Yaki's Wishlist
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Defendable Homes
Defend your home.. well.. defend what's left of it! Welcome to an epic new event where the players will defend their bases against waves of Frankenraiders! They will use any weapons they have available to try to raid your base. Some will come with whatever they can swing at you and your base, some will just try to defend their kin, some have found some heavy weaponry too! I think that one has a rocket launcher?!
Description
To launch the event first you must find a flare bright enough to attract their attention. You'll be able to find flares bright enough to attract an Easy Frankenraid in Bradley, Elite, Military, and Supply crates. When you've found a flare just toss it on or near the base within Tool Cupboard range. Once you successfully defend an Easy Frankenraiding party, you will be rewarded with a flare bright enough for a Medium party. Then upon defending successfully against a Medium raid, well if you really want to risk your wipe being wiped by a full Frankenraider party, then you will have earned a flare bright enough to attract a Hard Frankenraid! When you complete any difficulty level and are able to defend your base, a chinook will be sent to your location with rewards for your service to the island in clearing out the threat!
If your base is destroyed, the event ends, chat notifications are sent, and there you stand in shame. Hopefully you're on a low pop server and not too many people noticed. It's okay champ, happens to the best of us some days! Just keep an eye on the in game UI like the timer and wave information to give yourself the best shot at keeping your base standing!
There are various ways to configure this plugin to customize it for your server, for any level and number of players. The creativity is in your hands with the configuration file as well as your communities wants or needs. The loot table, the flare spawns, the different enemy types and their setups, everything is there for you to customize this if you so choose.
Dependencies (optional, not required)
True PVE GUI Announcements Notify AlphaLoot CustomLoot Base Repair
Chat commands
/defstop - in game command to end event in your current Tool Cupboard range (be near the event you are trying to end) - only for administrators!
/checkfoundations - checks all the foundations of the house for the event (it is necessary to be inside the Cupboard area of the house)
⊘ - you or your friends are not the owner of the foundation ⊝ - the foundation does not match in height/depth ⊛ - the foundation does not match the topology (prohibited topologies: Cliff, Cliffside, Decor, Building, Monument, Clutter, Mountain) ◉ - the foundation is located within a radius of 40 meters from the custom monument
Console commands (RCON only)
giveflare {skinid} {steamid} - Console command to give a custom flare with a Steam Workshop SkinID ({skinid}) to a player using their SteamID ({steamid})
Plugin Config
en - example of plugin configuration in English ru - example of plugin configuration in Russian
My Discord: KpucTaJl#8923
Join the Mad Mappers Discord here!
Check out more of my work here!
Creator of the default configuration – jtedal
Help in creating a plugin description – Jbird
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Road Paratroopers
This event spawns a Bradley and NPC paratroopers who drop in on a random road anywhere on the map to defend a locked crate, adding dynamic PvE encounters and unpredictable challenges for players.
Console Command:
roadparatroopers <easy, medium, hard, nightmare, random>
{ "Event Global Settings": { "Max events to run at once": 1, "How many seconds to wait to check for max events.": 3600, "Display gametip message of event starting": true }, "Event Settings": { "easy": { "Weight chance 0-100": 100, "Event max runtime with no activity": 3600, "Hackable locked crate hack time in seconds": 900, "Use map marker": true, "Map marker name": "Easy Paratroopers", "Map marker color": "yellow", "Map marker alpha": 0.4, "Map marker radius": 0.5, "Spawn bradley in event": true, "Bradley start health": 1000.0, "Total Bradley crates to spawn on death": 1, "Bradley crates unlock seconds": 180, "AlphaLoot profile names For locked crate": [], "AlphaLoot profile names For Bradley crates": [], "Npc defender configs": [ { "Total of profile to spawn in event": 5, "Health": 100.0, "Movement speed": 10.0, "Roam Range": 40.0, "Chase Range": 45.0, "Sense Range": 40.0, "Listen Range": 40.0, "AimCone Scale": 1.0, "Ware items": [ { "ShortName": "hazmatsuit.frontier", "SkinID": 0 } ], "Belt items": [ { "ShortName": "smg.mp5", "Amount": 1, "SkinID": 0, "Mods": [], "Ammo": "" } ], "List of kits to use": [], "AlphaLoot profile names for loot": [], "List of names to give the npc's": [ "Pvt. Harris", "Pvt. Hobbs", "Pvt. Fiske", "Pvt. Carter", "Pvt. Mackenzie", "Pvt. Quinn", "Pvt. Wright", "Pvt. Baird", "Pvt. Marshall", "Pvt. O�Malley", "Pvt. McElroy", "Pvt. Grimes", "Pvt. McGovern", "Pvt. McGinnis", "Pvt. Foley", "Pvt. Morgan", "Pvt. McEvoy", "Pvt. Gunderson", "Pvt. Hammarsten", "Pvt. Jenkins" ] }, { "Total of profile to spawn in event": 1, "Health": 110.0, "Movement speed": 10.0, "Roam Range": 40.0, "Chase Range": 45.0, "Sense Range": 40.0, "Listen Range": 40.0, "AimCone Scale": 1.0, "Ware items": [ { "ShortName": "hazmatsuit.frontier", "SkinID": 0 } ], "Belt items": [ { "ShortName": "smg.mp5", "Amount": 1, "SkinID": 0, "Mods": [], "Ammo": "" } ], "List of kits to use": [], "AlphaLoot profile names for loot": [], "List of names to give the npc's": [ "SGT. Tosh", "SGT. Waugh", "SGT. Stoughton", "SGT. Cooper", "SGT. Crockett", "SGT. Jackson", "SGT. Hamilton", "SGT. Jefferson" ] }, { "Total of profile to spawn in event": 1, "Health": 150.0, "Movement speed": 10.0, "Roam Range": 40.0, "Chase Range": 45.0, "Sense Range": 40.0, "Listen Range": 40.0, "AimCone Scale": 1.0, "Ware items": [ { "ShortName": "hazmatsuit.frontier", "SkinID": 0 } ], "Belt items": [ { "ShortName": "minigun", "Amount": 1, "SkinID": 0, "Mods": [], "Ammo": "" } ], "List of kits to use": [], "AlphaLoot profile names for loot": [], "List of names to give the npc's": [ "SGT. Lane", "SGT. Jameson", "SGT. Nuttall", "SGT. Gentry", "SGT. Gillespie", "SGT. Pike", "SGT. Wilson" ] } ] }, "medium": { "Weight chance 0-100": 75, "Event max runtime with no activity": 3600, "Hackable locked crate hack time in seconds": 900, "Use map marker": true, "Map marker name": "Medium Paratroopers", "Map marker color": "yellow", "Map marker alpha": 0.4, "Map marker radius": 0.5, "Spawn bradley in event": true, "Bradley start health": 1000.0, "Total Bradley crates to spawn on death": 1, "Bradley crates unlock seconds": 180, "AlphaLoot profile names For locked crate": [], "AlphaLoot profile names For Bradley crates": [], "Npc defender configs": [ { "Total of profile to spawn in event": 5, "Health": 100.0, "Movement speed": 10.0, "Roam Range": 40.0, "Chase Range": 45.0, "Sense Range": 40.0, "Listen Range": 40.0, "AimCone Scale": 1.0, "Ware items": [ { "ShortName": "hazmatsuit.frontier", "SkinID": 0 } ], "Belt items": [ { "ShortName": "smg.mp5", "Amount": 1, "SkinID": 0, "Mods": [], "Ammo": "" } ], "List of kits to use": [], "AlphaLoot profile names for loot": [], "List of names to give the npc's": [ "Pvt. Harris", "Pvt. Hobbs", "Pvt. Fiske", "Pvt. Carter", "Pvt. Mackenzie", "Pvt. Quinn", "Pvt. Wright", "Pvt. Baird", "Pvt. Marshall", "Pvt. O�Malley", "Pvt. McElroy", "Pvt. Grimes", "Pvt. McGovern", "Pvt. McGinnis", "Pvt. Foley", "Pvt. Morgan", "Pvt. McEvoy", "Pvt. Gunderson", "Pvt. Hammarsten", "Pvt. Jenkins" ] }, { "Total of profile to spawn in event": 1, "Health": 110.0, "Movement speed": 10.0, "Roam Range": 40.0, "Chase Range": 45.0, "Sense Range": 40.0, "Listen Range": 40.0, "AimCone Scale": 1.0, "Ware items": [ { "ShortName": "hazmatsuit.frontier", "SkinID": 0 } ], "Belt items": [ { "ShortName": "smg.mp5", "Amount": 1, "SkinID": 0, "Mods": [], "Ammo": "" } ], "List of kits to use": [], "AlphaLoot profile names for loot": [], "List of names to give the npc's": [ "SGT. Tosh", "SGT. Waugh", "SGT. Stoughton", "SGT. Cooper", "SGT. Crockett", "SGT. Jackson", "SGT. Hamilton", "SGT. Jefferson" ] }, { "Total of profile to spawn in event": 1, "Health": 150.0, "Movement speed": 10.0, "Roam Range": 40.0, "Chase Range": 45.0, "Sense Range": 40.0, "Listen Range": 40.0, "AimCone Scale": 1.0, "Ware items": [ { "ShortName": "hazmatsuit.frontier", "SkinID": 0 } ], "Belt items": [ { "ShortName": "minigun", "Amount": 1, "SkinID": 0, "Mods": [], "Ammo": "" } ], "List of kits to use": [], "AlphaLoot profile names for loot": [], "List of names to give the npc's": [ "SGT. Lane", "SGT. Jameson", "SGT. Nuttall", "SGT. Gentry", "SGT. Gillespie", "SGT. Pike", "SGT. Wilson" ] } ] }, "hard": { "Weight chance 0-100": 50, "Event max runtime with no activity": 3600, "Hackable locked crate hack time in seconds": 900, "Use map marker": true, "Map marker name": "Hard Paratroopers", "Map marker color": "yellow", "Map marker alpha": 0.4, "Map marker radius": 0.5, "Spawn bradley in event": true, "Bradley start health": 1000.0, "Total Bradley crates to spawn on death": 1, "Bradley crates unlock seconds": 180, "AlphaLoot profile names For locked crate": [], "AlphaLoot profile names For Bradley crates": [], "Npc defender configs": [ { "Total of profile to spawn in event": 5, "Health": 100.0, "Movement speed": 10.0, "Roam Range": 40.0, "Chase Range": 45.0, "Sense Range": 40.0, "Listen Range": 40.0, "AimCone Scale": 1.0, "Ware items": [ { "ShortName": "hazmatsuit.frontier", "SkinID": 0 } ], "Belt items": [ { "ShortName": "smg.mp5", "Amount": 1, "SkinID": 0, "Mods": [], "Ammo": "" } ], "List of kits to use": [], "AlphaLoot profile names for loot": [], "List of names to give the npc's": [ "Pvt. Harris", "Pvt. Hobbs", "Pvt. Fiske", "Pvt. Carter", "Pvt. Mackenzie", "Pvt. Quinn", "Pvt. Wright", "Pvt. Baird", "Pvt. Marshall", "Pvt. O�Malley", "Pvt. McElroy", "Pvt. Grimes", "Pvt. McGovern", "Pvt. McGinnis", "Pvt. Foley", "Pvt. Morgan", "Pvt. McEvoy", "Pvt. Gunderson", "Pvt. Hammarsten", "Pvt. Jenkins" ] }, { "Total of profile to spawn in event": 1, "Health": 110.0, "Movement speed": 10.0, "Roam Range": 40.0, "Chase Range": 45.0, "Sense Range": 40.0, "Listen Range": 40.0, "AimCone Scale": 1.0, "Ware items": [ { "ShortName": "hazmatsuit.frontier", "SkinID": 0 } ], "Belt items": [ { "ShortName": "smg.mp5", "Amount": 1, "SkinID": 0, "Mods": [], "Ammo": "" } ], "List of kits to use": [], "AlphaLoot profile names for loot": [], "List of names to give the npc's": [ "SGT. Tosh", "SGT. Waugh", "SGT. Stoughton", "SGT. Cooper", "SGT. Crockett", "SGT. Jackson", "SGT. Hamilton", "SGT. Jefferson" ] }, { "Total of profile to spawn in event": 1, "Health": 150.0, "Movement speed": 10.0, "Roam Range": 40.0, "Chase Range": 45.0, "Sense Range": 40.0, "Listen Range": 40.0, "AimCone Scale": 1.0, "Ware items": [ { "ShortName": "hazmatsuit.frontier", "SkinID": 0 } ], "Belt items": [ { "ShortName": "minigun", "Amount": 1, "SkinID": 0, "Mods": [], "Ammo": "" } ], "List of kits to use": [], "AlphaLoot profile names for loot": [], "List of names to give the npc's": [ "SGT. Lane", "SGT. Jameson", "SGT. Nuttall", "SGT. Gentry", "SGT. Gillespie", "SGT. Pike", "SGT. Wilson" ] } ] }, "nightmare": { "Weight chance 0-100": 25, "Event max runtime with no activity": 3600, "Hackable locked crate hack time in seconds": 900, "Use map marker": true, "Map marker name": "Nightmare Paratroopers", "Map marker color": "yellow", "Map marker alpha": 0.4, "Map marker radius": 0.5, "Spawn bradley in event": true, "Bradley start health": 1000.0, "Total Bradley crates to spawn on death": 1, "Bradley crates unlock seconds": 180, "AlphaLoot profile names For locked crate": [], "AlphaLoot profile names For Bradley crates": [], "Npc defender configs": [ { "Total of profile to spawn in event": 5, "Health": 100.0, "Movement speed": 10.0, "Roam Range": 40.0, "Chase Range": 45.0, "Sense Range": 40.0, "Listen Range": 40.0, "AimCone Scale": 1.0, "Ware items": [ { "ShortName": "hazmatsuit.frontier", "SkinID": 0 } ], "Belt items": [ { "ShortName": "smg.mp5", "Amount": 1, "SkinID": 0, "Mods": [], "Ammo": "" } ], "List of kits to use": [], "AlphaLoot profile names for loot": [], "List of names to give the npc's": [ "Pvt. Harris", "Pvt. Hobbs", "Pvt. Fiske", "Pvt. Carter", "Pvt. Mackenzie", "Pvt. Quinn", "Pvt. Wright", "Pvt. Baird", "Pvt. Marshall", "Pvt. O�Malley", "Pvt. McElroy", "Pvt. Grimes", "Pvt. McGovern", "Pvt. McGinnis", "Pvt. Foley", "Pvt. Morgan", "Pvt. McEvoy", "Pvt. Gunderson", "Pvt. Hammarsten", "Pvt. Jenkins" ] }, { "Total of profile to spawn in event": 1, "Health": 110.0, "Movement speed": 10.0, "Roam Range": 40.0, "Chase Range": 45.0, "Sense Range": 40.0, "Listen Range": 40.0, "AimCone Scale": 1.0, "Ware items": [ { "ShortName": "hazmatsuit.frontier", "SkinID": 0 } ], "Belt items": [ { "ShortName": "smg.mp5", "Amount": 1, "SkinID": 0, "Mods": [], "Ammo": "" } ], "List of kits to use": [], "AlphaLoot profile names for loot": [], "List of names to give the npc's": [ "SGT. Tosh", "SGT. Waugh", "SGT. Stoughton", "SGT. Cooper", "SGT. Crockett", "SGT. Jackson", "SGT. Hamilton", "SGT. Jefferson" ] }, { "Total of profile to spawn in event": 1, "Health": 150.0, "Movement speed": 10.0, "Roam Range": 40.0, "Chase Range": 45.0, "Sense Range": 40.0, "Listen Range": 40.0, "AimCone Scale": 1.0, "Ware items": [ { "ShortName": "hazmatsuit.frontier", "SkinID": 0 } ], "Belt items": [ { "ShortName": "minigun", "Amount": 1, "SkinID": 0, "Mods": [], "Ammo": "" } ], "List of kits to use": [], "AlphaLoot profile names for loot": [], "List of names to give the npc's": [ "SGT. Lane", "SGT. Jameson", "SGT. Nuttall", "SGT. Gentry", "SGT. Gillespie", "SGT. Pike", "SGT. Wilson" ] } ] } }, "Version": { "Major": 1, "Minor": 2, "Patch": 1 } }
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Spooky Sky
Halloween is here early!
Spooky Sky turns your server into an eerie blood-red paradise - featuring intensity & cloud coverage options, you can tweak the sky to your liking and give your players a hauntingly unique experience!
Perfect for zombie, roleplay & survival servers or just your yearly Halloween event! It even affects water reflections in case you're brave enough to swim in it 👻
Config:
{ "AtmosphereBrightness": 0.3, // higher = brighter "AtmosphereContrast": 1.5, // higher = more contrast - can be used to darken sky more "CloudBrightness": 0.1, // higher = brighter clouds "CloudCoverage": 0.2, // higher = more clouds "FogLevel": 0.2, // higher = more fog "MieIntensity": 1.0, // slightly affects colour, won't do much "RayleighMultiplier": 10.0, // higher = more intensity on sky effect/colour "SkyDarkening": 0.1, // lower = darker sky "StormClouds": true, "Thunder": true }
- #halloween
- #spooky
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Europa Semper
By Ionut Shiro in Maps
Europa is my 6000 custom map project i've been slowly working on for the past 12 months between other projects that i've finally been able to finish and publish , it features the continent layout with no political or religious replication of existing countries in Europe , monument locations have no meaning simply how i've felt placing them based on the terrain layout and feel.
The map has vast infrastracture for roads and railways and tunnels through the mountains to ease transport around the map.
Procedural & Custom monuments are scattered all around the map with build islands off shore and small prefabs here and there to encourage exploration and make players more engaging.
Custom Monuments :
Lumber Yard
Radio Tower
Nuclear Power Plant
City Market
Fallen City
Dam
Weapons Factory
Abandoned City
Custom Lighthouse
Decorated Procedural Monuments
Entity Count : 80000
- #6000 map
- #rust custom map
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