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Showing results for tags 'lottery'.
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Version 1.1.0
28 downloads
About Prime Prime is a plugin that allows the players to accumilate coins and then spend them at the dedicated vending machine at Outpost for items,weapons & armour. Coins gathered depends on a Risk VS Reward setup with Prime items providing BUFFS as the player progresses and buys bigger/better gear. Includes a lottery system,gambling, powerful Stones to collect & upgrade and all fully configurable! Hardcore Mode Activation When hardcore is active a Prime Vending Machine will spawn at Out Post allowing players access to Items to earn Prime Coins and Buffs ranging from increase in coins, incoming damage reduction, output damage increase. Players will only be able to progress thier Prime accounts by using items purchased from this vending machine, however if hardcore is NOT active.. players are free to use normal items and weapons to progress accounts and still have lottery active. With hardcore set to 'false' there is no vending machine, no items and no HOF.. you will also not be able to aquire stones. Stones: Requires Green Berries With each tier increase the stones provide a buff in coin yield starting at a base rate of 5% and maxing out at 75%, along with this in the later tiers the stones also provide the user with a increase in damage output.. however the stone needs to be in your inventory.. so it can be taken from you or lost. GREEN -[ Emerald I (5%) , Emerald II (10%), Emerald III (15%), Emerald IV (20%), Emerald V (25%) ] - Hidden Perks = Metabolism & Environment Buffs PURPLE - [ Mystic I (30%) , Mystic II (35%) , Mystic III (40%), Mystic IV (45%), Mystic V (50%) ] - Hidden Perks = Increase in Lottery Chance RED/BLACK - [ Unstable I (55%), Unstable II (60%), Unstable III (65%), Unstable IV (70%), Unstable V (75%) ] - Hidden Perks = Increase in Outgoing Damage by X% Fusion : In order to create the next type of stone youll need x2 Tier 5 Stones The higher the type and tier of the stone the more likely of a failure will occur in ther proccess resulting in the stones exploding..and you losing them..having to restart the process again. Config : Setting up Vending costs & Reward System The config file covers everything from: - Prime item costs at the vending maching - Coins rewarded for each individual task from smashing a barrel to killing an NPC - Coins rewarded for looting - Stone Drop Chance - Amount of Berries required to polish stones - Personal ID for chat (set to server icon) - Lottery chance % Plus much more Discord - Nferno#7163$14.99 -
Version 1.0.3
23 downloads
Raffles is a plugin that allows servers to create and host raffles. These raffles are a fun way to give players an outlet to dispose of excess resources, and a great way for server owners to hand out rare and valuable items! Raffles features full language support and can be translated into other languages with oxides lang system. This plugin allows for the following reward types: Item rewards: Whether it be vanilla or custom items, Raffles will support it. Economics: Reward your players with an injection of economic dollars, straight into their account. Server Rewards: The same as Economics, but for the Server Rewards plugin! Commands: You can run as many commands as you like, and have them listed in the raffle with a custom name. For example, you could have a command that gives the player a random S tier Epic Loot item for winning. It allows for the userid and name to be substituted with {id} and {name}, so will support most command types. The raffles are broken down into 2 types. Daily raffles are the primary raffle structure in the plugin. They allow you to set item currencies (yes, it supports custom items), which the player will use to purchase raffle tickets. Some features it includes: Custom ticket items. Variable duration, allowing you to have the raffle run for as long as you want. Scheduled start date/time, allowing for you to create the raffle in the config, and have it automatically start when its date/time values are met. Ticket limits, allowing you to set a maximum number of tickets, which will conclude the raffle once met. Item, economics, server rewards and command prizes. Raffles that are in the config and set for a future date, will appear under the "Future Raffles" category. This allows users to see what raffles are coming up and when. This can be disabled by setting the visible flag to false. Future raffles can be force started by admins via this menu or command. Wipe Raffles contain the same prize structure as regular raffles, allowing for economics, server rewards, items and commands to be awarded to the winners, but their participation works a little differently. Rather than having players purchase a ticket for the raffle directly, it will count any raffle tickets that the player purchases from a daily raffle as an entry. This means that if a player purchases 60 raffle tickets between 3 different daily raffles over the course of the wipe, they will have 60 entries into the wipe raffle. The wipe raffle will roll when the server wipes and will allow you to award players with prizes that are redeemable AFTER the server wipes. This can be as simple as a pickaxe and hatchet that can be redeemed when they login, or as advanced as S tier Epic Loot items, the choice is yours. The plugin allows for multiple wipe raffles, so you can have multiple winners! The plugin has 2 permissions: raffles.allow - required to use the raffles plugin. raffles.admin - required to use admin commands and see admin elements. Commands: Command: forcestartraffle Parameters: <partial raffle name> Description: forces the specified raffle to start, even if the raffle has already run its course. The start date of the raffle will be modified to time the command is run.$19.99 -
Version 1.0.0
3 downloads
An unrealistically beautiful UI that will decorate your server. Your players will definitely like it. Full support is guaranteed from my side. I will help you change the pictures if you need it. This is a plugin design, not a ready-made plugin. The design is made in Figma.$15.00 -
Version 1.0.0
764 downloads
Randomly select player every X hours, offer him a gift based on the number of player connected # DOCUMENTATION • Features - Every X hour - Random selected one user (exept admin) - Gift adjustable depending on the number of connected players - Display an **ui** - Send **effect** to player - Reclaim gift with chat command - Gift not reclaimed are clear when server wipe (new save) # CHAT COMMAND /lottery -- Chat command for reclaim gifts # CONFIGURATION { "1. COMMAND CHAT": "lottery", "2. SCHEDULES FOR SEND": ["01:00","03:00","05:00","07:00","09:00","11:00","13:00","15:00","17:00","19:00","21:00","23:00"], "3. LOTTERY": [ { "Minimum players": 0, "Maximum players": 2, "Gifts": null }, { "Minimum players": 3, "Maximum players": 5, "Gifts": [ { "Short name": "scrap", "Quantity": 50 } ] }, { "Minimum players": 6, "Maximum players": 10, "Gifts": [ { "Short name": "xmas.present.small", "Quantity": 1 } ] }, { "Minimum players": 11, "Maximum players": 20, "Gifts": [ { "Short name": "xmas.present.small", "Quantity": 1 }, { "Short name": "scrap", "Quantity": 50 } ] }, { "Minimum players": 21, "Maximum players": 30, "Gifts": [ { "Short name": "xmas.present.medium", "Quantity": 1 } ] }, { "Minimum players": 31, "Maximum players": 50, "Gifts": [ { "Short name": "xmas.present.medium", "Quantity": 1 }, { "Short name": "scrap", "Quantity": 75 } ] }, { "Minimum players": 51, "Maximum players": 75, "Gifts": [ { "Short name": "xmas.present.large", "Quantity": 1 } ] }, { "Minimum players": 76, "Maximum players": 200, "Gifts": [ { "Short name": "xmas.present.large", "Quantity": 1 }, { "Short name": "scrap", "Quantity": 75 } ] } ] }Free