winter36's Wishlist
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Grand Island
By Xacku Mapping in Maps
Grand Island is a map presented in the form of several large islands and several small islands, which is an archipelago of islands where the main events take place.
The map is balanced in terms of the number and complexity of prefabs, which will allow players with very strong computers to enjoy playing on locations.
There are a large number of landscape places on this map that are perfect for construction, as well as custom places for construction on the map, they are marked with an asterisk (*) on the map
There are 2 custom safe zones for meeting players, buying transport and resources.
All events from Adem and KpucTaJll performers will work on this map.
Number of prefabs: 47679
Size: 4000
There is a surface railway
There is a metro system
Abandoned Military Base
Airfield
Arctic Base
Ferry Terminal
Harbor Large
Harbor Small
Junkyard
Launch site
Missle Silo
Power plant
Sattellite Dish
Sewer branch
The Dome
Giant Excavator
Quarry Stone
Quarry Sulfure
Quarry HQM
Gas Station
Supermarket
Warehouse
Ranch
Fishing village *3
Lighthouse *4
Oilrig Large
Oilrig Small
Radio Tower *3
Abandoned Village *2 (possibility to build houses)
Bunker101
Coaling tower
Frontier Station
Military Camp
Railway Depot
Seaside warehouses
Shipwreck Site
Stranded Shipwreck Poachers settlement
Village Supermarket
Village Gas Station
Bandit Village
Scientist Village
2 custom beautiful caves that will become a cozy home for players
1 place for building in the trees, from where you will have a beautiful view of the sunset
1 island in the ocean with a personal berth and a place for helicopters to land
There are also barges around the islands that can be searched and items found.
- #custom map
- #custom
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(and 4 more)
Tagged with:
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Dungeon Bases
The plugin adds a dungeon event to your server. Dungeons are bases with puzzles, NPC defenders, turrets and more. You can create your own dungeons of varying difficulty
You can build your own bases or modify existing ones:
There are moving NPC guardians in the dungeons:
There are puzzles with protective doors in the dungeons:
In the dungeons there are secret notes with codes in boxes or on NPCs:
Commands:
dungbase_start - force start event
dungbase_stop - force stop event
Hooks:
void DungeonBasesEventStarted() - // called when event starts
void DungeonBasesEventEnded() - // called when event ends
Configuration:
{ "Allow only the event owner (the one who entered the dungeon first) into the dungeon": true, "Allow owner's teammates to enter the dungeon": true, "Message that you cannot enter the dungeon without being the owner of the event or its teammate": "You cannot enter the dungeon without being the owner of the event or its teammate", "Event marker on the map": true, "Event marker name": "Dungeon Base", "Event marker transparency(0-1)": 0.55, "Event marker radius": 0.5, "Event marker color.R(0-1)": 1.0, "Event marker color.G(0-1)": 0.0, "Event marker color.B(0-1)": 0.0, "Display event owner name on marker": true, "Display the time remaining until the end of the event on the marker": true, "Autostart event(disable if you want to trigger the event only manually)": false, "Minimum time to event start(in seconds)": 3600, "Maximum time to event start(in seconds)": 7200, "Minimum event duration(in seconds)": 2000, "Maximum event duration(in seconds)": 3000, "Minimum number of online players to trigger an event": 1, "Event message": "The dungeon bases event has started, find the entrance to the base and get the loot", "End event message": "The dungeon bases event has ended", "Dungeons list": [ "#dung#base1", "#dung#base2", "#dung#base3", "#dung#base4" ], "Entrances list": [ "#dung#entrance1", "#dung#entrance2", "#dung#entrance3", "#dung#entrance4" ], "Random order of choosing a dungeon from the list (if false, will be selected in turn)": false, "Random order of choosing the entrance to the dungeon from the list (if false, will be selected in turn)": false, "Change the time of day when entering the dungeon(from 0 to 23, if -1 - do not change the time)": 0.0, "How long before the end of the event does radiation start to affect players inside the dungeon": 180, "How long after the event ends should the entrance be destroyed": 60, "Close the entrance and exit to the dungeon when the event time is over": true, "Message about closing the entrance and exit": "Time is up, the entrance and exit to the dungeon are closed forever!" } Note: The plugin is guaranteed to work correctly with bases enabled. NPCs will not behave as standard, as they use different algorithms. Only one dungeon can spawn on the map at a time.
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Advance Vehicles
AdvanceVehicles adds some much needed info to all vehicles . and some perks
Perks
SpeedBoost -- we added a fuel that can be added via stores or vending machines . ( lowgrade fuel : Skin : 3020053068)
-- will increase vehicle speed depending of Config setup
-- Console command highfuel <Player name/ PlayerID> <amount> to give with other plugins
Permissions
AdvanceVehicle.use - players to see UI AdvanceVehicle.Fuelwarndisabled - Disables all Low Fuel Warnings for the player
KeyBinds
Sprint + Use - disables / activates UI when mounted (ex. Shift + E) Reload - Enable / Disable Low Fuel Warnings (resets to enable on dismount)
Config
{ "1. Use MPH (false will make it KMH) ": false, "2. Speed Boosts ": { "HelicopterSpeeds": 2.5, "BoatSpeeds": 2.0, "SubMarineSpeeds": 2.0, "CarSpeeds": 2.0, "SnowMobileSpeeds": 1.5 }, "3. UI Config Settings ": { "DayTime Text Color (Must be in the RGBA format ex. 0 1 0 1)": "0.8 0.35 0.1 1", "NightTime Text Color (Must be in the RGBA format ex. 0 1 0 1)": "1 1 1 1", "ColdTextColor": "#258BC9", "HotTextColor": "red", "LowFuelTextColor": "red", "LowFuelAmount": 50, "Use ImageLibrary to display FuelType on Hud": true, "Hud use": { "helicopterUI": true, "carUI": true, "boatUI": true, "trainUI": true, "subUI": true, "bikeUI": true, "snowmobileUI": true, "horseUI": true } }, "4. Spawn HighGrade fuel in World": true, "5. Fuel Name": "High Grade Fuel", "6. Drop Settings": [ { "Object Short prefab name": "oil_barrel", "Minimum item to drop": 10, "Maximum item to drop": 25, "Item Drop Chance": 30.0 }, { "Object Short prefab name": "crate_normal_2", "Minimum item to drop": 50, "Maximum item to drop": 75, "Item Drop Chance": 30.0 } ], "7. Use ImageLibrary direct load?": true, "8. Fuel Settings ": { "UseAudioWaring": true, "HeliFuelAmount": 30, "CarFuelAmount": 20, "BikeFuelAmount": 30, "TrainFuelAmount": 30, "BoatFuelAmount": 30, "SubMarineAmount": 30, "SnowMobileAmount": 30 }, "9 Image URLs": { "low": "https://noobhub.co.za/lg.png", "high": "https://noobhub.co.za/hf.png", "horse": "http://www.noobhub.co.za/HUDHelihorse.png", "full": "http://www.noobhub.co.za/HUDHeliFull.png", "half": "http://www.noobhub.co.za/HUDHeliHalf.png", "seconditem": "https://noobhub.co.za/gp.png" }, "A Craft Settings": { "UseCrafting": true, "secondItemFullName": "Gunpowder", "secondItemShortName": "gunpowder", "secondItemAmountRequirement": 2, "secondItemImageURL": "https://noobhub.co.za/gp.png", "LowgradeAmountRequirement": 20, "HighgradeCraftAmount": 10 }, "B Fuel Pump Settings": { "UseFuelpumps": true, "ScrapPerLowGrade": 1 } }
Lang File
{ "KMHDisplay": "KMH", "MPHDisplay": "MPH", "OverLandLabel": "OverLand" }
Credits
We would like to thank MEINRUST Community (@MeinRust) for help with testing , input and UI design and icon for fuel . without you guys this will not have been possible🥰