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no nose fred

Posted

this wont work for me at all

  • Confused 1
8o8 Designs

Posted

Can you get any custom map to work?

8o8 Designs

Posted

Getting close to 1K downloads! 🥳

3bernd3

Posted

works great, thx for your hard work.

  • Love 1
DaveMcDave

Posted

Greetings!

First off, let me say this map is incredible! It's so well laid out and works so well, it's just a masterpiece!!

 

There is one slight issues I'm having with it however, and that is that cars don't seem to spawn anywhere. Is this intentional or is something borked on my server?

Many thanks!

Dave

  • Love 1
8o8 Designs

Posted

Hey Dave

Thanks for the kind words. It's much appreciated.

The car spawns are minimal tbh. I always used Craft Car Chassis plugin. There should be some spawns near islands and the racetrack and a few other places like the urban areas. I will look in to this and check over the spawn areas 👍

DaveMcDave

Posted

Wonderful, thank you very much for taking a look.

I have tried playing with the modularcar.population commands to increase the amount of car spawns, but still can't find any. I'll give that plugin a go and see if that helps at all.

Cheers,

Dave

  • Like 2
8o8 Designs

Posted

You should see cars though. They aren't so scarce that you'd struggle to find one.

DaveMcDave

Posted

Ok, update!

I've added in the Craft Car Chassis plugin, and that appears to have worked around not finding cars in the wild. If anything, I actually prefer it this way!

If anyone else runs into this issue as well, then just download the above plugin and use the command "oxide.grant group default craftchassis.2". That give all users on your server the ability buy a chassis from the car lifts in game. They'll still need to purchase and add in a engine and driver module to get it off the lift and use it, which I believe can found at the London Outpost.

With that in mind, I'm not concerned about cars not spawning now so we'll leave it at that!

 

Once again thanks for you assistance!

Dave

  • Love 1
8o8 Designs

Posted

Bandit Camp is getting some attention for the next update 😄

  • Love 1
8o8 Designs

Posted (edited)

Any feedback on the update guys?

If anyone has a server running, send me the IP and I will come and check it out over the xmas holidays 👍

Edited by 8o8 Designs
8o8 Designs

Posted

1000 downloads !! 🥳

Kurucz Roland

Posted

Hello . What can i do with the  css files in the zip ? is it necessary to use with the map ? i mean  : static lootables, train heist , heli refuel etc . thx for the answer

  • Like 1
8o8 Designs

Posted (edited)

Hello 🙂

The extra data & config files are for optional plugins (free and premium). You don't have to use them, but it will save you time IF you owned/used these plugins. The only one I would advise using is the free plugin 'Automated Workcarts' and use my data file. This will create an automated rail network with stops at various locations.

Edited by 8o8 Designs
Tradertet

Posted (edited)

Loving the map, we got it just as the bug hit so reloaded on this wipe.. 

loving it so far but just wondering if there is a bug for the cranes in the harbour?

Should they be usable to lower the crate or is there a puzzle for it?

Also my console is spammed with "Error downloading image: (malformed URL)

Edited by Tradertet
  • Like 1
8o8 Designs

Posted

Thanks Tradertet

You climb the cranes and down the cable to the crate 🙂

8o8 Designs

Posted

Added BetterNPC config and data files zip to the main description for now. It will be added to the map files on the next update.

  • Love 1
aimacak

Posted (edited)

hello, thanks for u job!
I think this door should increase the time for which it opens a little) now its near 0.3 sec 🙂 and in one pixel the ocean :))
and this supply inactive 😞
it has not yet seemed that BetterNPC appear on very few RTs.
thanks 🙂
 

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Edited by aimacak
  • Like 1
8o8 Designs

Posted

Thanks 🙂

The red door is probably colliding with something and that's forcing it to close. The timer is default. I will check it out on RE.

The water should be an easy fix. I'll extend the water trigger.

I still need to add BetterNPC bots to Vault 808.

Some of the air drops at Cobalt Harbour are just decoration. The only real drop is hanging on the crane.

 

  • Like 1
8o8 Designs

Posted

All fixed in the next update 👍

  • Love 1
aimacak

Posted (edited)

1) fall under map 🙂 bug textures
box - bugs
at (120.9, 11.1, -1178.8)

2)
when betternpc loaded:



NullReferenceException: Object reference not set to an instance of an object
  at Oxide.Plugins.BetterNpc.UpdateMonumentDataFiles () [0x00025] in <adb62f349a1446809c2c71df4b7257c8>:0 
  at Oxide.Plugins.BetterNpc+<LoadAllFiles>c__Iterator1.MoveNext () [0x00044] in <adb62f349a1446809c2c71df4b7257c8>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <0b31faaf1c50461d95c83ac166a20393>:0 

3) when the plane took off supply:

 

[19:27:20]Failed to call hook 'OnSupplyDropDropped' on plugin 'BetterNpc v1.1.8' (KeyNotFoundException: The given key was not present in the dictionary.)

at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <fb001e01371b4adca20013e0ac763896>:0

at Oxide.Plugins.BetterNpc.OnSupplyDropDropped (SupplyDrop supplyDrop, CargoPlane cargoPlane) [0x00023] in <a81557b5b148483aa78b94e25fa2d88b>:0

at Oxide.Plugins.BetterNpc.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00304] in <a81557b5b148483aa78b94e25fa2d88b>:0

at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0

at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <d5f57e12edfe4fa0b5c5dbdd9b51eff8>:0

at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d5f57e12edfe4fa0b5c5dbdd9b51eff8>:0

4) and i have nav mesh error flood, for 14mb logs by one 2 hours, andi have nav mesh error fix by razor, i maked wipe again 😞
waiting for fixes 🙂


image.thumb.png.e29f1fcb699ee8c970405ac103c4cce5.png
image.thumb.png.eae4e7dc5189d71fd05c90d5d26a6820.png
image.thumb.png.ea29386a35e7d5d44c9163f9fa42665d.png
image.png.018f64fc94c346c160125eecf15d49ce.png
image.thumb.png.388192f7258c24aea6271031f6211658.png

Edited by aimacak
  • Like 2
KoBa4

Posted

Please tell me, why all the ore on my map is stone

RustClient_jGi9E0RE3e.thumb.jpg.66868bc968467f09b5d9a5bb9e95be3a.jpg

  • Like 1
8o8 Designs

Posted (edited)

There's only stone in England and Wales. There's metal and sulfur in Scotland and Ireland. 

It's all in the description 👍

Edited by 8o8 Designs
  • Like 2
8o8 Designs

Posted

The rock terrain issue is fixed.

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