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highmark9090

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  1. highmark9090

    Skips to 12pm

    Yes I am seeing this exact same issue. Jumps to 12:18 PM when the vote passes. If you manually call a vote it will jump back 3 to 4 hours. So if you do it mutiple times you can get the server to a Night time state by voting yes to skip night.
  2. I am having issues setting up protection on my server. I would like the bases to be 100% covered free of charge online and offline until all owners have been offline for 48 hours. Below is what I have set but without at least something in one of the cost fields the 48 hour max protect will never show up. Am I setting somethig wrong? "Protection levels": [ { "Rank": 1, "Online protection percentage (0-100)": 100.0, "Offline protection percentage (0-100)": 100.0, "Hourly cost per authorized player": 0.0, "Hourly cost per floor": 0.0, "Hourly base cost": 0.0, "Cost per damage protected": 0.0, "Max protection time (hours)": 48, "Delay for offline protection (seconds)": 5, "Delay after taking damage (seconds)": 10, "Damage resets timer when owner is offline": true, "Allow tugboat protection": true, "Founder Limit": null
  3. I agree with this. I would love to set a quest and once that is completed unlock another quest or 2. This would allow for building quest lines and branching quest lines.
  4. Question on building quests could I build a quest to kill a specific NPC created with the Bot Respawn mod? A would like to make some find and kill a specific npc 5 times type quest. Maybe something like a specific name or something?
  5. highmark9090

    QuestSystem

    Question on building quests could I build a quest to kill a specific NPC created with the Bot Respawn mod? A would like to make some find and kill a specific npc 5 times type quest. Maybe something like a specific name or something?
  6. Hello, Love this plugin and having a blast creating some fun PVE setups at my monuments. The one thing I would love to see is more options for the "Edit Overides" on custom spawn points. I would like to individually adjust the accuracy, damage, speed boost, agro range, etc per spawn. I want to make a couple of spawns "boss scientists". For example I have 8 spawn points 1 of which has a override with more health and a specific kit at water treatment. I spawn 5 NPC's there so sometimes the Boss will spawn and sometimes not. This is currently working I just want to be able to adjust him a bit more than what we can do currently. Thanks again for this really enjoying it.
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