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Chop Shop 1.0.6

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Message added by Wrecks,

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About Chop Shop

Unlock another lane of economic gameplay in Rust with the Chop Shop plugin: pulling inspiration from NOPIXEL GTA RP, I have created the Car Chopping Mechanic with my own spin. Your "Criminal" players can now seek out Choppable Cars out in the world and make some ill-gotten gains.

Via config, you can set up how many Chop Cars can spawn within the world at once and set whether you want to notify "Law Enforcement" (for RP Servers).

When a Chop Car spawns in the world, only players with the Criminal Perm are able to see the message/notification, and only those players with the Criminal Perm can chop said vehicles.

The vehicles cannot be stolen and will auto-despawn if a player can't /chop it in time.

When a vehicle is being chopped, players with the Law Enforcement Permission have a chance via config to be notified of said crime, creating some interesting scenarios for your server.

When a vehicle is being chopped, you can set the weight of items and customize them to the fullest as well. You can also set a "fail" item that you can also customize, which a player will get if the chop fails on that chopping chance.

Skill Tree can be used to grant players XP on each part chop. This is optional.

NOTE - Parts Chopped and Time Between chops is how we calculate our Total Chop Time.

Works with Kits.

Requires Economics or Server Rewards to handle cash out.

I pre-made 12 custom car parts. You can also add your own custom parts via config, and choose whether they are marketable to the Chop Shop Dealer as well.

You can set the spawn time for the NPC and despawn time. Criminal players will be notified when the dealer has arrived and left his station.

The NPC can dynamically spawn at monuments on its own, or you can use /spawnchopdealer to have him spawn where you choose, with the dynamic option toggled off.

Output all sales to Discord to track your economy and make adjustments as needed to the Chop Shop NPCs' “Bonus Buy” & “Discount Buy” as needed to suit your taste.

VIDEO DEMO

 

 

HOOKS

OnChopCarSpawned - CALLED ON CAR SPAWN

OnChopNPCActive - CALLED ON NPC SPAWNED

OnChopNPCInactive - CALLED ON NPC RETIRED

COMMANDS

/SPAWNCHOPDEALER – Requires Admin Permission – Will spawn a CHOP SHOP NPC in your Position. (ONLY IF NPC DYNAMIC SPAWN IS FALSE!!!)

/REMOVECHOP – Requires Admin Permission – Will remove the CHOP SHOPNPC you are looking at.

/GC - Requires Admin Permission – Will spawn all Chop Shop Items to your inventory, handy for testing discount and bonus buy rates.

/GT - Requires Admin Permission – Will spawn a "Chop Tool" in your inventory. You can also set this items required skin in Config, I created my own, but you can also add this tool to your own in game shops, all you need is the matching SkinID. I used the "pipetool" to mimic a hand tool

/CHOP - Requires Criminal Permission - Will allow the player to "Chop" the Vehicle & starts the item pulling minigame on a valid vehicle that is spawned via the Chop Shop Plugin.

CONFIG

{
  "Discord Webhook URL": "INSERT_WEBHOOK_HERE",
  "Chat Icon": 0,
  "Enable Sale To NPC?": true,
  "Enable Skill Tree Xp Gain On Successful Chop (Per Part)?": true,
  "Skill Tree Xp Value (Per Part)": 5,
  "Enable Random Spawning of the Chop Shop Dealer? (Disabling allows you to Manually set Pos Via Command)": true,
  "What time to allow NPC to Spawn?": 12,
  "What time should we be over for the NPC to Despawn?": 18,
  "Enable NPC Active/Inactive SFX?": true,
  "Enable Marker Manager from UMOD, To Mark NPC Location?": true,
  "Economy Plugin - 1 Economics - 2 Server Rewards": 2,
  "Max Amount of Chopped Items to Sell at One Time": 3,
  "NPC Interaction Cooldown In Seconds": 5,
  "NPC Kit Enabled?": false,
  "NPC Kit Name?": "",
  "Require a ChopTool?": true,
  "SkinID Required for the ChopTool": 3253162295,
  "Amount of Items To Spawn": 5,
  "Time Between Part Chops In Seconds? (Multiply Amount of Items to Spawn by this value to get total Chop Time.)": 10,
  "Chance to Fail an Item Chop": 10,
  "Drop Item On Failed Item Chop?": true,
  "Item to Drop on Fail Shortname": "scrap",
  "Amount of Fail Item To Drop": 25,
  "Fail Item SkinID": 0,
  "Fail Item Custom Name": "CUSTOM SCRAP",
  "Chance To Notify Police?": 80,
  "Broadcast Chop In Progress?": true,
  "Max Amount Of Chop Cars to Exist in the World": 3,
  "Time Between Auto Spawns In Seconds": 60,
  "Time in Seconds for a Chop Car to Despawn if Not Chopped": 690,
  "NPC Weapon": "pipetool",
  "NPC Weapon Skin": 3253162295,
  "NPC Clothing Options": [
    {
      "Shortname": "pants",
      "Skin": 1402353612
    },
    {
      "Shortname": "shirt.collared",
      "Skin": 1402339549
    },
    {
      "Shortname": "shoes.boots",
      "Skin": 1196740980
    },
    {
      "Shortname": "hat.cap",
      "Skin": 1137543887
    },
    {
      "Shortname": "burlap.gloves",
      "Skin": 1402323871
    }
  ],
  "Obtainable Items": [
    {
      "Item ShortName": "battery.small",
      "Item CustomName": "Steering Wheel",
      "Skin ID": 3253851366,
      "Is Marketable?": true,
      "Sale Price?": 50,
      "Max Discount Buy Variation in %? (Negative Values) (To Simulate Supply & Demand)": 0,
      "Maximum Bonus Variation in %? (Positive Values) (To Simulate Supply & Demand)": 0,
      "Item Weight - Higher Values Drop More": 50
    },
    {
      "Item ShortName": "battery.small",
      "Item CustomName": "Chrome Wheel",
      "Skin ID": 3253851496,
      "Is Marketable?": true,
      "Sale Price?": 50,
      "Max Discount Buy Variation in %? (Negative Values) (To Simulate Supply & Demand)": 0,
      "Maximum Bonus Variation in %? (Positive Values) (To Simulate Supply & Demand)": 0,
      "Item Weight - Higher Values Drop More": 50
    },
    {
      "Item ShortName": "battery.small",
      "Item CustomName": "Instrument Cluster",
      "Skin ID": 3253851605,
      "Is Marketable?": true,
      "Sale Price?": 50,
      "Max Discount Buy Variation in %? (Negative Values) (To Simulate Supply & Demand)": 0,
      "Maximum Bonus Variation in %? (Positive Values) (To Simulate Supply & Demand)": 0,
      "Item Weight - Higher Values Drop More": 50
    },
    {
      "Item ShortName": "battery.small",
      "Item CustomName": "Drilled Slotted Rotor",
      "Skin ID": 3253851805,
      "Is Marketable?": true,
      "Sale Price?": 50,
      "Max Discount Buy Variation in %? (Negative Values) (To Simulate Supply & Demand)": 0,
      "Maximum Bonus Variation in %? (Positive Values) (To Simulate Supply & Demand)": 0,
      "Item Weight - Higher Values Drop More": 50
    },
    {
      "Item ShortName": "battery.small",
      "Item CustomName": "Smoked Headlamp",
      "Skin ID": 3253855834,
      "Is Marketable?": true,
      "Sale Price?": 200,
      "Max Discount Buy Variation in %? (Negative Values) (To Simulate Supply & Demand)": 0,
      "Maximum Bonus Variation in %? (Positive Values) (To Simulate Supply & Demand)": 0,
      "Item Weight - Higher Values Drop More": 30
    },
    {
      "Item ShortName": "battery.small",
      "Item CustomName": "Burn Tip Muffler",
      "Skin ID": 3253855929,
      "Is Marketable?": true,
      "Sale Price?": 200,
      "Max Discount Buy Variation in %? (Negative Values) (To Simulate Supply & Demand)": 0,
      "Maximum Bonus Variation in %? (Positive Values) (To Simulate Supply & Demand)": 0,
      "Item Weight - Higher Values Drop More": 30
    },
    {
      "Item ShortName": "battery.small",
      "Item CustomName": "Deep Cycle Battery",
      "Skin ID": 3253856046,
      "Is Marketable?": true,
      "Sale Price?": 200,
      "Max Discount Buy Variation in %? (Negative Values) (To Simulate Supply & Demand)": 0,
      "Maximum Bonus Variation in %? (Positive Values) (To Simulate Supply & Demand)": 0,
      "Item Weight - Higher Values Drop More": 30
    },
    {
      "Item ShortName": "battery.small",
      "Item CustomName": "Black Chrome Wheel and Tire",
      "Skin ID": 3253856327,
      "Is Marketable?": true,
      "Sale Price?": 200,
      "Max Discount Buy Variation in %? (Negative Values) (To Simulate Supply & Demand)": 0,
      "Maximum Bonus Variation in %? (Positive Values) (To Simulate Supply & Demand)": 0,
      "Item Weight - Higher Values Drop More": 30
    },
    {
      "Item ShortName": "battery.small",
      "Item CustomName": "Sport Drilled Slotted Rotor",
      "Skin ID": 3253857441,
      "Is Marketable?": true,
      "Sale Price?": 350,
      "Max Discount Buy Variation in %? (Negative Values) (To Simulate Supply & Demand)": 0,
      "Maximum Bonus Variation in %? (Positive Values) (To Simulate Supply & Demand)": 0,
      "Item Weight - Higher Values Drop More": 15
    },
    {
      "Item ShortName": "battery.small",
      "Item CustomName": "Sport Instrument Cluster",
      "Skin ID": 3253857631,
      "Is Marketable?": true,
      "Sale Price?": 350,
      "Max Discount Buy Variation in %? (Negative Values) (To Simulate Supply & Demand)": 0,
      "Maximum Bonus Variation in %? (Positive Values) (To Simulate Supply & Demand)": 0,
      "Item Weight - Higher Values Drop More": 15
    },
    {
      "Item ShortName": "battery.small",
      "Item CustomName": "Black Chrome Wheel",
      "Skin ID": 3253857774,
      "Is Marketable?": true,
      "Sale Price?": 350,
      "Max Discount Buy Variation in %? (Negative Values) (To Simulate Supply & Demand)": 0,
      "Maximum Bonus Variation in %? (Positive Values) (To Simulate Supply & Demand)": 0,
      "Item Weight - Higher Values Drop More": 15
    },
    {
      "Item ShortName": "battery.small",
      "Item CustomName": "Sport Steering Wheel",
      "Skin ID": 3253857894,
      "Is Marketable?": true,
      "Sale Price?": 350,
      "Max Discount Buy Variation in %? (Negative Values) (To Simulate Supply & Demand)": 0,
      "Maximum Bonus Variation in %? (Positive Values) (To Simulate Supply & Demand)": 0,
      "Item Weight - Higher Values Drop More": 15
    }
  ]
}

 

LANG

{
  "NoPerms": "[<color=#ff757a>Chop Shop</color>] You do not have permission to run this <color=#75fffa>Command</color>!",
  "NoItems": "[<color=#ff757a>Chop Shop</color>] :coffeecan: You have no <color=#75fffa>Items</color> on you that I can cash out. \nBe on the look out for Choppable Vehicles, see you soon!\n\n:exclamation:",
  "ChopShopCooldownMessage": "[<color=#ff757a>Chop Shop</color>] :angry: Wait <color=#75fffa>{0}</color> second(s)!, I think someone tailed you here...",
  "EconomicsMessage": "[<color=#ff757a>Chop Shop</color>] :eyes: \n\n I guess I can give you <color=#85bb65>$</color><color=#42b5a6>{0}</color> for your <color=#42b5a6>{1}x</color> <color=#a642b5>{2}</color>(s).",
  "SrMessage": "[<color=#ff757a>Chop Shop</color>] :eyes: \n\n I guess I can give you <color=#42b5a6>{0}</color> <color=#cd5c5c>RP</color> for your <color=#42b5a6>{1}x</color> <color=#a642b5>{2}</color>(s).",
  "SaleDisabled": "[<color=#ff757a>Chop Shop</color>] <color=#75fffa>Sales</color> are Disabled in the Config, Enable and Try again.",
  "ChopCarSpotted": "[<color=#ff757a>Chop Shop</color>] A <color=#ffb575>Vehicle</color> ready to be chopped has been spotted near <color=#75ffb5>{0}</color> :eyes:",
  "DenyCops": "[<color=#ff757a>Chop Shop</color>] <color=blue>Law Enforcement</color> cannot Chop Vehicles.",
  "DenyCivs": "[<color=#ff757a>Chop Shop</color>] Law Enforcement cannot Chop Vehicles.",
  "ChopToolRequired": "[<color=#ff757a>Chop Shop</color>] You need a <color=green>ChopTool</color> To Chop Vehicles.",
  "NotACrim": "[<color=#ff757a>Chop Shop</color>] :angry: Hold up!, Are you a <color=blue>Cop</color>?",
  "DealerOpenDynamicFalse": "[<color=#ff757a>Chop Shop</color>] The Chop Shop Dealer is open for <color=#75ffb5>Business</color>.",
  "DealerOpenDynamicTrue": "[<color=#ff757a>Chop Shop</color>] The Chop Shop Dealer is waiting near <color=#75ffb5>{0}</color>.",
  "DealerClosed": "[<color=#ff757a>Chop Shop</color>] The Chop Shop Dealer has closed up Shop.",
  "NotifyCops": "[<color=#ff757a>Chop Shop</color>] An Anonymous Tip says a Car is being <color=#ff757a>Chopped</color>, The Marked Location is on your Map.",
  "ChopStarted": "[<color=#ff757a>Chop Shop</color>] <color=#75ffb5>{0}</color> has started Chopping a Vehicle.",
  "AlreadyChopped": "[<color=#ff757a>Chop Shop</color>] This Vehicle is already <color=#75ffb5>Claimed</color>.",
  "Failed": "[<color=#ff757a>Chop Shop</color>] Damn, that part is <color=#75ffb5>Scrap Metal</color> now.",
  "ChopItemsSpawned": "[<color=#ff757a>Chop Shop</color>]All <color=#75ffb5>Chop Shop Items</color> have been spawned.",
  "ChopToolSpawned": "[<color=#ff757a>Chop Shop</color>] <color=#75ffb5>Chop Tool</color> sent to your Inventory."
}

 

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