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idkrocky

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Everything posted by idkrocky

  1. idkrocky

    satellite crates

    under the plugins section I have nothing there to change loot anything i need to do to get them to show? i downloaded the l current file........ edit to I found the crate for the satellite, but the plugin satellite event is empty is that normal?
  2. idkrocky

    compiling error

    getting this error Error while compiling HeavyOilRigEvent: 'AutoTurret' does not contain a definition for 'SetFlag' and no accessible extension method 'SetFlag' accepting a first argument of type 'AutoTurret' could be found (are you missing a using directive or an assembly reference?) | Line: 685, Pos: 24
  3. idkrocky

    compiling error

    getting this erroe Error while compiling MissileSiloEvent: The type or namespace name 'DLSS' does not exist in the namespace 'Rust' (are you missing an assembly reference?) | Line: 10, Pos: 12
  4. idkrocky

    Abandoned Bases

    how to keep the bases from being DE spawned in purge ? they DE spawned in couple of hours? does the despawn time go by the individual base despawn timers? they all disappeared after a couple of hours
  5. idkrocky

    ERROR IN COMPILIG

    getTHIS error when loading plug in Error while compiling AnimalFarm: Cannot implicitly convert type 'System.Func<BasePlayer, Item, int, bool>' to 'System.Func<Item, int, bool>' | Line: 3027, Pos: 50
  6. idkrocky

    Abandoned Bases

    on purge day does the purge setting last thru server restart or does it turn off?
  7. idkrocky

    power lines

    i download your latest version on 6 Aug. showing your latest update oops somehow i got an older version i re downloaded checked it on rust editor and power poles are there sorry for the post my mistake
  8. idkrocky

    power lines

    map has no powerlines running along roads? i thought they were supposed to be there i have the rustedit dill file installed
  9. idkrocky

    Recycle time

    I have the recycler set to 1 second in the config but its runs at 5 sec cant change it
  10. Do i need the debug option set to true? i like it set to false but i am not sure that will break the plug in
  11. idkrocky

    drones do not appear

    Drones do not appear when crate is hackewd
  12. fixed problem works now thank you
  13. yes we do have prevent looting did not think of that because we don't have any problems with other locked crates any way to allow other playes to open crates?
  14. Players are able to unlock crates but unable to take items from the crate. for info npc do shhot
  15. idkrocky

    commands not working

    Auto‑responds in chat when players mention “wipe.” how does this work? ---- type wipe and nothing happens Optionally announces wipe time when players join the server .---doesn't show up
  16. idkrocky

    Road Paratroopers

    any way you can make the npc shoot at you?
  17. idkrocky

    plugin will not load

    plugin not working getting thia ewrroe Error while compiling BlueprintUnlocker: 'BasePlayer' does not contain a definition for 'ClientRPCPlayer' and no accessible extension method 'ClientRPCPlayer' accepting a first argument of type 'BasePlayer' could be found (are you missing a using directive or an assembly reference?) | Line: 162, Pos: 11
  18. idkrocky

    error in consile still

    still getting this error after redownloading plugin Error while compiling JetPack: The name 'PhysicsMaterialCombine' does not exist in the current context | Line: 627, Pos: 60 1.3.6 version worksfixed the error in proam works now i took the s out after physical
  19. just upload and getting this error Error while compiling JetPack: The name 'PhysicsMaterialCombine' does not exist in the current context | Line: 627, Pos: 60
  20. idkrocky

    error in console

    keep getting this er5rore plugin fails to load BuyableTugboats - Failed to compile: Ambiguity between 'BuyableTugboats.config' and 'BuyableTugboats.config' | Line: 96, Pos: 13 166 C - Failed to compile: The namespace 'Oxide.Plugins' already contains a definition for 'BuyableTugboats' | Line: 27, Pos: 8
  21. Please What is the skin id for the turret?
  22. idkrocky

    Badlands

    cannot find fuse box foe the blue key lock on radar site does it work?
  23. on the double npc set to true it just makes two of them together and they go inactive how to fix that?
  24. just need info on how to make it to where personal animals cannot attack other players or at least do no damage

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