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  1. More information about "Back In Time 1955"

    $7.99

    Back In Time 1955

    check out "Back in Time 1955" in Rust! Inspired by "Back to the Future," I built this sick monuments prefab with the Café 80s and the Clocktower. Plus, I added a ghetto time machine for that real retro vibe.  
    It's like stepping into the movie! This monument's got all the loot you need, from barrels to crates and way more cool stuff. You can even imagine yourself as Marty McFly or Doc Brown while you're exploring.  
    It's a small but epic spot that'll take your Rust game to the next level. So grab your friends, gear up, and head "Back in Time 1955" for a totally rad adventure!
    Features:
    Entry-level monument;
    Great detail;
    Simple installing;
    recycler 2;
    Optimized FPS.
    General info:
    Prefabs count: 7666;
    Type: for looting;
    Modifiers: Height&Splat&Topology.
    Loot:
    Barrels:  72;
    Med crate: 15;
    Random crates: 56;
    Crate Elite: 0;
    1 Workbench Level 1
    2 Small Oil Refinery 1
    3 recycler 2
  2. More information about "Rusty Valley Store"

    $4.99

    Rusty Valley Store

    https://youtube.com/shorts/ZM_yW4ZSYsI
    Rusty Valley Store is a small, rundown shop located in the heart of Rust.  
    Despite its dilapidated appearance, the store offers a range of useful items for players.  
    Inside, you will find a recycling bin that can be used to break down unwanted items  
    into useful resources. The store also has a level one workbench for crafting  
    basic items and weapons. Additionally, you may find a small oil refinery tucked away
    in a corner of the store, which can be used to refine crude oil into useful fuel.  
    Finally, scattered throughout the store, you will find random crates and barrels to loot,  
    which may contain valuable resources, such as scrap metal, components, and ammunition.  
    If you're passing through Rust, be sure to stop by the store and see what treasures you can find.
    Features:
    Entry-level monument;
    Great detail;
    Simple installing;
    recycler 1;
    Optimized FPS.
    General info:
    Prefabs count: 855;
    Type: for looting;
    Modifiers: Height&Splat&Topology.
    Loot:
    Barrels:  17;
    Med crate: 0;
    Random crates: 5;
    tool crate: 1;
    1 Workbench Level 1
    2 Small Oil Refinery
    3 recycler
    4 research table
    5 repair bench
  3. More information about "Animal Shelter"

    $10.00

    Animal Shelter

    Large buildable PVE/Roleplay-Area.
    (Note: You can't build everything. That means you are not able to place walls if there is alrdy a foundation. What you can is placing all kind of deployables and definitly build when theres no foundation).
     
    The basic idea of this is the animal shelter itself (Nice with a pet-plugin or maybe a soon coming extention).
    You can spawn wolfs, chicken, bears, whatever in the seperated cells (they will stay there).
    There is space for a vet, a farmer and a (car) mechanic or whatever your playerbase can think of.
    Two "crimescenes" for RP-Szenarios are also included. Swimming dead bodies and stuff in the underground silo and human meat parts in the boar trough.

    You can spraycan some entities. (doors, boxes, ect.)

    The area in and around the area has no   prevent building zone.
     
    Prefabcount: around 3000
     
    Requires: uMod/Oxide, RustEdit DLL
     
    Feedback would be appreciated.
  4. More information about "Rifle Club"

    $12.07

    Rifle Club

    The rifle club is a building where shooting exercises can be done. The task is a green and blue puzzle. A recycler is ready for use. All weapons are in the exhibition. come on, show what you can do.
    Prefabs: 598
     
    Please note:
    Download the prefab files and place them in RustEdit/CustomPrefabs directory of RustEdit.
    The prefabs can be accessed in the custom section of prefab browser. To use sinlge letters, the prefab has to be broken by selecting it (once placed) and using the "break prefab" function.
    Important: I don't use "prevent building sphere/cubes" in any of my prefabs, also no monument markers are set. These need to be added by yourself.
    If the NPCs are not wanted, press the H key (overview of all prefabs) and delete them from the prefab.  

    Questions and suggestions:
    If you have any problems you can contact me via
    Katalaner   - Discord: https://discord.gg/e2vrPszZFX
    Katalaner Webseite: http://katalaner.de
    Rustgame Infoseite: http://webarte.de
    Youtube: https://www.youtube.com/channel/UC_5P_wAFKl5bdndkDEQDK4g
    PVE Urlaub Rust Server - Discord: https://discord.gg/75u3fJwPQw
     
  5. More information about "Weapons Store/Dealer"

    $4.00

    Weapons Store/Dealer

    A weapons store that includes a checkout area and mostly decoration. The backroom is not used.
    The semi automatic rifle is not a worldmodel but is a weapon made from seperate parts.
     
    This building would fit perfectly in a city area and could be used for Roleplay or perhaps other purposes.
     
    The prefab is standalone and does not include height, splat, alpha or topology of any kind.
     
    Looking to get a prefab or map customly made? Feel free to contact me on discord  [-Core-] Daan#1402
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