dfgas
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Everything posted by dfgas
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ehh, close the ticket. you were right. shut it down and run update twice and repair twice and then all good.
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the arm of the excavator go to the point that you would phase through it. after rebooting and reloading the plugin it was decided to delete all config files for virtual quarries. when i start it up, this is what i get: 11/21 19:22:08 | Unloaded plugin VirtualQuarries v2.4.9 by ThePitereq 11/21 19:22:19 | VirtualQuarries v2.4.9 by ThePitereq hook 'Init' took longer than 100ms [144ms] 11/21 19:22:19 | Loaded plugin VirtualQuarries v2.4.9 by ThePitereq [432ms] 11/21 19:22:19 | Checksum validation failed for 'ExcavatorArm.RPC_SetResourceTarget' [OnExcavatorResourceSet] 11/21 19:22:20 | Checksum validation failed for 'ExcavatorSignalComputer.RequestSupplies' [OnExcavatorSuppliesRequest] 11/21 19:22:22 | Unloaded plugin VirtualQuarries v2.4.9 by ThePitereq
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i am not getting cargo but everything else works
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i would like the ability to randomize events times and not based off of static time. i may want airdrop to come every 30mins to 1 hour. right now i have a few events that are set too ever 1 hour and they all start at the same time. i would like to randomize them.
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found out that it was not on. lol. sorry. you can close
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this is not working for me. i did as your instructions say and save everything however, when i put /scansleepers it give me nothing. even setting true as well still does nothing. SleeperTeleporter.json
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that did it, its weird that it worked last month with it like that.
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I did reset it and nothing. i don't get an error. i unloaded and then deleted the ui json and loaded again and same result RaidableBases.json
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the /buyraid does not bring up the UI anymore.
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- 583 comments
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- #hud
- #interface
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(and 6 more)
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i was going to say too, when you tried to replicate his issue from above, if you are doing this on windows and he is on linux. windows default script will automatically restart the server where linux default script does not. i actually had to make a script to fix that.
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Can you make this an option on how it restarts? i would prefer restart instead of quit. Now i did change it. i prefer restart because when it gets down to so many seconds, it will count down. the kick message will also be restarting, now shutting down server.
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is there a way to cut down the info that spits out ever 60seconds in console? that would be fine if i had debug or (add) info on.
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i will ask, if i played on both servers and one i have like $85m and the other has like $2m, will it add them or wipe one?
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we got it, i have 2 different servers. i was told from support that i can access the sql database from a different server and found out that sql does not work to the outside world. yes they are in the same place but still the same thing, i guess.
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no, i will have the issue
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actually, i might know what the issue is, i am waiting to hear back from host.
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10/23 07:50:12 | [Sync Currency] Mysql Disconnected & Unload 10/23 07:50:12 | Unloaded plugin Sync Currency v1.0.2 by YaMang -w- 10/23 07:50:17 | Loaded plugin Sync Currency v1.0.2 by YaMang -w- [88ms] 10/23 07:50:17 | [Sync Currency] Create Tables 10/23 07:50:17 | [Sync Currency] Create Economics Table! 10/23 07:50:17 | [Sync Currency] Mysql Conneceted 10/23 07:50:23 | MySql command callback raised an exception (Value cannot be null. Parameter name: source) at bool System.Linq.Enumerable.Any<Dictionary<string, object>>(IEnumerable<Dictionary<string, object>> source) at void Oxide.Plugins.SyncCurrency.CheckEcoPlayerData(string userid, Action<bool> action)+(List<Dictionary<string, object>> result) => { } in C:/TCAFiles/Users/anthonyb/56118/carbon/plugins/SyncCurrency.cs:line 270 at bool Oxide.Core.MySql.Libraries.MySql+MySqlQuery.Handle()+() => { } in D:/a/Carbon/Carbon/Carbon.Core/Carbon.Components/Carbon.Common/src/Oxide/MySql/MySql.cs:line 273 i am on carbon I looked at the database and it did not create any tables this is the continuous error: 10/23 07:50:23 | MySql command callback raised an exception (Value cannot be null. Parameter name: source) at bool System.Linq.Enumerable.Any<Dictionary<string, object>>(IEnumerable<Dictionary<string, object>> source) at void Oxide.Plugins.SyncCurrency.CheckEcoPlayerData(string userid, Action<bool> action)+(List<Dictionary<string, object>> result) => { } in C:/TCAFiles/Users/anthonyb/56118/carbon/plugins/SyncCurrency.cs:line 270 at bool Oxide.Core.MySql.Libraries.MySql+MySqlQuery.Handle()+() => { } in D:/a/Carbon/Carbon/Carbon.Core/Carbon.Components/Carbon.Common/src/Oxide/MySql/MySql.cs:line 273
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- 10 comments
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- #currency
- #server rewards
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(and 6 more)
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I am sure it is a setting i am missing but we cannot loot bodies or bags in pvp zones. any ideas?
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yeah, they disappeared after server restart i have disabled monument events for now