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wGw

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Everything posted by wGw

  1. wGw

    FriendlySAM

    Version 1.0.1

    14 downloads

    SAM sites ignore players and air vehicles authorized on the Tool Cupboard that owns them. A lightweight, Oxide-compatible solution built for performance and simplicity. No unnecessary features, no heavy loops, just clean event-driven logic that does exactly what you need. Why this plugin Works on both Oxide and Carbon Pure event-driven with zero per-tick overhead Cached TC authorization for speed Simple and reliable with no bloat Monument and static SAMs stay fully aggressive Features Blocks SAM targeting on authorized players Protects Minicopter, Scrap Transport Helicopter, and Attack Helicopter when a seated player is authorized Automatically updates when players authorize, deauthorize, or clear a TC Debug mode included Easy enable/disable toggle Permissions friendlysam.admin - Allows use of the reload command Commands /friendlysam.reload or friendlysam.reload (console) - Reloads config and rebuilds the TC auth cache (requires friendlysam.admin) Clean code. Minimal footprint. Built for servers that want friendly SAM protection without the extra weight.
    Free
  2. wGw

    Duplicate command attribute

    Changed Status from Pending to Fixed Changed Fixed In to 2.0.1
  3. wGw

    Duplicate command attribute

    yeah sorry i have a carbon server, oxide is strict on chat commands when carbon is not, will push an update, thanks for the heads up
  4. wGw

    Skill Tree

    Failed compiling 'SkillTree.cs': 1. 'Recycler' does not contain a definition for 'GetRecyclerStats' and no accessible extension method 'GetRecyclerStats' accepting a first argument of type 'Recycler' could be found (are you missing a using directive or an assembly reference?) [CS1061] (SkillTree 26 line 7794) Carbon sorry, do i have to wait till Force update for it to work proper?
  5. sorry to bother but we have them buggahs spawning in rocks my guy. then they are stuck in the prefab. especially when peeps are living in god rocks,
  6. wGw

    CannonsOnBases

    cannonsonbases.place cannonsonbases.admin
  7. wGw

    CannonsOnBases

    @MacroWilson private const string PERM_USE = "cannonsonbases.use";
  8. wGw

    TurretsOnBoats

    @ZarZar We tried damn near everything Oxide lets us do. We made the turrets kinematic on every rigidbody to kill the PhysX spam, we destroyed or disabled the StabilityEntity component, we forced grounded = true and cachedStability = 1f on spawn, we ran server-wide scans on load, we re-applied the fix on every kill with NextTick and timers, we tracked boats with dictionaries, we parented them perfectly, we even made collision protection ignore boat crashes and junk piles. Hours of debugging, multiple versions, loud debug prints, the works. The hard truth is turrets on boats is a big nono in Rust’s engine. Every autoturret_deployed has a StabilityEntity that checks for ground support in a radius around it. A boat has no “ground” underneath it, so when you kill one turret (especially with admin entkill), the game sees the others as suddenly floating and starts deleting them with the “due to ground missing” message in a chain reaction. The turret prefab itself has heaps of child parts (barrel, weapon mount, sensors, etc.) that all feed into this stability system, and Oxide can only patch around it so much. we did patch, short on testers so if you can get back at us with the update then maybe we can make it work a little more as expected
  9. wGw

    TurretsOnBoats

    will work on that tonight, after the wife calls it a night.
  10. wGw

    CannonsOnBases

    Version 3.0.0

    156 downloads

    Turn your bases into serious firepower outposts. Hold a boat cannon and simply left click on any building block near a Tool Cupboard to place it securely. The cannon deploys perfectly flat with clean alignment and is fully parented to the block so it stays rock solid through repairs upgrades and everything else. Whether you are defending your ocean compound raiding shoreline bases or just want your builds to look and feel dangerous this is the plugin that finally gives bases proper naval guns. It offers intuitive hold and left click placement professional flat mounting , Tool Cupboard limits, clean item consumption and reliable tracking. Simple to use. Professional results. Excellent player experience. If you enjoy the plugin please leave a review good or bad it really helps me keep making free stuff for the community. Fully compatible with Oxide and Carbon servers.
    Free
  11. wGw

    TurretsOnBoats

    Version 2.0.1

    202 downloads

    Turn your boats into true floating fortresses. Hold an AutoTurret and simply left click on any boat to mount it securely. The turret deploys perfectly flat on the deck with clean alignment and is fully parented to the boat so it moves smoothly with you across the water with no floating no clipping and no headaches. Whether you are running cargo patrolling the ocean defending against water raids or just want your vessels to look and feel dangerous this is the plugin that finally makes boats a real threat. It offers intuitive placement just hold and left click professional flat deck mounting with perfect rotation turrets that stay attached and travel naturally with the boat configurable maximum turrets per boat default 6 smart authorization for the boat owner or anyone standing or mounted on it clean item consumption and reliable entity tracking plus lightweight optimized and stable performance. Simple to use. Professional results. Excellent player experience. Give your server the naval firepower players have been asking for. Fully compatible with Oxide and Carbon servers.
    Free

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