Jump to content

hid333

Level Designer
  • Posts

    310
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

hid333's Achievements

Community Regular

Community Regular (8/15)

  • One Year In
  • Reacting Well
  • Collaborator
  • One Month Later
  • Dedicated

Recent Badges

26

Reputation

  1. >Approximate date of the global update: mid-November Hopefully the author will fix it by next week...
  2. hid333

    IQSimpleVote

    I am considering purchasing this plugin. I am thinking of holding a contest for drawings from RUST, personally created raidable bases, fashion, etc., and using this plugin to vote. Is it possible for the plugin administrator to freely use any image they like, like the one shown in the screenshot?
  3. hid333

    AED is not working

    AED is not working after RUST update. Please check.
  4. hid333

    I've acquired pinecorn

    I looked in the ibag and inventory and it didn't exist so I thought only the chat was there. There seems to be some other problem, I'll check.
  5. hid333

    I've acquired pinecorn

    Even though I'm not a logger, the message "I've acquired pinecorn" appears. However, I haven't actually acquired it. This is just a visual issue with the chat, so please fix it.
  6. hid333

    Rust Rewards

    There are no errors displayed in the binary editor and the plugin has not been unloaded. I have attached the config file. Is there something I'm configuring incorrectly? RustRewards.json
  7. hid333

    Rust Rewards

    When I run the command /rr, the following error is output. It also looks like there are no points entered. The plugin is in a loaded state. Failed to call hook 'RustRewardsUI' on plugin 'RustRewards v3.2.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.RustRewards.RustRewardsUI (BasePlayer player, System.String command, System.String[] args) [0x00000] in <7d3e18704231486b96e460215c461fb8>:0 at Oxide.Plugins.RustRewards.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0170f] in <7d3e18704231486b96e460215c461fb8>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
  8. hid333

    Nade Plus

    After updating, the RAD part were removed and it now works normally. more One thing that bothered me, although it's not fatal Some grenades create craters and stones on the ground. Nothing happened when I investigated this, but I wanted to report it just in case. It is possible to remove it with remove.
  9. I have confirmed that it works fine with the previous version, version 1.2.1 I will use that version.
  10. hid333

    Scrap Copter Taxi

    I checked the source file. The following is incorrect. The correct word is CustomItem. By setting CustomItem in config, it was displayed correctly. If you do not correct the source file, an error will occur by default. Line 160 type = "Item",
  11. I understand. If I remove NadePlus it works fine, so I think there is probably a compatibility issue with some other plugin. I will look into it. It's sad that I can't use it because it's just a plugin I liked...
  12. hid333

    Scrap Copter Taxi

    What are you asking to send me? The screenshot above shows the default state of this plugin. If you don't make any changes to the default state, the scrap image will not be displayed as shown above.
  13. As mentioned above, when you install NadePlus, for some reason, it affects rockets. I point out that even though it's a grenade plugin, it also affects rockets. If you hold a rocket launcher in your hand, reload some rockets, and fire a rocket, you'll see the effect immediately. Removing NadePlus will return things to normal. I'm using a translation site, but it shouldn't be too difficult to understand.
  14. It's not a grenade. It's a rocket. When you load this plugin, for some reason it affects the rocket, and the image remains as shown in the image. Unloading the plugin will return it to normal.
  15. I tried reducing the number of plugins and creating a one-grid map, but the drawing still remained. I don't think there are any plugins that would change the explosives. These rockets are radioactive, making them capable of taking down bosses from the boss plugin in one hit. It displays normally if you unload Nade Plus. I am using oxide on a Windows server. Attach a text list of plugins plugins.txt
1.4m

Downloads

Total number of downloads.

6.9k

Customers

Total customers served.

102.3k

Files Sold

Total number of files sold.

2m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.