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Brandiz's Achievements
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Brandiz started following Sleepers and Compability issues
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Hi, I've used this plugin for a long time on my server when it used to run oxide, I've now made the move to Carbon, and the plugin has started acting up. It's compiling without any errors, and is executing commands, but not all the commands it should. Sometimes, it executes the command for the daily restart, ''restart 600'', sometimes not. I have a few events that are controlled by this plugin, Convoy, ArmoredTrain and a Player Bounty Event. Some of these events are started sometimes from the TimedCommands plugin, but it's very random. Could you maybe check if there's some compability issues with Carbon? It would be much appreciated, thanks!
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This is a lovely piece of work, and I'll explain why: This modding framework is such a performance gain, I have almost 70 plugins on my server, and even with that many plugins, only 1/3rd of all the hook are being actively used. That's a massive performance gain for my server! The installation is pretty straight forward, I ran into some small bumps, but Raul over at the Carbon discord was very kind and helpful and helped me to get Carbon running on the server with ease. One of the biggest advantages is the beautiful UI that comes with Carbon, it has built in Stack/Gather manager, that means 2 fewer plugins on the server, and on top of that, it has built in administration tools, like kickban, freeze, vanish etc., pair that with no more need for an external admin menu, and you just tossed a bunch of plugins into the dumpster, saving you even more resources on your server. 10/10, looking forward to seeing what the future holds for Carbon. Great work!
- 46 comments
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Brandiz started following XDStatistics and Smelting Controller
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Hey kasvoton, I bought your plugin in hopes of getting proper 2X smelting speed to work on my servers but to no avail, I've tinkered with most parameters in the config but can't get it to work, it's either too fast or to slow, or the wood burn rate just isnt following the ore smelting rate. Could you please help me configure my .cfg to be a proper 2X smelting speed? Thanks { "NoBurntMeat": false, "Ovens": { "bbq.campermodule": { "Multiplier": 2, "Charcoal": 21 }, "bbq.deployed": { "Multiplier": 2, "Charcoal": 2 }, "campfire": { "Multiplier": 2, "Charcoal": 2 }, "carvable.pumpkin": { "Multiplier": 1, "Charcoal": 1 }, "chineselantern.deployed": { "Multiplier": 1, "Charcoal": 1 }, "cursedcauldron.deployed": { "Multiplier": 1, "Charcoal": 1 }, "electricfurnace.deployed": { "Multiplier": 2, "Charcoal": 2 }, "fireplace.deployed": { "Multiplier": 2, "Charcoal": 2 }, "furnace.large": { "Multiplier": 2, "Charcoal": 2 }, "furnace": { "Multiplier": 2, "Charcoal": 2 }, "hobobarrel.deployed": { "Multiplier": 1, "Charcoal": 1 }, "jackolantern.angry": { "Multiplier": 1, "Charcoal": 1 }, "jackolantern.happy": { "Multiplier": 1, "Charcoal": 1 }, "lantern.deployed": { "Multiplier": 1, "Charcoal": 1 }, "legacy_furnace": { "Multiplier": 2, "Charcoal": 2 }, "refinery_small_deployed": { "Multiplier": 2, "Charcoal": 2 }, "skull_fire_pit": { "Multiplier": 2, "Charcoal": 2 }, "tunalight.deployed": { "Multiplier": 1, "Charcoal": 1 } }, "Products": { "fish.raw": { "CookTime": 20.0, "Amount": 1 }, "chicken.raw": { "CookTime": 30.0, "Amount": 1 }, "deermeat.raw": { "CookTime": 30.0, "Amount": 1 }, "horsemeat.raw": { "CookTime": 26.0, "Amount": 1 }, "humanmeat.raw": { "CookTime": 30.0, "Amount": 1 }, "bearmeat": { "CookTime": 30.0, "Amount": 1 }, "wolfmeat.raw": { "CookTime": 30.0, "Amount": 1 }, "meat.boar": { "CookTime": 30.0, "Amount": 1 }, "crude.oil": { "CookTime": 10.0, "Amount": 3 }, "can.beans.empty": { "CookTime": 30.0, "Amount": 15 }, "can.tuna.empty": { "CookTime": 30.0, "Amount": 10 }, "hq.metal.ore": { "CookTime": 10.0, "Amount": 2 }, "metal.ore": { "CookTime": 5.0, "Amount": 2 }, "sulfur.ore": { "CookTime": 2.5, "Amount": 2 } }, "Fuel": { "door.key": { "FuelAmount": 10.0, "ByProduct": "charcoal", "ByProductAmount": 1, "ByProductChance": 0.0 }, "wood": { "FuelAmount": 4.0, "ByProduct": "charcoal", "ByProductAmount": 1, "ByProductChance": 0.75 } } }
- 92 comments
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- 90 comments
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- 90 comments
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- #stats
- #statistic
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@DezLife Hi, can you update the plugin and fix what's not working since latest update? - Patrol Helicopter takedowns not tracking - New hooming missile explosions not tracking I noted that you have updated the plugin on Skyplugins, but not here. If you don't prioritize supporting this plugin for your customers on Codefling. I feel like I almost want a refund. I have made multiple support requests but have never got a reply from you.
- 90 comments
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Brandiz started following Beancan and F1 grenade points , Patrol Helicopter kills not tracking , Disable points for killing teammates? and 1 other
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Hi, my players are reporting that the statistics for defeating the patrol helicopter is not properly tracking after the latest rust update.
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Found an option to blacklist items. This ticket can be closed now.
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Hi, I wonder if it's possible to disable points for killing teammates, players on my server are abusing this exploit to climb on the leaderboard.
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Hello? Is there a fix coming for this? thanks
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It's working fine for me to. @kaysharp thanks for the update and for maintaining the plugin!
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@nekros To be fair, it's a free plugin and you can't expect the same plugin upkeep/maintenance as a paid plugin. What is kind of wierd that previously he updated the plugin really quick and now it feels like it's abandoned. Not going to namedrop here but I am experiencing way worse support on a paid plugin, I've made multiple support requests on it for months and never got a reply.
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Hi, i'm trying to set the points for using Beancan or F1 grenade to 0 to prevent my players from trying to get #1 explosions by using grenades. "Очки за использования взрывчатых предметов | Points for using explosive items": { "explosive.timed": 2.0, "explosive.satchel": 0.7, "grenade.beancan": 0.0, "grenade.f1": 0.0, "ammo.rocket.basic": 1.0, "ammo.rocket.hv": 0.5, "ammo.rocket.fire": 0.7, "ammo.rifle.explosive": 0.02 After setting these to 0 it still gives 1 explosion point for using them. Can you fix this? Thanks