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Brandiz

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  1. Brandiz

    Sleepers

    Uhm yeah, I used to have one that did, but it doesn't work with Carbon. Your plugin works, but is missing this feature, it's not anything you're interested in including?
  2. Brandiz

    Compability issues

    Hi, I've used this plugin for a long time on my server when it used to run oxide, I've now made the move to Carbon, and the plugin has started acting up. It's compiling without any errors, and is executing commands, but not all the commands it should. Sometimes, it executes the command for the daily restart, ''restart 600'', sometimes not. I have a few events that are controlled by this plugin, Convoy, ArmoredTrain and a Player Bounty Event. Some of these events are started sometimes from the TimedCommands plugin, but it's very random. Could you maybe check if there's some compability issues with Carbon? It would be much appreciated, thanks!
  3. Brandiz

    Sleepers

    Hey! Awesome plugin, simply does what's needed. The only thing I'm missing is sleeper count, queued players are not so useful to me as my server is lowpop, but sleepers would be awesome if you could add
  4. Brandiz

    Carbon

    This is a lovely piece of work, and I'll explain why: This modding framework is such a performance gain, I have almost 70 plugins on my server, and even with that many plugins, only 1/3rd of all the hook are being actively used. That's a massive performance gain for my server! The installation is pretty straight forward, I ran into some small bumps, but Raul over at the Carbon discord was very kind and helpful and helped me to get Carbon running on the server with ease. One of the biggest advantages is the beautiful UI that comes with Carbon, it has built in Stack/Gather manager, that means 2 fewer plugins on the server, and on top of that, it has built in administration tools, like kickban, freeze, vanish etc., pair that with no more need for an external admin menu, and you just tossed a bunch of plugins into the dumpster, saving you even more resources on your server. 10/10, looking forward to seeing what the future holds for Carbon. Great work!
  5. Hey kasvoton, I bought your plugin in hopes of getting proper 2X smelting speed to work on my servers but to no avail, I've tinkered with most parameters in the config but can't get it to work, it's either too fast or to slow, or the wood burn rate just isnt following the ore smelting rate. Could you please help me configure my .cfg to be a proper 2X smelting speed? Thanks { "NoBurntMeat": false, "Ovens": { "bbq.campermodule": { "Multiplier": 2, "Charcoal": 21 }, "bbq.deployed": { "Multiplier": 2, "Charcoal": 2 }, "campfire": { "Multiplier": 2, "Charcoal": 2 }, "carvable.pumpkin": { "Multiplier": 1, "Charcoal": 1 }, "chineselantern.deployed": { "Multiplier": 1, "Charcoal": 1 }, "cursedcauldron.deployed": { "Multiplier": 1, "Charcoal": 1 }, "electricfurnace.deployed": { "Multiplier": 2, "Charcoal": 2 }, "fireplace.deployed": { "Multiplier": 2, "Charcoal": 2 }, "furnace.large": { "Multiplier": 2, "Charcoal": 2 }, "furnace": { "Multiplier": 2, "Charcoal": 2 }, "hobobarrel.deployed": { "Multiplier": 1, "Charcoal": 1 }, "jackolantern.angry": { "Multiplier": 1, "Charcoal": 1 }, "jackolantern.happy": { "Multiplier": 1, "Charcoal": 1 }, "lantern.deployed": { "Multiplier": 1, "Charcoal": 1 }, "legacy_furnace": { "Multiplier": 2, "Charcoal": 2 }, "refinery_small_deployed": { "Multiplier": 2, "Charcoal": 2 }, "skull_fire_pit": { "Multiplier": 2, "Charcoal": 2 }, "tunalight.deployed": { "Multiplier": 1, "Charcoal": 1 } }, "Products": { "fish.raw": { "CookTime": 20.0, "Amount": 1 }, "chicken.raw": { "CookTime": 30.0, "Amount": 1 }, "deermeat.raw": { "CookTime": 30.0, "Amount": 1 }, "horsemeat.raw": { "CookTime": 26.0, "Amount": 1 }, "humanmeat.raw": { "CookTime": 30.0, "Amount": 1 }, "bearmeat": { "CookTime": 30.0, "Amount": 1 }, "wolfmeat.raw": { "CookTime": 30.0, "Amount": 1 }, "meat.boar": { "CookTime": 30.0, "Amount": 1 }, "crude.oil": { "CookTime": 10.0, "Amount": 3 }, "can.beans.empty": { "CookTime": 30.0, "Amount": 15 }, "can.tuna.empty": { "CookTime": 30.0, "Amount": 10 }, "hq.metal.ore": { "CookTime": 10.0, "Amount": 2 }, "metal.ore": { "CookTime": 5.0, "Amount": 2 }, "sulfur.ore": { "CookTime": 2.5, "Amount": 2 } }, "Fuel": { "door.key": { "FuelAmount": 10.0, "ByProduct": "charcoal", "ByProductAmount": 1, "ByProductChance": 0.0 }, "wood": { "FuelAmount": 4.0, "ByProduct": "charcoal", "ByProductAmount": 1, "ByProductChance": 0.75 } } }
  6. Brandiz

    XDStatistics

    Can you add an option for the UI, instead of using your own image as the background, or the default image, can you make it possible to get a blurry background? Like when opening your inventory. Thanks!
  7. Brandiz

    XDStatistics

    Okay then maybe I was wrong. But atleast you are not very responsive to support requests. I have made requests months ago and never received a reply from you.
  8. Brandiz

    XDStatistics

    @DezLife Hi, can you update the plugin and fix what's not working since latest update? - Patrol Helicopter takedowns not tracking - New hooming missile explosions not tracking I noted that you have updated the plugin on Skyplugins, but not here. If you don't prioritize supporting this plugin for your customers on Codefling. I feel like I almost want a refund. I have made multiple support requests but have never got a reply from you.
  9. Hi, my players are reporting that the statistics for defeating the patrol helicopter is not properly tracking after the latest rust update.
  10. Brandiz

    Beancan and F1 grenade points

    Found an option to blacklist items. This ticket can be closed now.
  11. Hi, I wonder if it's possible to disable points for killing teammates, players on my server are abusing this exploit to climb on the leaderboard.
  12. Brandiz

    Beancan and F1 grenade points

    Hello? Is there a fix coming for this? thanks
  13. Brandiz

    Building skins

    It's working fine for me to. @kaysharp thanks for the update and for maintaining the plugin!
  14. Brandiz

    Brick skin

    @nekros To be fair, it's a free plugin and you can't expect the same plugin upkeep/maintenance as a paid plugin. What is kind of wierd that previously he updated the plugin really quick and now it feels like it's abandoned. Not going to namedrop here but I am experiencing way worse support on a paid plugin, I've made multiple support requests on it for months and never got a reply.
  15. Brandiz

    Beancan and F1 grenade points

    Hi, i'm trying to set the points for using Beancan or F1 grenade to 0 to prevent my players from trying to get #1 explosions by using grenades. "Очки за использования взрывчатых предметов | Points for using explosive items": { "explosive.timed": 2.0, "explosive.satchel": 0.7, "grenade.beancan": 0.0, "grenade.f1": 0.0, "ammo.rocket.basic": 1.0, "ammo.rocket.hv": 0.5, "ammo.rocket.fire": 0.7, "ammo.rifle.explosive": 0.02 After setting these to 0 it still gives 1 explosion point for using them. Can you fix this? Thanks
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