Lei_Wong
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Everything posted by Lei_Wong
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Yes, I know that model is going to be a problem, not only with the texture but also with the colliders. Perhaps it would be better to create a similar plane that fulfills what we need, with the prefabs, just as they have done in other events.
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Good, I bring you an idea for a paid event. There is a similar one, but this one for me is much better. The event begins with the Airplane entering the airspace, it circles the map a few times, as if warning that it will soon land in the Airfield. When it lands, heavy scientists go down to guard the rear entrance of the plane. 5 minutes pass and the plane goes up to the heavy and leaves. Unless you kill them and get on the plane. Where will you find the Loot. When activating the Hack Crate, some Heavys come out from inside to defend the loot. The plane continues to circle the map for 15 min. Which gives time for the box to unlock. The good thing is that they can be countered by entering the plane from the back from a minicopter. And the good thing is that there is a Heli to escape flying. Then it goes to the sea until it begins to give radiation like the Cargo Ship. The good thing is that if your minicopter is stolen you can jump into the water from the plane before the radiation affects you. And there it is!, the best event ever thought. LOL If they do, I pay for it. Greetings.
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Hi Steenamaroo I wanted to ask you if you are going to add saving complete configurations in the GUI, to be loaded later? For example: Save a configuration for the start of the Wipe, where the NPCs have other Kits, Another aim, etc. And another configuration later with the bots at full heavy. Another thing, can you add NPCs on the Cargo Ship? Just like you did for the other events, now it's very easy and the loot is very good to be so easy to win. Thanks for the excellent work
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Hi Steenamaroo, please add the in the next update: "Aggro level 1 to 10 like we talk a week ago... or 2 weeks, The bots still are very passive, I remember that in the versions before the big update of 1.0.7, the bots rushed you, they flanked you, they were very aggressive, now I can tell you, that they even let themselves be killed, very still in place. For example, bots at subway stations rush you when they see you hide, if they're nearby. Can't use his AI? From already thank you very much
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Hi, Steenamaroo. Before the big update of Version 1.0.7, the aggressiveness of the bots was very good, they attacked you very well, even flanking you while advancing. But now they are very elusive, you have to chase them down to kill them. Another thing is the ""Bot_Accuracy_Percent": 60," before the update I had it at 95 but I lowered it to 50 to level, but it doesn't seem to work when you're behind a wooden barricade, because they go through the barricade with an aimbot from the 100%. From already thank you very much
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@Steenamaroo Man, I have to tell you that your plugin is the best I have ever seen and played with. Thank you very much for the constant work. Above I thought I saw a good idea, the incorporation of the CustomLoot profiles that are put on the NPCs, and I think it's great and I hope you can integrate it into the UI. One idea I have is "Export_Global_Profile" or something like that. The idea would be that we can export all the configurations of the NPC's, and give them names like: WipeNpc, MidWipeNpc,... HighNpc And what I think is that in that way we could load the configuration that we want according to how long it has been since the WIPE. For example, On Wipe Day, let "WipeNpc" be loaded with; NPC's with the Bow Kits and with less life, and with the "Loot Profile" (If it is integrated into the UI) of someone who walks with a bow. A couple of hours later I can load "MidWipeNpc." that would give him more life, better aim, with Weapon Kits such as Revolver, shotgun,... and a Loot Profile, according to that. Well, you get the idea. From already thank you very much.
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