Two issues with the airdop.
First, sometimes the associated bots don't spawn.
Second, if they do, they parachute for a few seconds then fall to their death.
config below
"AirDrop": {
"type": 3,
"Spawn": {
"AutoSpawn": true,
"Radius": 30,
"BotNames": [],
"BotNamePrefix": "Dropper",
"Keep_Default_Loadout": false,
"Kit": [
"Pilot"
],
"Day_Time_Spawn_Amount": 3,
"Night_Time_Spawn_Amount": 3,
"Announce_Spawn": true,
"Announcement_Text": "Reinforcements at the Air Drop",
"BotHealth": 120
},
"Behaviour": {
"Roam_Range": 40,
"Aggro_Range": 30,
"DeAggro_Range": 40,
"Peace_Keeper": false,
"Bot_Accuracy_Percent": 50,
"Bot_Damage_Percent": 50,
"Running_Speed_Booster": 10,
"AlwaysUseLights": false
},
"Death": {
"Spawn_Hackable_Death_Crate_Percent": 0,
"Death_Crate_CustomLoot_Profile": "",
"Death_Crate_LockDuration": 10,
"Corpse_Duration": 3,
"Weapon_Drop_Percent": 10,
"Min_Weapon_Drop_Condition_Percent": 50,
"Max_Weapon_Drop_Condition_Percent": 100,
"Wipe_Belt_Percent": 85,
"Wipe_Clothing_Percent": 85,
"Allow_Rust_Loot_Percent": 100,
"RustRewardsValue": 0.0
},
"Other": {
"Chute": true,
"Suicide_Timer": 0,
"Die_Instantly_From_Headshot": false,
"Instant_Death_From_Headshot_Allowed_Weapons": [],
"Disable_Radio": true
}
Thanks for looking 🙂