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bsdinis

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About bsdinis

  • Birthday May 25

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  1. bsdinis

    Not working for modular car

    Changed Status from Pending to Can't Reproduce
  2. bsdinis

    Not working for modular car

    I just tried the latest version of this plugin on my test server and everything seems to be working correctly. I spawned a modular car with 0 consumption and only 1 low grade fuel, and the fuel settings persisted after a server restart. { "Vehicles": { "4module_car_spawned.entity": { "StartingFuel": 1, "LockFuelContainer": false, "FuelPerSecond": null, "IdleFuelPerSecond": null, "MaxFuelPerSecond": null }, "3module_car_spawned.entity": { "StartingFuel": 1, "LockFuelContainer": false, "FuelPerSecond": null, "IdleFuelPerSecond": null, "MaxFuelPerSecond": null }, "2module_car_spawned.entity": { "StartingFuel": 1, "LockFuelContainer": false, "FuelPerSecond": null, "IdleFuelPerSecond": null, "MaxFuelPerSecond": null } }, "ModularCarsSpawnFullHealth": false, "EngineModules": { "1module_cockpit_with_engine": { "PartsTier": 3, "LockContainer": false, "IdleFuelPerSecond": 0.0, "MaxFuelPerSecond": 0.0 }, "1module_engine": { "PartsTier": 3, "LockContainer": false, "IdleFuelPerSecond": 0.0, "MaxFuelPerSecond": 0.0 } } }
    It is simple to tune cook times per item type and modify resource ratios making it an accessible choice for all kinds of server owners. So far seems like a good solution for controlling my server furnace's smelting without a noticeable impact on performance.
  3. bsdinis

    Found a bug

    Changed Status from Pending to Closed
  4. bsdinis

    Error in console

    Changed Status from Pending to Closed
  5. bsdinis

    Error while compiling

    Update oxide.
  6. bsdinis

    Lag

    Changed Status from Pending to Can't Reproduce
  7. bsdinis

    error wipe 09/2023

    Changed Status from Pending to Closed
  8. bsdinis

    Lag

    Did your server lag when throwing Supply Signals, before loading this plugin? Everything is running fine on my test server on a 4250 size Procedural Map. both screenshots taken after throwing 10 Supply Signals, server running on default `fps.limit` of 240
  9. bsdinis

    error wipe 09/2023

    It is currently not possible to remove the collision effects from helicopters until the `crashEffect` field is made public, replacing it with `impactEffect` has only made it possible for the plugin to compile.
  10. bsdinis

    Error in console

    Please let me know if 0.1.6 fixes the issue.
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