-
Posts
447 -
Joined
-
Last visited
Content Type
Profiles
Downloads
Forums
Store
Support
DOWNLOADS EXTRA
Services
Everything posted by Marte6
-
Hello! I'm making good progress on the plugin. I've developed a system that automatically creates dungeons and identifies the largest and most complex ones based on their size and spawn locations. This allows me to save their seeds for use in the next version. After testing over 100 million seeds, I've compiled a list of the absolute best. This means that in the future, the dungeons you encounter will be consistently large and well-designed, without any need for manual adjustments
-
I'll check that today.
-
Server froze up after installing this plugin
Marte6 replied to KingSizeKevin's Support Request in Support
Good morning, today I’ll be refactoring the plugin's scheduling and auto-spawn functionality. I should finish it in about 8 hours, and I’ll send you an update afterward. -
Changed Status from Pending to Work in Progress
-
Good morning! Isn't it working that way? I'll check how it's set up because it used to start automatically when the plugin was loaded. Can you double-check on your end?
-
I removed all those features to try to address the issues other users were experiencing. I plan to reintroduce them in the future—I was just trying to make the plugin more stable for everyone. Since you haven’t encountered any problems, it seems like it might be a conflict on their end. Right now, I’m not entirely sure what’s causing it.
-
Server froze up after installing this plugin
Marte6 replied to KingSizeKevin's Support Request in Support
I just released an update to try to improve all these issues. I’d appreciate it if you could test it again, and I apologize once more. -
Server froze up after installing this plugin
Marte6 replied to KingSizeKevin's Support Request in Support
It doesn't say much about the errors, but it does mention the connection. I’m making some changes to improve performance and the way things are executed. I'll be sending an update later today. -
Server froze up after installing this plugin
Marte6 replied to KingSizeKevin's Support Request in Support
Some possible issues I think might be happening for now: Too many NPCs, auto-turrets, and dungeons, which adds up to a lot of AI processing. I’ll release an update later today that will limit the number of dungeons to a maximum of 4 at the same time, with a cap on NPCs as well. I’ll also simplify the AI for the turrets significantly. I believe just doing this will improve things a lot. After this update, I’ll keep working to improve and eventually allow for more dungeons. -
Server froze up after installing this plugin
Marte6 replied to KingSizeKevin's Support Request in Support
I’m leaving my server running for testing and trying to identify anything that might be causing the issue. So far, it hasn’t frozen here, but I’ll work on improving some parts of the code that might be contributing to the problem. -
Server froze up after installing this plugin
Marte6 replied to KingSizeKevin's Support Request in Support
I’m going to run a series of tests here to see if something might be causing the freezing as well, but make sure to check with the other developer too. -
Server froze up after installing this plugin
Marte6 replied to KingSizeKevin's Support Request in Support
Changed Status from Pending to Work in Progress -
Server froze up after installing this plugin
Marte6 replied to KingSizeKevin's Support Request in Support
Hello, when a Dungeon is created, by default, ScarecrowNPC/NPCDwelling are spawned within it. My plugin simply removes them and does nothing more. It seems that the other plugin, JunkpileNPC, is having issues with this. I recommend opening a support ticket with the developers of JunkpileNPC to investigate what might be happening. -
Thank you for the feedback! It’s great to hear that so many players tested the plugin and that the overall response has been positive. More complex dungeon structures Unfortunately, I can’t change the dungeon structures themselves, as they’re generated by the game. However, I can add some elements to enhance them, like rocks, barriers, keycards, or other interactive features. These additions could make the dungeons feel more dynamic without altering their core structure. Boss NPCs with difficulty scaling Yes, I will definitely implement this in the next updates! Increased loot rates and more NPCs This is already configurable in the settings file. Dungeon timer display Yes, I can consider adding something like this.