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  1. More information about "Gravis Island"

    $69.99

    Gravis Island

    Welcome to Gravis Island! (3700km Map)
    As featured in the Official Rust Community Blog and Rustmaps.com, as well as hosted on many official Rust servers we hope to bring a new experience to Rust players with Gravis Island
    Creators
    CollapsedOrange Lone Nox WhoisMikeJones? Gravis Island was developed with the intention of creating a familiar Rust experience while expanding on the idea of focusing on in-game items that are currently underutilized. Everything that has been placed on this map was hand-done by four veterans in the Rust Map Making scene. This experience was more than just making something fun for players, but a great team-building experience where we got to know each other more and shared some great laughs along the way.
    The map we made has some small additions to monuments we feel could help increase foot traffic, while also giving more reasons to explore more of the map. We implemented a network of mountain tunnels to allow the players to traverse the landscape in an easier way, with small wooden bridges, military checkpoints, and more. To prepare for the future submarine update, we instituted ocean-based monuments players could visit on their explorations out at sea.
    Just adding new content wasn’t our only focus, user playability, performance, and progression was a key component in our initial planning stages. We conceptualized many mockups of different styles of maps until our team felt we had something that was balanced. Our progression begins on the southwest of the map and cascades to the northeast. As a player moves from one side to the other, they will be met with better tier monuments and more difficult challenges along the way. The map also features a handful of various islands that players can travel to if they prefer the more secluded lifestyle.
    Every aspect of this map was handcrafted from beginning to end. We are very proud of what we accomplished in the two weeks we worked on this together and had a wonderful time making it.
    Information and Specifics
    Our wonderful friend and well-known idle in the Rust community has done an excellent walkthrough of the map showing you pretty much every key point! Be sure to check it out HERE!
    This map CAN be run under the community tab (vanilla) however you still need to have oxide installed in order for the plugin for the map to fully load.
    Standard Monuments (Unchanged)
    Junkyard Outpost Airfield Water Treatment Plant Satellite Dish Military Tunnel Launch Site Power Plant Quarries Mining outpost Oil Rigs Caves (SPOILER: I5, V3, P9, U11, L16) Underground train system Aboveground train system Underwater Labs Nuclear Missile Silo Radtown Tweaked Monuments
    Harbor (Little extension with more loot and recycler) Trainyard (Little railway that goes off to seem more natural with the land) Supermarket (More decor/cover added around the outside) Gas Station (More Decor/cover added around the outside) Sewer Branch (Custom rockface road leading up to it in the artic biome) Custom Monuments Checkpoint (entry point to go through the mountain tunnel leading to mil tuns. Does include a few NPCs, loot and MRLS) Two roadside water pump stations Water Villages in the ocean Mini Pawn station on the roadside Underground tunnel system through the mountains Fully custom bridges crossing rivers or bodies of water Underwater dive sites Custom Arctic Research Facility Featured Videos
    https://www.youtube.com/watch?v=l3PgnE7rSZ8
    Join the Discord: https://discord.gg/MsDheKZXmF
  2. More information about "King & Mercenary PVP Event"

    $14.99

    King & Mercenary PVP Event

    Take your Rust server to the next level with King and Mercenary, an immersive PvP event system that introduces a competitive battlefield where players fight to claim dominance. This plugin enhances player engagement by rewarding skill, survival, and strategy.  

    Two Unique Roles: King & Mercenary
    ✦  King 📔: Gains extra health and periodic rewards while holding the throne. Location is periodically revealed, challenging them to defend their title.  
    ✦  Mercenary 💀: Deals extra damage and earns rewards for hunting down the King and other opponents.  


    ✦  Dynamic Role System – Players fight to become the King or Mercenary, each with unique buffs and rewards.  
    ✦  Automated Events  – Set custom intervals and conditions for role rotation, cooldowns, and eligibility.  
    ✦  Killstreak Bonuses  – Players earn extra rewards for consecutive eliminations.  
    ✦  Clans Integration - Prevent players from swapping roles to maintain their position.
    ✦  Live Map & Location Broadcasts  – The King’s position is periodically revealed to intensify the hunt.  
    ✦  Death Markers  - The king's or mercenary's death location will be displayed on the map using a vending machine marker.
    ✦  Customizable Rewards  – Configure item and commands rewards, time intervals, and kill-based bonuses.  
    ✦  Discord Integration  – Send automated updates when players claim or lose a role.  
    ✦  Compatible with PvE Servers  - Full compatibility.
    ✦  Full Admin Control  – Set permissions, debug settings, and event restrictions.  
    ✦  Zone Management & Compatibility – Fully compatible with Zone Manager, allowing servers to restrict the event to specific areas. All Zone Flags from Zone Manager can be applied for complete control over event rules and mechanics.
     
    Perfect for high-action Rust servers looking to add competitive, role-based combat with real incentives. Get King and Mercenary today and create legendary battles on your server!
     

    ✦  /kam set <king | mercenary | all> <SteamID64> – Manually assigns a player the King or Mercenary role using their SteamID64. Use all to assign both roles at once.
    ✦  /kam reset <king | mercenary | all> – Resets the specified role, removing the King, Mercenary, or both from the server.
    ✦  /kam info – Displays current event details, including who holds the King and Mercenary roles.
    ✦  /kam stats – Shows player statistics related to the event, such as kill counts, survival time, and streaks.
     

    Available Placeholders for Discord Embed
    ✦  {victim} – Displays the name of the player who was defeated.
    ✦  {role} – Shows the role of the defeated player (e.g., King or Mercenary).
    ✦  {attacker} – Displays the name of the player who eliminated the victim.
    ✦  {kills} – Shows the total number of kills the victim had before dying.
    ✦  {killStreak} – Indicates the victim's current kill streak before they were eliminated.
    ✦  {duration} – Represents the total time the victim held their role before being defeated.
    ✦  {attribute} – Displays the special attribute of the role (e.g., extra health for King or damage multiplier for Mercenary).
    ✦  {position} – Shows the location where the battle took place.
    ✦  {hp} – Displays the remaining health of the attacker after defeating the victim.
     
    Available Placeholders for Command Rewards
    ✦  {player} – Displays the name of the player who will receive the reward.
    ✦  {steamid} – SteamID64 of the player who will receive the reward.
    ✦  {role} – Shows the role of the player who will receive the reward (e.g., King or Mercenary).
     

    If you need help setting it up or just want to clear up any doubts before making the purchase, you can contact me via discord
     

    All you will see is the default settings, you can change everything to your liking if you wish.
    Some of the chat notifications


     
    Simple Status

     
    Death Markers



     
    Zone Marker

     
    Discord Messages

     

     

     

    /* * Returns true if the specified user has the King role, otherwise false. */ public bool HasKingRole(string userID) /* * Returns true if the specified user has the Mercenary role, otherwise false. */ public bool HasMercenaryRole(string userID)
  3. More information about "Events Manager"

    $21.95 $15.95

    Events Manager

    Meet EventsManager: the unified command center for your Rust server. Seamlessly orchestrate both official Facepunch events and custom plugin activities through a single, pixel-perfect in-game interface. Ditch the clunky, scattered timers—build dynamic event rotations and fine-tune your wipe schedules with a fluid, human-centric design that keeps your players consistently engaged.
     

     
    🌟  Features of Events Manager
    Multi-Event Support: Seamlessly manage multiple events, each with customizable settings. Customizable Display: Assign distinct names, commands, and colors for UI buttons to each event. Scheduling Flexibility: Schedule events to run on specific days and at designated hours. Administrative Control: Utilize commands to launch events, providing server admins with ultimate flexibility. Enhanced Player Experience: Introduce regular events to boost player engagement within the Rust environment. Random Event Start: Introduce surprise elements by allowing the plugin to randomly select events from a pool. Integration of Facepunch Events: Enjoy a dynamic gameplay experience with popular Facepunch events now included in the plugin.  
    🎮  Commands
    /em: Set up events, including start time and day. eventmanager.convert.v2: Migrates V2 data to V3 (console only)  
    💬  Permissions
    eventsmanager.use: This permission allows users to access the event management features and open the menu.  
    🎥  Video Overview

    📚  FAQ
    Q: Where can I see an example of a config?
    A:    Config
    Q: Do I need to configure anything special for events?
    A: Yes, it's important to disable autostart in your events when using EventsManager. The plugin handles the scheduling and starting of events, so having autostart enabled could cause conflicts or unexpected behavior.
  4. More information about "Referrals"

    $19.95 $11.95

    Referrals

    Adds a referral system to the game. Players can invite other players and receive rewards for this.
     
    Commands
    referal - open interface promo [promocode] -  activate promo code  
    Permissions
    You can set permission in config, for example:  
    "Permission (example: referrals.use)": "referrals.use",  
    Hooks
    private void OnPromoCodeActivated(BasePlayer player, string promocode)  
    API
    private string GetPromoCode(BasePlayer member) private string GetPromoCode(string member) private string GetPromoCode(ulong member)  
    Config
    { "Commands": [ "ref", "referal" ], "Commands to activate the promo code": [ "promo", "code" ], "Permission (example: referrals.use)": "", "Work with Notify?": true, "Use auto-wipe?": false, "Promo Code Chars": "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789", "Promo Code Length": 8, "Awards": [ { "Invites Amount": 1, "Type": "Item", "ID": 1, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "wood", "Skin": 0, "Amount": 20000, "Chance": 70.0 }, { "Invites Amount": 2, "Type": "Item", "ID": 2, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "stones", "Skin": 0, "Amount": 15000, "Chance": 70.0 }, { "Invites Amount": 5, "Type": "Item", "ID": 3, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "leather", "Skin": 0, "Amount": 2400, "Chance": 55.0 }, { "Invites Amount": 7, "Type": "Item", "ID": 4, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "cloth", "Skin": 0, "Amount": 2300, "Chance": 55.0 }, { "Invites Amount": 10, "Type": "Item", "ID": 5, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "lowgradefuel", "Skin": 0, "Amount": 1500, "Chance": 50.0 } ] }  
     
    FAQ
    Item as kit
  5. More information about "Ultimate Leaderboard (+WEB Editor)"

    $45.00 $41.95

    Ultimate Leaderboard (+WEB Editor)

    Introducing UltimateLeaderboard, the most advanced and comprehensive leaderboard system designed for Rust servers! Elevate your server competitive spirit by tracking an extensive range of player statistics—everything from kills and deaths to resources gathered, items crafted, structures built, and more. Featuring a sleek, customizable user interface and seamless integration with popular plugins, UltimateLeaderboard is the perfect addition to engage your players and showcase their achievements.
     

     
    ⭐ Features of Ultimate Leaderboard
    Track a wide variety of player statistics, including kills, deaths, resources gathered, items crafted, structures built, and more. Fully customizable leaderboard—choose which stats to display and tailor it to your server unique style. Intuitive and visually appealing user interface for players to view their stats and compare rankings. Seamless integration with plugins like ServerPanel for enhanced displays, and Notify/UINotify for in-game alerts. Flexible data storage options: choose between JSON, SQLite, or MySQL to suit your server needs. Two reward systems: post-wipe awards that give actual items, kits, and money to top players when they connect, plus an optional companion plugin UltimateLeaderboardTop for real-time privilege management based on current rankings. Custom Titles system that automatically displays achievement-based chat titles for top performers (requires BetterChat plugin). Optimized for high performance, ensuring smooth operation even with large player bases and extensive data. Configurable templates. Optional real-time database updates for integrations (e.g., Discord Bot).  
    🖼️ Showcase
    Fullscreen Template

    ServerPanel V1 (V1.1)

    ServerPanel V2

     
    📨  Video Overview
     
    🎮 Commands
    /leaderboard or /stats - Opens the leaderboard interface for players to view stats and rankings. /leaderboard <steamid>  - Opens another player's profile (requires ultimateleaderboard.profile permission). /leaderboard.hide - Allows players to hide themselves from the leaderboard (requires ultimateleaderboard.hide.self permission). leaderboard.manage hide <steamid>  - Console command to hide a player from the leaderboard (server console only). leaderboard.wipe  - Console command to reset all leaderboard data (server console only). leaderboard.migrate <migration_id>  - Console command to perform database migrations (server console only). Available:
    — leaderboard.migrate 1  adds HiddenFromLeaderboard column to PlayerStats table (upgrade from v1.1.7 to v1.1.8)
    — leaderboard.migrate 2  migrates BodyHits data to the new format (upgrade to v1.5.10) leaderboard.find.short.prefab <search_term>  - Console command to search for prefabs containing the specified search term (server console only). Useful for finding correct prefab names for configuration. leaderboard.manage  - Console command to manage player statistics (server console only). Use leaderboard.manage help for detailed usage information.  
    🛡️ Permissions
    ultimateleaderboard.use - grants players access to leaderboard commands and interface. ultimateleaderboard.profile  - allows players to view other players' profiles using the leaderboard command. ultimateleaderboard.hide.self  - allows players to hide themselves from the leaderboard using the /leaderboard.hide command.  
    ⚙️ Web Config Editor
    Easily manage your UltimateLeaderboard settings with our web-based configuration editor. This tool allows you to adjust plugin configurations through a user-friendly interface, eliminating the need to manually edit files on your server.

    P.S. To access the web config editor, you must be part of the "UltimateLeaderboard" group in our Discord server. Join us at https://discord.gg/mevent and request the group to get started.
     
    📚 FAQ
    Q: How do I install UltimateLeaderboard?
    A: Download the UltimateLeaderboard.cs file, place it in your oxide/plugins directory, and restart your server or reload the plugin using the Oxide command oxide.reload UltimateLeaderboard.
    Q: Can I choose which statistics to track and display?
    A: Yes! The plugin allows you to customize tracked statistics and leaderboard displays via the configuration file. You can enable or disable specific stats like kills, resources, or events to suit your server.
    Q: What data storage options are available?
    A: UltimateLeaderboard supports JSON, SQLite, and MySQL. You can select your preferred storage method in the config file, offering flexibility for small or large servers.
    Q: How do I set up the awards system?
    A: In the configuration file, define award categories (e.g., most kills, top gatherer) and their criteria. The plugin will automatically track and assign awards to top players based on your settings.
    Q: Where can I configure the UI?
    A: UI is now template-driven. Use configurable templates stored at oxide/data/UltimateLeaderboard/Templates.
    Q: What happens to the data on a server wipe?
    A: By default, data wipes with a new save file, but you can disable this in the config (Wipe data on new save) to persist stats across wipes if desired.
    Q: How do I add UltimateLeaderboard to the ServerPanel menu?
    A: Follow these simple steps:
    1. Open ServerPanel menu in-game and click "+ADD CATEGORY" button
    2. Set these exact parameters:
    Type: Plugin Plugin Name: UltimateLeaderboard Plugin Hook: API_OpenPlugin 3. Click "SAVE" button to create the category
    Q: I see black images with Rust logo or get error 429 when loading images. What should I do?
    A: These issues occur when there are problems downloading images from the internet. The UltimateLeaderboard plugin sends images to ImageLibrary but is not responsible for the downloading process itself. Error 429 typically occurs due to rate limits imposed by image hosting services like Imgur (see HTTP 429 documentation for more details). To fix this, enable Offline Image Mode which will use local images instead:
    Enable the mode in config: Open "oxide/config/UltimateLeaderboard.json" (or "carbon/config/UltimateLeaderboard.json" for Carbon) Set "Enable Offline Image Mode": true Set up the images: Create folder "TheMevent" in "oxide/data" (or "carbon/data" for Carbon) Download PluginsStorage (click "CODE" → "Download ZIP") Extract the ZIP and copy all contents to the "TheMevent" folder Reload the plugin: Type o.reload UltimateLeaderboard (Oxide) or c.reload UltimateLeaderboard (Carbon) Note: If you want to add your own custom images, place them in the "TheMevent" folder and reference them with the "TheMevent/" prefix. For example: "TheMevent/Icon1.png", "TheMevent/MyCustomIcon.jpg", etc.
    Q: What's the difference between UltimateLeaderboard awards and UltimateLeaderboardTop?
    A: UltimateLeaderboardTop is a companion plugin that automatically manages player privileges based on leaderboard positions.
    Main Plugin Awards: Gives actual rewards (kits, money, commands) to top players after wipe - rewards are given once when player connects. UltimateLeaderboardTop: Continuously manages privileges (VIP groups, permissions) as players enter/exit top positions in real-time. To display awards in UI while using UltimateLeaderboardTop:
    Configure awards in UltimateLeaderboard config Configure awards in UltimateLeaderboardTop config Set "Automatically give rewards after the wipe": false Q: Can UltimateLeaderboardTop give items/kits to players?
    A: No, UltimateLeaderboardTop is designed only for reversible actions (permissions, groups, etc.). Since items can't be taken back from players when they leave top positions, item rewards are not supported. Use the main plugin's awards system for item rewards instead.
    Q: How do I configure rewards for top players?
    A: There are two reward systems available:
    UltimateLeaderboard Awards (Post-Wipe Rewards):
    Configure in the main plugin's config file under "Awards Settings":
    Set award categories (e.g., "Most Kills", "Top Gatherer") Define criteria: loot type, prefab, and minimum amount required Set rewards: commands to execute (give items, kits, money, etc.) Awards are given once when top players connect after a wipe UltimateLeaderboardTop (Real-time Privileges):
    Configure in UltimateLeaderboardTop.json:
    Set leaderboard types to monitor (kills, points, playtime, etc.) Define top positions (1st, 2nd, 3rd, etc.) Configure "Enter place commands" (given when player reaches position) Configure "Exit place commands" (executed when player loses position) Use for permissions, groups, temporary privileges Example UltimateLeaderboardTop configuration:
    {   "Loot type": "Kill",   "Prefab": "kills",   "Places settings": {     "1": {       "Enter place commands": ["o.usergroup add %steamid% vip"],       "Exit place commands": ["o.usergroup remove %steamid% vip"]     }   } } Q: What are Custom Titles and how do they work?
    A: Custom Titles automatically display achievement-based titles in chat for top players. For example, top killers get "[Killer]" title, top builders get "[Builder]" title, etc. Requires BetterChat plugin to work. Titles are updated automatically based on leaderboard positions and can be configured with priority system and limits.
    Q: Why don't I see my statistics updated immediately on the leaderboard?
    A: The leaderboard is cached and refreshes periodically (configurable interval) to minimize server load and ensure optimal performance. This means statistics may take a few minutes to appear on the leaderboard after the action is performed. The caching system helps maintain smooth server operation even with large player bases and extensive statistics tracking.
    Q: How can I track multiple similar items or entities with one statistic?
    A: You can combine multiple prefabs using the pipe symbol | in the prefab field. For example, to track all types of scientists as one "NPC Kills" statistic, use: npc_tunneldweller|npc_underwaterdweller|scientistnpc_arena|scientistnpc_bradley. This is useful for grouping similar items, resources, or entities into a single tracked category.
    Q: How do I find the correct prefab names for items, entities, or events?
    A: There are several ways to find prefab names:
    In-game console command: Use leaderboard.find.short.prefab <search_term> in the server console to search for prefabs containing your search term. For example: leaderboard.find.short.prefab scientist will show all prefabs containing "scientist". F1 console spawn command: In-game, open F1 console and use the spawn command to see available entity prefabs. Type spawn followed by part of the name to see matching options. Item shortnames: For items, use their shortname (e.g., "stones", "metal.ore", "wood"). You can find these by examining items in your inventory or using item-related commands. Plugin documentation: Check the "Custom Prefabs" and "Available Loot Types" sections in this plugin's description for comprehensive lists of supported prefabs and loot types. Q: How can I output the sum of all values by type of statistics (for example, all kills, all loot collected)?
    A: Use the prefab total_sum for the desired LootType. For example, to show the total number of all player kills, specify the LootType Kill and the prefab total_sum in the column or block settings. It works for any type: Kill, Gather, Craft, Event, and others.
    Q: How does the leaderboard scoring system work?
    A: The leaderboard uses a points-based scoring system. Points are earned from in-game actions, and each action has:
    Loot Type - The category of action (e.g., Kill, Gather, Construction, Craft, Event) Prefab/Short Name - The specific item or entity (e.g., "kills", "stones", "helicopter", "supply_drop") Score Value - The points awarded for this action (configured in Loot Settings) When a player performs an action:
    The plugin looks up the score for that action type + prefab combination Multiplies the score by the action value (usually 1 per action) Adds it to the player's total Points Example scores (from config):
    Player kills: +1.0 point per kill Deaths: -1.0 point per death Gathering stone: +0.1 point per stone Supply drop looted: +3.0 points Bradley crate: +5.0 points Helicopter kill: +15.0 points Bradley kill: +10.0 points How to become top player:
    Perform actions that have scores configured in Loot Settings Accumulate the most total Points The leaderboard ranks players by their Points value (or other tracked stats) Q: What award types are available and how do I configure them?
    A: UltimateLeaderboard supports 8 award types:
    Command - Execute console commands. Supports %steamid% placeholder. Use | to separate multiple commands.
    Example: "Command (%steamid%)": "inventory.giveto %steamid% rifle.ak 1|oxide.usergroup add %steamid% vip" Kit - Give kits from Kits plugin. Requires Kits plugin to be loaded.
    Example: "Type": "Kit", "Kit Name": "vip_starter" ServerRewards - Add reward points. Requires ServerRewards plugin.
    Example: "Type": "ServerRewards", "Amount": 1000 Economics - Deposit money via Economics plugin.
    Example: "Type": "Economics", "Amount": 5000 BankSystem - Deposit money to player's bank account.
    Example: "Type": "BankSystem", "Amount": 2500 GameStores - Add balance via GameStoresRUST plugin.
    Example: "Type": "GameStores", "Amount": 100 MoscowOVH - Add balance via RustStore plugin (Moscow OVH integration).
    Example: "Type": "MoscowOVH", "Amount": 50  
    💻 Custom Prefabs
    UltimateLeaderboard supports advanced custom prefabs for granular statistics tracking and display:
    total_play_time - Total playtime (in seconds) current_playtime - Current session duration kdr - Kill/Death ratio points - Internal points system longest_kill_distance - Longest kill distance record total_hits - Total player hits total_resources - Total resources gathered total_items_crafted - Items crafted events_won - Event victories structures_built - Structures built upgrades_performed - Building upgrades name/nickname - Player display name formatted_total_playtime - Human-readable playtime (Xd Xh Xm) kd - K/D formatted as "Kills/Deaths" favorite_resource - Most gathered resource favorite_crafted_item - Most crafted item favorite_event - Most won event favorite_building_material - Preferred building material favorite_weapon - Most used weapon total_quests_completed - Total completed quests total_sum - Sum of all values for the selected LootType. For example, using total_sum with LootType Kill will show the total number of all kills for the player (across all kill categories). Works for any LootType: Kill, Gather, Craft, Event, etc.  
    📊 Available Loot Types
    None Construction Medical Event
    Available prefabs: Convoy Sputnik Caravan GasStationEvent AirEvent SatDishEvent Triangulation WaterEvent HarborEvent FerryTerminalEvent ArcticBaseEvent JunkyardEvent SupermarketEvent PowerPlantEvent ArmoredTrainEvent SurvivalArena KillBoss PaintballTeam PaintballFFA GunGame ZombieInfection TugboatPirates SpaceEvent AbandonedBase DungeonEvent FlyingCargoEvent AirfieldEvent Gather Kill
    Available custom prefabs: helisignals_{skin} - Tracks helicopter kills from HeliSignals (e.g., "helisignals_2920175997") bradleydrops_{skin} - Tracks bradley kills from BradleyDrops (e.g., "bradleydrops_2905355269") roadbradley_{profile} - Tracks bradley kills from RoadBradley (e.g., "roadbradley_easy") helicopter - Tracks helicopter kills Custom NPC support: horde_npc - For NPCs from ZombieHorde plugin raidbase_npc - For NPCs from Raidable Bases plugin For NPCs from NpcSpawn use NPC name as key (BossMonster, BetterNpc, NPCs from events, etc.) Other entity prefabs can be found in-game by using the "spawn" command in the F1 console Consume Raid Death
    Available custom prefabs: Custom NPC support: horde_npc - For NPCs from ZombieHorde plugin raidbase_npc - For NPCs from Raidable Bases plugin For NPCs from NpcSpawn use NPC name as key (BossMonster, BetterNpc, NPCs from events, etc.) Craft Crate LootItems Fishing Puzzle
    Available prefabs: keycard_1 keycard_2 keycard_3 Custom Upgrade ShotFired ExplosiveUsed RecycleItem BodyHits WeaponUsed RaidableBases
    Available prefabs: easy medium hard expert nightmare Economy
    Available prefabs: ShoppyStock Economics IQEconomic Quest EconomyBalance
    Available prefabs: Economics ServerRewards BankSystem IQEconomic Gambling
    Available prefabs: BlackjackDeposit BlackjackWon SlotDeposit SlotWon PockerDeposit PockerWon WheelDeposit WheelWon SkillTree
    Available prefabs: xp - Experience points earned level - Skill tree level reached Trivia MixingTable  
    📡 API for Developers
    UltimateLeaderboard provides a comprehensive API for developers to integrate with other plugins and extend functionality:
    📊 Methods
    JArray API_GetUltimateLeaderboardUsers(int offset, int limit, int? columnIndex = null) - Get leaderboard users with pagination float API_GetPlayerStat(ulong playerId, string lootType, string shortname) - Get specific player statistic bool API_IsHiddenFromLeaderboard(ulong playerId) - Check if player is hidden from leaderboard void API_OnItemGather(ulong player, string shortname, int amount) - Add gather statistics for a player void API_OnEventWin(ulong userID, string eventName, int amount = 1) - Record event wins for a player 🎣 Hooks
    void OnUltimateLeaderboardContent(BasePlayer player, string categoryType, CuiElementContainer container) - Called when displaying custom category content void OnUltimateLeaderboardCached() - Called when leaderboard data is cached and ready

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