Version 1.3.0
70 downloads
Features
Target Designator System:
Players receive a binocular designator. Aim and left-click to mark a target point and call in an airstrike
Strike and Nuke Support:
Supports both standard F15 Strike and F15 Nuke runs, each with independent settings for planes, shots, rocket speed, delay, cooldown, and more
Strike Modes:
Includes multiple strike patterns:
precise, circle, line, and carpet
Custom F15 Flight:
Flight altitude, plane speed, and pre-fire distance are fully configurable
Aircraft spawn, fly their attack run, fire, and clean up automatically when the strike is complete
Rocket Mechanics:
Configurable rocket speed, rate of fire, shots per plane, plane stagger, and impact spread
Direct Designator Delivery:
Admins can deliver Strike or Nuke designators directly to players using the give subcommand
In-Game Store:
Optional in-game store support for purchasing Strike and Nuke designators.
Supports Auto, Economics, and ServerRewards providers
Admin Control Panel:
Includes an in-game admin panel for managing store settings, strike settings, warnings, and zone restrictions without editing the config manually
Combat Alerts:
Includes target-marked warnings, inbound warnings, and countdown alerts with map grid support
Blocked Use Zones:
Can block strike usage while the caller is inside a safe zone, and can also block target points inside safe zones or monument bounds
Commands are configurable from the config
Permissions
f15estrike.strike → allows using Strike designators
f15estrike.nuke → allows using Nuke designators
f15estrike.strike.give → allows giving Strike designators to other players
f15estrike.nuke.give → allows giving Nuke designators to other players
f15estrike.admin → full admin access and admin panel access
Commands
/f15 → opens the in-game F15 store
/strike → gives the player an F15 Strike designator
/nuke → gives the player an F15 Nuke designator
/strike give <name|SteamId64> → gives an F15 Strike designator to another player
/nuke give <name|SteamId64> → gives an F15 Nuke designator to another player
Config
{
"Config Version": 3,
"Flight altitude (m)": 250.0,
"Plane speed (m/s)": 200.0,
"Pre-fire distance (m)": 750.0,
"Chat prefix": "[F15]",
"Commands": {
"Strike": {
"Enabled": true,
"Primary": "strike",
"Aliases": []
},
"Nuke": {
"Enabled": true,
"Primary": "nuke",
"Aliases": []
}
},
"Blocked use zones": {
"Block caller while inside a safe zone": true,
"Block target point inside a safe zone": true,
"Block target point inside monument bounds": false
},
"Global warnings": {
"Enabled": true,
"Broadcast when target is marked": true,
"Broadcast countdown reminders": true,
"Countdown warning seconds": 5,
"Broadcast when aircraft are inbound": true,
"Include map grid": true,
"Include world coordinates": true
},
"Purchases": {
"Enabled": false,
"Provider (Auto/Economics/ServerRewards)": "Auto",
"Strike": {
"Enabled": true,
"Cost": 1500.0
},
"Nuke": {
"Enabled": true,
"Cost": 10000.0
}
},
"Strike": {
"Planes (count)": 1,
"Shots per plane": 10,
"Rocket speed (m/s)": 150.0,
"Rate of fire (shots/sec)": 2.5,
"Stagger between planes (s)": 0.25,
"Impact spread radius (m)": 3.0,
"Confirm delay (s)": 5.0,
"Cooldown (s)": 5.0,
"Default mode": "circle",
"Designator display name": "F15 Strike"
},
"Nuke": {
"Planes (count)": 5,
"Shots per plane": 10,
"Rocket speed (m/s)": 200.0,
"Rate of fire (shots/sec)": 1.5,
"Stagger between planes (s)": 0.35,
"Impact spread radius (m)": 6.0,
"Confirm delay (s)": 6.0,
"Cooldown (s)": 120.0,
"Default mode": "circle",
"Designator display name": "F15 Nuke"
}
}
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