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Business Core + VIP Assassination Mission 0.6.1

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  • Update details
    v0.6.1
    Released
    Download size1.88 MB
    Total versions4
    Time between versions 1 day
    Typical update pace About every 7 days
    Freshness Updated today

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Required files or plugins needed for this resource to work properly.

About Business Core + VIP Assassination Mission

BusinessCore is what I built when I wanted my Rust server to feel more like GTA Online. Players walk up to the Business Broker, pick the kind of operation they want to run (Mercenary, Smuggling, Arms Dealer, or Intelligence), and start grinding missions for cash and reputation. There's a leaderboard, organizations so friends can run jobs together, and a tier system that gates the harder stuff. The first mission, VIP Assassination, ships with the core. I'm building more.

This is the core framework. The actual mission gameplay lives in separate plugins that hook into the core through its API, so you install BusinessCore once and then add whatever mission packs you want.

Localized to English, German, Korean, Chinese, Spanish, Russian, Japanese, Portuguese and French.

 

What you get with this file

                                                                                                   
  ┌─────────────────┬────────────┬──────────────────────────────────────────────────────────────────────┐ 
  │     Plugin      │    Type    │                             What it does                             │ 
  ├─────────────────┼────────────┼──────────────────────────────────────────────────────────────────────┤ 
  │ BusinessCore    │ Framework  │ Business licenses, reputation, mission engine, leaderboard, Hall of  │ 
  │                 │            │ Fame, achievements, mission chains, heat, VIP, Discord               │ 
  ├─────────────────┼────────────┼──────────────────────────────────────────────────────────────────────┤   
  │ VIP             │ Mission    │ Hunt down a heavily guarded VIP target                               │
  │ Assassination   │            │                                                                      │   
  ├─────────────────┼────────────┼──────────────────────────────────────────────────────────────────────┤
  │ Resource Raid   │ Mission    │ Raid a fortified resource stockpile                                  │   
  ├─────────────────┼────────────┼──────────────────────────────────────────────────────────────────────┤
  │ SuperBoss       │ Standalone │ Spawn voiced cinematic mini-bosses anywhere on the map. 5 variants,  │
  │                 │            │ 9 voice triggers, 45 .ogg clips bundled                              │   
  └─────────────────┴────────────┴──────────────────────────────────────────────────────────────────────┘
           

 

How it works for players

Type /business in chat to open the Business UI, or interact with the Business Broker NPC if you've enabled it.

1. Buy an Office. One-time cost, unlocks the business system.
2. Launch missions from the UI. They spawn dynamically on the map with NPCs, objectives, and PvE zones.
3. Earn reputation to climb tiers: Rookie → Established → Professional → Veteran → Legendary. Higher tiers unlock harder missions, more associate slots, and upgrades.
4. Form an Organization with associates to share rewards and run missions together.
5. Compete on the server-wide leaderboard.

Installing BusinessCore

1. Unzip the file and drop the plugins lang data folder in your oxide/carbon, you will get all the languages, all the data necessary and all the plugins included

2. Grant permissions:

oxide.grant group default businesscore.use
oxide.grant group admin businesscore.admin
oxide.grant group vip businesscore.vip   # optional, for VIP perks

3. Reload: oxide.reload BusinessCore

 

Dependencies

The only required dependency is NpcSpawn. Optional integrations: Economics or Server Rewards for currency, PVEMode / SimplePVE / SimplePVESphere for PvE zones around mission areas, AlphaLoot / CustomLoot / Lootable for NPC drop customization, and SkillTree. Sign Artist support is coming.

Commands

There's a long list of commands but you don't really need them. Almost everything goes for players to use /business, and the full reference is in the manual inside the .zip. We used to have a Admin GUI but it is quite heavy, so it is removed, if you happen to want an admin way to toggle some ocnfiguration and execute commands just let me know I might release it as a seperate plugin 

The Business UI

The UI is a CUI panel with 6 tabs.

The Dashboard shows your business at a glance: office status, current tier, missions completed and failed, success rate, total earnings, current balance, active mission timer, active upgrades, product inventory, and your heat level if you've turned the Heat System on.

The Missions tab lists every mission you can run right now for your active business type. Each row shows the name, description, difficulty (Easy/Medium/Hard/Elite), start cost, estimated duration, base reward, reputation gain, eligibility, cooldown timer, and a launch button. There's also a history of your last 20 missions with results and bonuses earned.

The Organization tab is where you manage your team. View current associates, choose a reward split mode (percentage with a configurable owner cut, or equal), adjust the owner cut, and see the associate reputation earn rate.

Upgrades are permanent business perks you can buy.

Reduced Cooldown      Tier 2   $15,000   25% less wait between missions
Better Rewards        Tier 2   $20,000   +15% mission rewards
Larger Organization   Tier 3   $10,000   +2 associate slots
Reputation Boost      Tier 2   $12,000   +10% reputation gain
Quick Start           Tier 4   $25,000   skips the mission announcement phase

The Leaderboard ranks every player on the server by reputation, alongside their business type, missions completed, and total earnings.

Customizing mission NPCs

I split the NPC config out of the main config file because large config files are a pain to maintain, and I figured this would help. Everything that controls how mission NPCs look and behave lives in oxide/config/Business_Npc_Styles.json.

You define style presets with names like Guard, Sniper, VIP, Elite, Heavy, and Scout. Each preset can have difficulty-specific variants (Guard.Easy vs Guard.Hard with different gear), and each preset can have several visual variants for randomized appearance. On top of that there are global difficulty multipliers (Easy NPCs are weaker, Elite NPCs are brutal), and you can override NPC stats per business type if you want Mercenary guards tougher than Smuggling guards. If you'd rather delegate to NpcSpawn's own preset system, set the preset name and the plugin defers to it. Kits are also supported instead of inline item lists.

NPC loot tables

NPC drops are configured in oxide/config/Business_Npc_Loot.json. The TypeLootTable field tells the plugin where to look:

1   OwnLootTable    inline item list
2   AlphaLoot       AlphaLoot preset name
3   CustomLoot      CustomLoot preset name
4   Loottable       Loottable preset name
5   Default         vanilla Rust loot, no override

I tried to stay close to the MadMapper convention but in a way that's a bit easier (at least for me) to manage. Box loot isn't here yet but it's coming with a similar setup.

Rewards

Currency is configured in BusinessCore.json under "Rewards Settings". You can plug in multiple currency systems at once. On top of base mission payouts there are these reward bonuses:

First Daily Mission    +50 reputation (configurable) on your first mission of the day
No Death Bonus         +25% reward if you complete a mission without dying
Speed Bonus            up to +50% reward for finishing missions fast
Heat Bonus             +10% to +35% reward based on your heat level (see Heat System)
Better Rewards         permanent +15% after buying the upgrade
VIP Multiplier         configurable reward multiplier for VIP players (default 1.25x)
Contact NPC Bonus      +10% (configurable) when starting missions from a Contact NPC

When you run missions with associates, rewards split based on the mode you pick. In percentage mode the owner gets a configurable cut (default 60%) and the rest is divided among associates. In equal mode everyone gets the same share. Associates earn reputation at a reduced rate (default 50% of the owner's gain, configurable via "Associate reputation earn rate").

More missions coming

BusinessCore is modular: every mission is a separate plugin that registers with the core. VIP Assassination is the one that ships in this release. The next batch in the pipeline includes VIP Kidnap, Supply Run, Defense Holdout, Vehicle Heist, Bounty Hunt, Convoy Ambush, Monument Infiltration, Salvage Dive, and The Heist. I'll release each one as I finish testing and tidying up.

For developers

Anyone can write their own missions. BusinessCore already handles loot, NPC spawning, notifications, and location selection, so you can focus on the actual gameplay instead of plumbing. The .zip includes documentation for writing a mission, and you can use VIP Assassination as a reference. If you get stuck, ping me on Discord.

Screenshot 2026-04-05 at 10.51.51 PM.png


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