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Other items player mine are stacking incorrectly
pandemia replied to Chill Roleplay's Support Request in Support
Hello, I understand the problem is that smelted items have a small stack. To make the stakes correct you need to change the stack size in StacksizeController for the item on the basis of which the ore is made. -
pandemia started following Other items player mine are stacking incorrectly
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- #xradiationore
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Changed Status from Pending to Closed
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pandemia started following not smelting correct items
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You can change the short name of the dropdown item, as well as change its skin. - However, keep in mind that Rust has restricted the ability to put items that are not intended to be melted or are not the result of melting into the furnace. - So the short name should always contain an item that can be melted or is the result of melting, but the skin can be put whatever you want. I'll see what can be done about this. It would actually be nice to be able to put any item in the furnace.
- 17 comments
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Version 0.0.5
33 downloads
The plugin enhances gameplay by introducing the capability for players to mine radiation ore with a specific probability, as well as the ability to smelt it in a furnace. It offers a range of customization options, allowing server administrators to define various aspects of the ore and the resulting meltdown. Youtube Overview Customization options include: Drop Source: Specifies the source from which the radiation ore item can be obtained. Drop Chance: Determines the likelihood of obtaining the radiation ore item when mining the designated source. (Don't put the same odds, the drop chance won't work correctly.) Minimum Drop Amount: Sets the minimum quantity of radiation ore that can be obtained per successful drop. Maximum Drop Amount: Sets the maximum quantity of radiation ore that can be obtained per successful drop. "Minimum Melting Amount: Specifies the minimum amount of radiation ore that can be obtained when smelting the ore. Maximum Melting Amount: Specifies the maximum amount of radiation ore that can be smelted at once. Displayed Name: Allows customization of the name displayed for the radiation ore item. Key Name or Shortname: Provides the option to assign a unique identifier or abbreviated name for the radiation ore item. Skin: Enables the application of a customized visual appearance to the radiation ore item. Meltdown Result: Defines the outcome when the radiation ore is smelted in the furnace. Result Displayed Name: Allows customization of the name displayed for the result of the meltdown. Result Key Name or Shortname: Provides the option to assign a unique identifier or abbreviated name for the meltdown result. Result Skin: Enables the application of a customized visual appearance to the meltdown result. Radiation Settings: Radius: Specifies the radius of the radiation zone surrounding the radiation ore or meltdown result. Damage per Tick: Sets the amount of damage inflicted on players per game tick within the radiation zone. Configuration file: { "Melting Speed Modifier": 1.5, "Melting Items Configuration": [ { "Valid Prefabs": [ "assets/bundled/prefabs/autospawn/resource/ores/metal-ore.prefab", "assets/bundled/prefabs/autospawn/resource/ores_sand/metal-ore.prefab", "assets/bundled/prefabs/autospawn/resource/ores_snow/metal-ore.prefab" ], "Drop Chance": 1, "Minimum Amount (Drop)": 1, "Maximum Amount (Drop)": 1, "Minimum Amount (Melt)": 555, "Maximum Amount (Melt)": 789, "Custom Item": { "Display Name": "RadMetall Ore", "Short Name": "metal.ore", "Skin ID": 2886986763 }, "Melted Item": { "Display Name": "", "Short Name": "metal.fragments", "Skin ID": 0 }, "Radiation Settings": { "Radius": 15.0, "Tick Damage": 0.7 } }, { "Valid Prefabs": [ "assets/bundled/prefabs/autospawn/resource/ores/metal-ore.prefab", "assets/bundled/prefabs/autospawn/resource/ores_sand/metal-ore.prefab", "assets/bundled/prefabs/autospawn/resource/ores_snow/metal-ore.prefab" ], "Drop Chance": 1, "Minimum Amount (Drop)": 1, "Maximum Amount (Drop)": 1, "Minimum Amount (Melt)": 10, "Maximum Amount (Melt)": 20, "Custom Item": { "Display Name": "RadHqMetal Ore", "Short Name": "hq.metal.ore", "Skin ID": 2887107494 }, "Melted Item": { "Display Name": "", "Short Name": "metal.refined", "Skin ID": 0 }, "Radiation Settings": { "Radius": 15.0, "Tick Damage": 1.3 } }, { "Valid Prefabs": [ "assets/bundled/prefabs/autospawn/resource/ores/metal-ore.prefab", "assets/bundled/prefabs/autospawn/resource/ores_sand/metal-ore.prefab", "assets/bundled/prefabs/autospawn/resource/ores_snow/metal-ore.prefab", "assets/bundled/prefabs/autospawn/resource/ores/metal-ore.prefab", "assets/bundled/prefabs/autospawn/resource/ores_sand/metal-ore.prefab", "assets/bundled/prefabs/autospawn/resource/ores_snow/metal-ore.prefab" ], "Drop Chance": 1, "Minimum Amount (Drop)": 1, "Maximum Amount (Drop)": 1, "Minimum Amount (Melt)": 25, "Maximum Amount (Melt)": 65, "Custom Item": { "Display Name": "RadCoal Ore", "Short Name": "hq.metal.ore", "Skin ID": 2889416743 }, "Melted Item": { "Display Name": "", "Short Name": "charcoal", "Skin ID": 0 }, "Radiation Settings": { "Radius": 15.0, "Tick Damage": 1.3 } }, { "Valid Prefabs": [ "assets/bundled/prefabs/autospawn/resource/ores/stone-ore.prefab", "assets/bundled/prefabs/autospawn/resource/ores_sand/stone-ore.prefab", "assets/bundled/prefabs/autospawn/resource/ores_snow/stone-ore.prefab" ], "Drop Chance": 2, "Minimum Amount (Drop)": 1, "Maximum Amount (Drop)": 1, "Minimum Amount (Melt)": 150, "Maximum Amount (Melt)": 280, "Custom Item": { "Display Name": "RadStone Ore", "Short Name": "hq.metal.ore", "Skin ID": 2886986572 }, "Melted Item": { "Display Name": "", "Short Name": "metal.fragments", "Skin ID": 0 }, "Radiation Settings": { "Radius": 15.0, "Tick Damage": 1.3 } }, { "Valid Prefabs": [ "assets/bundled/prefabs/autospawn/resource/ores/sulfur-ore.prefab", "assets/bundled/prefabs/autospawn/resource/ores_sand/sulfur-ore.prefab", "assets/bundled/prefabs/autospawn/resource/ores_snow/sulfur-ore.prefab" ], "Drop Chance": 1, "Minimum Amount (Drop)": 1, "Maximum Amount (Drop)": 1, "Minimum Amount (Melt)": 249, "Maximum Amount (Melt)": 461, "Custom Item": { "Display Name": "RadSulfur Ore", "Short Name": "sulfur.ore", "Skin ID": 2886986316 }, "Melted Item": { "Display Name": "", "Short Name": "sulfur", "Skin ID": 0 }, "Radiation Settings": { "Radius": 15.0, "Tick Damage": 1.0 } } ] }$30.00- 17 comments
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- #xradiationore
- #radiation ore rust
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pandemia changed their profile photo
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pandemia started following 15 Places To Build A Base Bundle , XRadiationOre , ScubaArena and 3 others
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Bought the plugin https://codefling.com/plugins/portable-recycler?tab=details After installing it on the server I encountered a problem( I have after entering the command /recycler opens recycler interface, but after 4-5 seconds, hear the sound of the destruction of the object and it closes itself. And if you put the resources for recycling there, they disappear after closing (