The Friendly Chap's Wishlist
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Barnacle Reef Custom Map
Details
Barnacle Reef is a small to medium-sized map (3300) designed to feel bigger than default maps at a similar size and this is done by maximizing space with more land than water and better-proportioned monuments as well as moving some space-wasting monuments underground and out to sea.
all-new custom monuments to discover as well as a mixture of the default monuments scattered around creating a nice balance of looting across the map.
Fully custom landscape to explore and lots of interesting places to build bases and should provide players with hours of fun.
highly optimised map with a healthy entity count that will result in smooth wipe performance.
I would like to say a big thank you to Steenamaroo for all his help with plugins.
Railway
Features a working surface railway with twin directional lines that runs around the full map and through underground tunnels and over rivers and even down to the subways and with no dead ends its perfect for other train plugin events as well as its own custom work cart and wagon spawning plugin.
Map Editing
Yes, you are allowed to edit the map and add stuff etc.
Custom NPCs
Normal RustEdit Scientist’s have been replaced with my own set of NPC’S from the various factions from the rust world (Normal Scientist, Arctic Scientist, Tunnel Dweller and Underwater Dweller) if you do not like my NPC’s simply don’t install the plug-in and supply your own with any bot plugin you want.
Monuments
Airfield Nuclear Missile Silo Bandit Town Fishing Village Gas Station Horse Stable Lighthouse Underground Military Tunnels Oil Rig Large Oil Rig Small Outpost Sewer Branch Sphere Tank Supermarket Warehouse Trainyard Subway Greenhouse Deep Water Harbour Navy Shipyard Launch Site Junkyard Early Warning Radar Underwater Labs Desert Military Base Help And Contact
If you need to contact me discord is best: RobJ2210#2553
For help/support my discord group is best: Join Rust Maps By RobJ Discord
- #railway
- #workcarts
- (and 12 more)
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Combustion Isle Custom Map
Details
Combustion Isle is a large-sized map designed from the start to be great with cars with special attention given to the roads to add a nice mix of smooth and bumpy parts in the network of interlacing roads. To complement the map there is a rail network and full river system to add even more transport options.
There are a lot of custom monuments in this map in all shapes and sizes from underwater to underground not to mention the huge lift and cable bridges.
Size: 4096k
Railway
Features a working surface railway that runs around half the map and through underground tunnels and over rivers.
Editing
Yes, you are allowed to edit the map and add stuff etc.
Custom NPCs
Normal RustEdit Scientist’s have been replaced with my own set of NPC’S from the various factions from the rust world (Normal Scientist, Arctic Scientist, Tunnel Dweller and Underwater Dweller) if you do not like my NPC’s simply don’t install the plug-in and supply your own with any bot plugin you want.
Monuments
Bandit Lift Bridge (Custom Monument) Underwater Server Farm (Custom Monument) Car Garages (Custom Monument) Satellite Control (Custom Monument) Mineral Extraction Bandit Camp Excavator Fishing Village Gas Station Horse Stables Launch Site Lighthouse Military Tunnels Oil Rig Large Oil Rig Small Outpost Powerplant Sewer Branch Sphere Tank Supermarket Trainyard Warehouse Harbor Junkyard Underwater Labs Desert Military Base Arctic Research base Airfield Nuclear Missile Silo Ferry Terminal Apartment Complex Help and Contact
If you need to contact me discord is best: RobJ2210#2553
For help/support my discord group is best: Join Rust Maps By RobJ Discord
- #4096
- #large map
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(and 5 more)
Tagged with:
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Crimson Tide Custom Map
Details
Crimson Tide is a large-sized map designed from the start to be great with cars with special attention given to the roads to add a nice mix of smooth and bumpy parts in the network of interlacing roads. To complement the map there is a rail network and full river system to add even more transport options.
There are a lot of custom monuments in this map in all shapes and sizes from underwater to underground not to mention the huge lift and cable bridges.
Size: 4000k
Railway
Features a working surface railway with twin directional lines that runs around the full map and through underground tunnels and over rivers and even down to the subways and with no dead ends its perfect for other plugins like cargo train event also map comes with its own custom work cart and wagon spawning plugin.
Editing
Yes, you are allowed to edit the map and add stuff etc.
Custom NPC
Normal RustEdit Scientist’s have been replaced with my own set of NPC’S from the various factions from the rust world (Normal Scientist, Arctic Scientist, Tunnel Dweller and Underwater Dweller) if you do not like my NPC’s simply don’t install the plug-in and supply your own with any bot plugin you want.
A special thank you to Steenamaroo for building the plugin for me.
Monuments
Rad Town 1 Nuclear Missile Silo Airfield Railway Maintenance Nuclear Submarine Submarine Base Felling Field The Forth Bridges Deep Water Harbour Bandit Camp Excavator Fishing Village Gas Station Horse Stables Launch Site Lighthouse Military Tunnels Oil Rig Large Oil Rig Small Outpost Powerplant Sphere Tank Supermarket Trainyard Junkyard Underwater Labs Desert Military Base Arctic Research base Ferry Terminal Help And Contact
If you need to contact me discord is best: RobJ2210#2553
For help/support my discord group is best: Join Rust Maps By RobJ Discord
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Submerged Railway Pack
It is a large kit of underwater railway modular parts designed for you to easily add submerged railways to any map by simply snapping each part into place.
Parts are available in twin railway lines.
It took me so long to complete and I am pleased that it has finally been released.
known issues: Sometimes a fish swims into the tunnel and you turn right to go left on the split track
I will be adding more parts and snap-on decor packs to this in the coming weeks.
Tunnels ~ UnderWater Moonpool 3x36 (Twin).prefab UnderWater Diver Access 3x 18 (Twin).prefab UnderWater 3x18 (Twin).prefab UnderWater 3x36 (Twin).prefab UnderWater 3x72 (Twin).prefab Underwater Bend 45 (Twin).prefab Underwater Smooth Incline Bottom (Twin).prefab Underwater Smooth Incline Top (Twin).prefab UnderWater Entrance 3x54 (Twin).prefab UnderWater 3x47 Siding (Twin).prefab UnderWater Split 3x72 (Twin).prefab UnderWater 3x47 Build Area (Twin).prefab UnderWater End 3x36 (Twin).prefab UnderWater Tunnel Ventilation 3x18 (Twin).prefab UnderWater Switch 3x54 (Twin).prefab UnderWater Blast Door Auto 3x18 (Twin).prefab UnderWater 3x216 (Twin).prefab UnderWater 3x144 (Twin).prefab UnderWater Entrance To Land (Twin).prefab UnderWater Legless 3x72 (Twin).prefab UnderWater Legless 3x18 (Twin).prefab UnderWater Legless 3x18 (Twin).prefab Snap-ons ~ Diver Access Gear Locker.prefab Tunnel NPC Guards.prefab Blastdoor Checkpoint Guards.prefab Build Zone Locomotive Spawn.prefab Build Zone Workcart Spawn.prefab Lights 2 3x18.prefab Build Zone S.prefab Build Zone L.prefab Build Zone M.prefab Repair Team End 3x36.prefab Hydraulic Seal Open.prefab Workcart Spawns End 3x36.prefab Sunken Tug End 3x36.prefab Sunken Tug+Loot End 3x36.prefab Leaks+Sparks End 3x36.prefab Hydraulic Seal Closed.prefab Backup Air Supply.prefab Overgrown Ocean Plants.prefab Moonpool Duo Sub Guard+loot 3x36.prefab Moonpool Duo Sub 3x36.prefab Moonpool Solo Sub Guard+loot 3x36.prefab Moonpool Solo Sub 3x36.prefab
- #railway
- #railway monument
- (and 10 more)
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NpcRaiders
By Iftebinjan in Plugins
Call in a squad of raider NPCs to hit your own base — a safe, self‑contained "raid yourself" event for solo players, small groups, or anyone who wants that raid‑night adrenaline without waiting on a real offline raider.
NpcRaiders lets any player start a fully scripted raid event against their own authorized base. Once the event begins, a wave of armed NPC raiders spawns near the target and pushes toward the player's tool cupboard — fighting through walls, doors, and turrets — until they breach the TC, run out of time, or get wiped out.
The event is sandboxed: only players authorized on the targeted cupboard can damage the raider NPCs, and the NPCs will only ever attack the players inside that event. Nobody outside the event can interfere, and the raiders can't wander off and bother the rest of the server. It's PvE-safe raid content that plugs straight into your existing loot, economy, and reward plugins.
Everything about a raid — how many NPCs spawn, how many waves, how tough they are, what they drop, what it costs to call one in, and what you win for surviving — is configurable per raid "type," so you can sell multiple raid tiers (Easy / Hard / Nightmare, for example) through permissions or a shop plugin.
⭐Key Features
Self-raid events — players call NPCs in on their own authed base; nobody else can be targeted. Locked-down combat — only players authorized on the target TC can hurt the raiders, and the raiders can only hurt them back. No griefing, no stray damage to bystanders. Wave-based assault — configurable number of NPCs per wave, number of waves, and delay between waves, so events can scale from a quick skirmish to a full siege. Multiple raid types/tiers — build unlimited raid presets (difficulty, NPC count, health, kits, loot, rewards) and gate each one behind its own permission. Kits integration — equip raider NPCs with clothing and weapons using the Kits plugin, so their loadout matches the raid tier. Flexible loot — drop AlphaLoot profiles, custom loot-profile files (build one straight from your own inventory with /raidme loot add), or nothing at all. Pay-to-raid economy — charge players an item (default Scrap), Economics balance, or ServerRewards points to start an event; permission-based cost bypass for admins/VIPs. Win rewards — reward successful defenders with an item, Economics funds, ServerRewards points, or a kit. VIP cooldown tiers — give specific permission groups their own shorter cooldowns and TC-auth cooldowns instead of the server default. Queueing — if the server is already at the max concurrent raid limit, new events queue up and notify the player when it's their turn. SimplePVE/ TruePVE / LifeSupport aware — plays nicely with TruePVE exception mapping and LifeSupport's revive handling during an active event. 🎬Video Showcase
📜Permissions
npcraiders.use - Use the /raidme chat command to view and start raids. npcraiders.admin - Access admin commands (reload, clear, loot). npcraiders.nocooldown - Skip the standard raid and TC-auth cooldowns. npcraiders.nocost - Start raids without being charged. 📌Chat Command
/raidmeShows the raid help menu — available raid types, cost, and NPC/wave counts you have access to. /raidme buyShows raid cost/help for every raid type. /raidme buy <type>Starts a raid event of the given type at your currently authorized TC. /raidme statsOpens your personal stats UI (games played, wins, losses, kills, deaths). /raidme terrainAdmin/debug tool — lists the terrain colliders at your current position, for building the block list. /raidme loot add <profile>Creates (or adds to) a loot profile using every item currently in your inventory. /raidme loot clear <profile>Clears a loot profile's items. /raidme reload all (admin)Force-cancels every currently running raid event. /raidme reload player <name> (admin)Force-cancels one player's raid event. /raidme clear - (admin)Wipes stored cooldowns and player data. /raidme - Will show raid help menu. /raidme buy - Will show raid buy help menu and costs. /raidme buy <type> - To start raid of the type. /raidme reload player <playerName> - Will cancel there raid event. /raidme reload all - Will cancel all events. /raidme terrain - Get Terrain name your standing on. /raidme loot - Generate a loot profile with all the items in your inventory When you create a loot profile you will need to edit its datafile and set the min and max amount of items to give.. There you can change other min/max for item ammounts default is 1 to Amount when created
📌Console Command
npcraiders buy <type> <optional playerID> - Lets an external plugin or command (e.g. a shop or GUI) trigger a raid purchase for a player server-side. ⚙️Configuration
🗃️Language
⚠️FAQ
Do players raid other players, or only themselves?
Only their own base. A player can only start an event while authorized on the target TC, so this is entirely self-contained PvE-style content — not a way to raid other players. Can I sell different difficulty levels?
Yes — create as many raid types as you want in the config, each with its own permission, NPC count, waves, loot, cost, and reward. Sell access to each tier separately or bundle them into a rank. What plugins does this depend on?
None are required to run the plugin. Kits (for equipping/rewarding NPC loadouts and kit rewards), AlphaLoot (for NPC corpse loot profiles), ServerRewards and Economics (for buy costs/rewards), and TruePVE/SimplePVE/LifeSupport (for smoother PvE-server behavior) are all optional integrations — the plugin works without them, but connects automatically if they're installed. Can players avoid paying or waiting on cooldown?
Yes, through permissions — npcraiders.nocost skips the charge and npcraiders.nocooldown skips both cooldown timers. Useful for staff testing or as a VIP perk. Will this let people abuse re-authing on TCs to farm rewards?
There's a dedicated TC-auth cooldown separate from the normal raid cooldown, specifically to stop players from re-authorizing on a cupboard just to immediately farm another event.