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MON@H

Creator
  • Posts

    357
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Everything posted by MON@H

  1. MON@H

    Limit Entities

    @Bearsno, vanila ones used just like on screenshots
  2. MON@H

    Limit Entities

    @ZombZ it's not currently supported. Maybe I will add it later
  3. MON@H

    exploitable flaw in plugin

    Changed Status from Pending to Not a Bug
  4. MON@H

    exploitable flaw in plugin

    Prevent excessive merging of buildings (may impact performance, so enable it at your own risk)
  5. Changed Status from Pending to Not a Bug
  6. I'm not sure what "when player use clans it stacks the ent" means, but entities limit is personal. No team / friends / clans support planned at this moment.
  7. MON@H

    Limit Entities

    @Nstahg8r yes. Actually when admin call command (/limits by default) with player name it will show limits for that player. I will edit description later
  8. MON@H

    Prefab block help

    Changed Status from Pending to Not a Bug
  9. MON@H

    Prefab block help

    If you want to get a full list of all supported prefabs into log file - use limitentities.list console command I will expand list in next update
  10. MON@H

    You can't use the same prefabs

    Changed Status from Pending to Not a Bug
  11. MON@H

    You can't use the same prefabs

    If you add entity into group, you must use group name to set limit. Look at default config as an example
  12. MON@H

    Limit Entities

    @Notz What's the point of supporting this if you can get around it by simply leaving/rejoining the team/clan?
  13. MON@H

    can we please

    Changed Status from Pending to Not a Bug
  14. MON@H

    Limit Entities

    @Notz no
  15. Changed Status from Pending to Not a Bug
  16. Reload plugin will recreate cache. However, this shouldn't be possible without some sort of "custom removing tool" plugin. If you're using one - make sure it's configured properly.
  17. Changed Status from Pending to Not a Bug
  18. Changed Status from Pending to Not a Bug
  19. I'll think about it, but I can't promise a quick solution.
  20. Changed Status from Pending to Not a Bug
  21. As stated on the plugin description page: limitentities.admin does not affect the limits in any way, nor does the status of the moderator / server owner. If you don't want to make exceptions, just don't grant limitsentities.immunity to anyone
  22. MON@H

    How to disable global limits

    Firstly, the plugin is highly optimized and has virtually no impact on performance. Secondly, as I said, I don't see the difference between a huge value and no limit. Again, I draw attention to the fact that the server's RAM is limited and almost every server will have performance problems when reaching a truly huge number of buildings on the map. Therefore, as I already wrote, it is better to have a large limit that no one will ever reach than to have none.
  23. MON@H

    Groups not working correctly

    Changed Status from Can't Reproduce to Closed
  24. MON@H

    How to disable global limits

    Explain to me again what the problem is with setting an unattainable limit? It is also worth considering that it is better to have an unattainable limit than to have no limit at all. The server's memory is limited...
  25. MON@H

    Groups not working correctly

    Send me your full config, I can't reproduce your issue
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