

it was and it just changed after force to being vanilla but when i look at the info, its still 3x

Edited by Deicide
Deicide

Posted (edited)

Just now, Deicide said:

 

 

 

Edited by Deicide
HighOnTek

Posted

5 hours ago, Deicide said:

it was and it just changed after force to being vanilla but when i look at the info, its still 3x

Odd. Checked mine on multiple servers and none of mine were effected. If you have a backup of the Data folder you could try shutting server off, overwrite files and star server again... see if that resolved your issue.

RoyalPvE5x

Posted

i have the problem that after restart all the loot is crap.
when i do /loottable and close it again i'll have the "Savind and refreshing"loot tables. and everything is correct again.

somebody knows whats going one?
and also hoe can i add a event plugin to the table to customize it?

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