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walkinrey

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Everything posted by walkinrey

  1. already supported
  2. walkinrey

    Conflict

    And when did you download the archive? It seems like your version is outdated, we are not using RegisterCommand and other stuff that's giving this error
  3. walkinrey

    Conflict

    Hi, are you using Carbon or Oxide?
  4. walkinrey

    Need 1.0.7

    did you update DriverController? it also was changed, it's related to this
  5. walkinrey

    Need 1.0.7

    what carbon and server version?
  6. walkinrey

    Need 1.0.7

    There are no such lines in 1.0.7 according to your log, they are from 1.0.6. Probably you uploaded wrong files or browser have cached the .zip archive? Try to download in another browser, I've checked compilation on Carbon before uploading and it was working
  7. walkinrey

    Need 1.0.7

    Changed Status from Pending to Closed Changed Fixed In to 1.0.7
  8. walkinrey

    Need 1.0.7

    i haven't tested on carbon, i'll check now
  9. walkinrey

    Need 1.0.7

    looking into, can you please tell are you on oxide or carbon?
  10. walkinrey

    hook call fail

    Changed Status from Pending to Closed
  11. walkinrey

    Heli Pilots

    it's supported, also we will release an update soon to share your bot's presets between HeliPilots, TrafficDrivers and some other plugins
  12. Changed Status from Pending to Closed Changed Fixed In to Next Version
  13. walkinrey

    Request new animals

    Changed Status from Work in Progress to Closed Changed Fixed In to 1.3.8
  14. walkinrey

    Request new animals

    Changed Status from Pending to Work in Progress
  15. walkinrey

    Heli Pilots

    Change these values in config: "Damage receive rate": 2, "Bot health": { "min": 50.0, "max": 100.0 }, If you're using default "hazmatsuit_scientist" clothes then try to change them, it may also affect damage rates. Also check if any other plugins are changing damage rates for scientistnpc_roamtethered.prefab
  16. Not sure, it's completely different logic
  17. Changed Status from Pending to Closed
  18. VehicleLicense doesn’t have any API so it’s not supported. However VehicleDeployedLocks are supported
  19. Changed Status from Pending to Closed
  20. walkinrey

    Heli Pilots

    It's compatible with TruePVE, however i'm not sure about SimplePVE and I don't see any API for this plugin
  21. Version 1.0.7

    26 downloads

    Want more intense air combat and dynamic patrols on your Rust server? HeliPilots introduces AI helicopter pilots ready to dominate the skies and attack players from the air. Customize everything - from helicopter type and pilot behavior to flight routes! Features: Helicopter Setup • Supports Scrap Transport Helicopter and Minicopter. • Customizable AI pilots with adjustable health, clothes, weapons, and combat behaviour. • Define specific flight behavior, speed, altitude, and route paths — random or pre-defined. Combat & AI Behavior • Pilots dynamically engage or avoid player attacks. • Customize aggression level — determine whether AI attacks immediately or must be provoked. • Customize damage, accuracy, and targeting behavior. ⚙ Advanced Heli Customization • Modify flight speed, fuel consumption, durability, and damage rate. • Customize helicopter loot tables and drop rates. • Configure crash behavior, detonator and other. Pilot Customization • Set health, clothes, weapon loadouts, and equipment. • Custom damage multipliers. • Customize pilot loot, including weapons, items and resources. 🛠 Event & Path System • Record custom flight paths or let the plugin auto-generate patrol routes. • Control event triggers, spawn rates, patrol frequency, and respawn timers. 🖥 Admin Commands (permission drivercontroller.admin) • spawnhelitest – Spawn a test helicopter with AI pilot. • removehelitest – Delete spawned test helicopters. • visibleheli – Toggle admin visibility of AI helicopters. • recordhelipath – Record a custom helicopter patrol path. See It in Action! Watch the Video After downloading you’ll also get plugin called DriverController. It’s a single plugin to setup presets of bots and loot between all of my plugins. Configuration: { "Event settings": { "Allowed events (vehicle) count": { "Min": 3.0, "Max": 6.0 }, "Event restart delay": { "Min": 60.0, "Max": 120.0 }, "Prevent NPC from attacking drivers and companions?": true, "Block damage to transport from not players?": true, "Block damage to driver and companion from not players?": true, "Destroy events of this plugin when pause is enabled?": true, "Delete the event if ran out of fuel?": true, "Marker text color": { "Color (for HEX, put # at the beginning)": "0.4 0.5 0.6 1" }, "Event name for the marker": "EVENT HELI", "Route recording settings": { "Enable recorded routes usage?": true, "Clear saved routes after wipe?": true, "Minimum distance between points to record in route (used when recording route)": 40.0, "Minimum number of points to save (used when recording route)": 30.0, "Recorder route height": 50.0 }, "Route generation": { "Enable route generation": true, "Maximum number of monuments for a flight, when generating a route": 5, "Names of monuments, prefabs or their part, for the blacklist (will be excluded when generating a route)": [ "Outpost" ] }, "Controller settings": { "Controller update timer (0 - 0.2)": 0.0 } }, "Loot container position settings": { "Minicopter": { "Container position offset on the vehicle": { "x": 0.0, "y": 0.95, "z": -0.8 }, "Container rotation offset on the vehicle": { "x": 0.0, "y": 0.0, "z": 0.0 } }, "TransportHeli": { "Container position offset on the vehicle": { "x": 0.0, "y": 0.95, "z": -0.8 }, "Container rotation offset on the vehicle": { "x": 0.0, "y": 0.0, "z": 0.0 } } }, "Heli settings": [ { "Activate this event?": true, "Transport type for event(Minicopter, TransportHeli)": "Minicopter", "Driver name (key) from driver settings in DriverController plugin": "PilotHeli", "Companion name (key) from companion settings in DriverController plugin (list to occupy free seats in the vehicle)": [ "Companion1" ], "Loot container settings": { "Enable loot in vehicle container?": true, "Drop the loot when destroying the transport?": false, "Amount of slots": 1, "Name of loot set from loot settings in DriverController plugin (list loot sets for random selection)": [ "ResourcesHeli" ] }, "Сontroller settings": { "Max speed (km/h)": 40.0, "Maximum speed when obstacles detected (km/h)": 15.0, "Height for flying along the route": { "Min": 30.0, "Max": 60.0 }, "Chase mode settings": { "Chase attacking players?": true, "Max chase distance": 250.0, "Chase timer": 120.0, "Maximum speed during chase (km/h)": 60.0, "Height for flying during chase": { "Min": 10.0, "Max": 30.0 } } }, "Damage receive rate": 0.5, "Fuel settings": { "Enable automatic fuel refueling?": true, "Remove fuel when unlocking vehicle?": true, "Maximum fuel in vehicle": 500 }, "Vehicle headlight settings": { "Enable vehicle headlights?": true, "Use headlights only at night?": true }, "Detonator settings": { "Add C4 to the vehicle after the death of the driver (used to despawn vehicles)": true, "After how many seconds explosives will be blown up": 60.0, "Explosives position offset": { "x": 0.0, "y": 0.1, "z": 0.0 } } }, { "Activate this event?": true, "Transport type for event(Minicopter, TransportHeli)": "TransportHeli", "Driver name (key) from driver settings in DriverController plugin": "PilotHeli", "Companion name (key) from companion settings in DriverController plugin (list to occupy free seats in the vehicle)": [ "Companion1" ], "Loot container settings": { "Enable loot in vehicle container?": true, "Drop the loot when destroying the transport?": false, "Amount of slots": 1, "Name of loot set from loot settings in DriverController plugin (list loot sets for random selection)": [ "ResourcesHeli" ] }, "Сontroller settings": { "Max speed (km/h)": 40.0, "Maximum speed when obstacles detected (km/h)": 15.0, "Height for flying along the route": { "Min": 40.0, "Max": 70.0 }, "Chase mode settings": { "Chase attacking players?": true, "Max chase distance": 250.0, "Chase timer": 120.0, "Maximum speed during chase (km/h)": 60.0, "Height for flying during chase": { "Min": 5.0, "Max": 20.0 } } }, "Damage receive rate": 0.5, "Fuel settings": { "Enable automatic fuel refueling?": true, "Remove fuel when unlocking vehicle?": true, "Maximum fuel in vehicle": 500 }, "Vehicle headlight settings": { "Enable vehicle headlights?": true, "Use headlights only at night?": true }, "Detonator settings": { "Add C4 to the vehicle after the death of the driver (used to despawn vehicles)": true, "After how many seconds explosives will be blown up": 60.0, "Explosives position offset": { "x": 0.0, "y": 0.8, "z": 0.0 } } } ] } DriverController Configuration: { "Drivers settings": { "DriverBike": { "Bot health": { "Min": 100.0, "Max": 150.0 }, "Prevent attacking players first?": true, "Damage receive rate": 2.0, "Damage rate": 2.0, "Spawn bag with items instead of corpse on death?": true, "In how many seconds remove bots, after destroying the vehicle? (0 - will not remove)": 120.0, "Clothes": [ { "Item": { "Item shortname or ID": "shoes.boots", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 }, { "Item": { "Item shortname or ID": "wood.armor.pants", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 }, { "Item": { "Item shortname or ID": "pants", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 }, { "Item": { "Item shortname or ID": "wood.armor.jacket", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 }, { "Item": { "Item shortname or ID": "hoodie", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 }, { "Item": { "Item shortname or ID": "riot.helmet", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 } ], "Weapons": [ { "Item": { "Item shortname or ID": "pistol.revolver", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 } ], "Bot loot": { "Enable loot after bot's death?": true, "Amount of slots": 5, "Loot set name (key) from loot settings (you can enter many sets for random selection)": [ "ResourcesDriver" ] } }, "DriverCar": { "Bot health": { "Min": 100.0, "Max": 150.0 }, "Prevent attacking players first?": true, "Damage receive rate": 2.0, "Damage rate": 2.0, "Spawn bag with items instead of corpse on death?": true, "In how many seconds remove bots, after destroying the vehicle? (0 - will not remove)": 120.0, "Clothes": [ { "Item": { "Item shortname or ID": "hazmatsuit", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 } ], "Weapons": [ { "Item": { "Item shortname or ID": "rifle.ak", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 } ], "Bot loot": { "Enable loot after bot's death?": true, "Amount of slots": 5, "Loot set name (key) from loot settings (you can enter many sets for random selection)": [ "ResourcesDriver" ] } }, "DriverBoat": { "Bot health": { "Min": 100.0, "Max": 150.0 }, "Prevent attacking players first?": true, "Damage receive rate": 2.0, "Damage rate": 2.0, "Spawn bag with items instead of corpse on death?": true, "In how many seconds remove bots, after destroying the vehicle? (0 - will not remove)": 120.0, "Clothes": [ { "Item": { "Item shortname or ID": "hazmatsuit", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 } ], "Weapons": [ { "Item": { "Item shortname or ID": "t1_smg", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 } ], "Bot loot": { "Enable loot after bot's death?": true, "Amount of slots": 5, "Loot set name (key) from loot settings (you can enter many sets for random selection)": [ "ResourcesDriver" ] } }, "PilotHeli": { "Bot health": { "Min": 100.0, "Max": 150.0 }, "Prevent attacking players first?": true, "Damage receive rate": 2.0, "Damage rate": 2.0, "Spawn bag with items instead of corpse on death?": true, "In how many seconds remove bots, after destroying the vehicle? (0 - will not remove)": 120.0, "Clothes": [ { "Item": { "Item shortname or ID": "jumpsuit.suit.blue", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 } ], "Weapons": [ { "Item": { "Item shortname or ID": "rifle.ak", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 } ], "Bot loot": { "Enable loot after bot's death?": true, "Amount of slots": 5, "Loot set name (key) from loot settings (you can enter many sets for random selection)": [ "ResourcesDriver" ] } } }, "Companion settings": { "Companion1": { "Bot health": { "Min": 100.0, "Max": 150.0 }, "Prevent attacking players first?": true, "Damage receive rate": 2.0, "Damage rate": 2.0, "Spawn bag with items instead of corpse on death?": true, "In how many seconds remove bots, after destroying the vehicle? (0 - will not remove)": 120.0, "Clothes": [ { "Item": { "Item shortname or ID": "hazmatsuit_scientist_nvgm", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 } ], "Weapons": [ { "Item": { "Item shortname or ID": "rifle.ak", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 } ], "Bot loot": { "Enable loot after bot's death?": true, "Amount of slots": 5, "Loot set name (key) from loot settings (you can enter many sets for random selection)": [ "ResourcesCompanion", "WeaponsCompanion" ] } }, "Companion2": { "Bot health": { "Min": 100.0, "Max": 150.0 }, "Prevent attacking players first?": true, "Damage receive rate": 2.0, "Damage rate": 2.0, "Spawn bag with items instead of corpse on death?": true, "In how many seconds remove bots, after destroying the vehicle? (0 - will not remove)": 120.0, "Clothes": [ { "Item": { "Item shortname or ID": "hazmatsuit.arcticsuit", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 } ], "Weapons": [ { "Item": { "Item shortname or ID": "rifle.ak", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 } ], "Bot loot": { "Enable loot after bot's death?": true, "Amount of slots": 5, "Loot set name (key) from loot settings (you can enter many sets for random selection)": [ "ResourcesCompanion", "WeaponsCompanion" ] } }, "Companion3": { "Bot health": { "Min": 100.0, "Max": 150.0 }, "Prevent attacking players first?": true, "Damage receive rate": 2.0, "Damage rate": 2.0, "Spawn bag with items instead of corpse on death?": true, "In how many seconds remove bots, after destroying the vehicle? (0 - will not remove)": 120.0, "Clothes": [ { "Item": { "Item shortname or ID": "hazmatsuit.lumberjack", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 } ], "Weapons": [ { "Item": { "Item shortname or ID": "rifle.ak", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 } ], "Bot loot": { "Enable loot after bot's death?": true, "Amount of slots": 5, "Loot set name (key) from loot settings (you can enter many sets for random selection)": [ "ResourcesCompanion", "WeaponsCompanion" ] } }, "Companion4": { "Bot health": { "Min": 100.0, "Max": 150.0 }, "Prevent attacking players first?": true, "Damage receive rate": 2.0, "Damage rate": 2.0, "Spawn bag with items instead of corpse on death?": true, "In how many seconds remove bots, after destroying the vehicle? (0 - will not remove)": 120.0, "Clothes": [ { "Item": { "Item shortname or ID": "hazmatsuit.spacesuit", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 } ], "Weapons": [ { "Item": { "Item shortname or ID": "rifle.ak", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 } ], "Bot loot": { "Enable loot after bot's death?": true, "Amount of slots": 5, "Loot set name (key) from loot settings (you can enter many sets for random selection)": [ "ResourcesCompanion", "WeaponsCompanion" ] } } }, "Loot settings": { "ResourcesBike": [ { "Item": { "Item shortname or ID": "wood", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Spawn chance (0-100%)": { "Min": 100.0, "Max": 100.0 }, "Amount": { "Min": 5000.0, "Max": 50000.0 } }, { "Item": { "Item shortname or ID": "stones", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Spawn chance (0-100%)": { "Min": 100.0, "Max": 100.0 }, "Amount": { "Min": 1000.0, "Max": 10000.0 } } ], "ResourcesCar": [ { "Item": { "Item shortname or ID": "wood", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Spawn chance (0-100%)": { "Min": 100.0, "Max": 100.0 }, "Amount": { "Min": 5000.0, "Max": 50000.0 } }, { "Item": { "Item shortname or ID": "stones", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Spawn chance (0-100%)": { "Min": 100.0, "Max": 100.0 }, "Amount": { "Min": 1000.0, "Max": 10000.0 } } ], "ResourcesBoat": [ { "Item": { "Item shortname or ID": "wood", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Spawn chance (0-100%)": { "Min": 100.0, "Max": 100.0 }, "Amount": { "Min": 5000.0, "Max": 50000.0 } }, { "Item": { "Item shortname or ID": "stones", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Spawn chance (0-100%)": { "Min": 100.0, "Max": 100.0 }, "Amount": { "Min": 1000.0, "Max": 10000.0 } } ], "ResourcesHeli": [ { "Item": { "Item shortname or ID": "wood", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Spawn chance (0-100%)": { "Min": 100.0, "Max": 100.0 }, "Amount": { "Min": 5000.0, "Max": 50000.0 } }, { "Item": { "Item shortname or ID": "stones", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Spawn chance (0-100%)": { "Min": 100.0, "Max": 100.0 }, "Amount": { "Min": 1000.0, "Max": 10000.0 } } ], "ResourcesDriver": [ { "Item": { "Item shortname or ID": "wood", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Spawn chance (0-100%)": { "Min": 100.0, "Max": 100.0 }, "Amount": { "Min": 1000.0, "Max": 10000.0 } }, { "Item": { "Item shortname or ID": "stones", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Spawn chance (0-100%)": { "Min": 100.0, "Max": 100.0 }, "Amount": { "Min": 100.0, "Max": 1000.0 } } ], "ResourcesCompanion": [ { "Item": { "Item shortname or ID": "wood", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Spawn chance (0-100%)": { "Min": 100.0, "Max": 100.0 }, "Amount": { "Min": 100.0, "Max": 1000.0 } }, { "Item": { "Item shortname or ID": "stones", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Spawn chance (0-100%)": { "Min": 100.0, "Max": 100.0 }, "Amount": { "Min": 10.0, "Max": 100.0 } } ], "WeaponsCompanion": [ { "Item": { "Item shortname or ID": "rifle.ak", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Spawn chance (0-100%)": { "Min": 40.0, "Max": 80.0 }, "Amount": { "Min": 1.0, "Max": 1.0 } } ] } }
    $30.00
  22. ok, added to update list
  23. what is this for? i don’t really understand
  24. Version 0.1.1

    16 downloads

    Let your Personal NPCs drive boats for you with Boat AI Addon! This addon for the Personal NPC plugin lets your NPCs navigate boats, while you sit back, relax, and enjoy the sea! Features: Fully Automated Boat Navigation • Just hop in, choose your destination on the in-game map, and your NPC captain takes the wheel. • Obstacle detection keeps your journey smooth and safe. Intelligent Navigation System • Smart AI dynamically calculates the most efficient route to your chosen location. • Customizable settings for maximum speed and navigation precision. • Utilizes waterways intelligently to provide the smoothest possible journey. How to Use: 1. Spawn your NPC and sit in the boat 2. Select your destination on the in-game map 3. Enjoy the ride ! Requirements: • Personal NPC Plugin (must be installed and enabled). • Boat AI Addon activated within the Personal NPC settings. Commands: • /pnpc tugboat - makes the bot a driver of the tugboat (owner should be on tugboat and authorized in it) See It in Action! Watch the Video Configuration: { "Permission to use this addon on all bots of player (not required)": "pnpcaddonboat.override-setup", "General settings": { "Automatic fuel supply from bot inventory (0 - disables supply)": 100, "Distance to route control point to reach": 15.0, "Number of processes per cycle in 1 tick when searching for a route(increasing the parameter - reduces the time of searching for a route, but increases the load on fps)": 10, "Grid step for route search (increasing the parameter - increases the time of searching for a route, but makes it harder to lay out a route in narrow places)": 60 }, "Boat motor settings": { "Max speed": 20.0, "Max speed on obstacle detection": 5.0, "Transport push force from obstacle in collision(0 - disables push)": 3.0, "Minimum depth for determining transport passability when searching for a route": 0.5 }, "RHIB settings": { "Max speed": 20.0, "Max speed on obstacle detection": 5.0, "Transport push force from obstacle in collision(0 - disables push)": 3.0, "Minimum depth for determining transport passability when searching for a route": 0.5 }, "Tugboat settings": { "Max speed": 20.0, "Max speed on obstacle detection": 5.0, "Transport push force from obstacle in collision(0 - disables push)": 3.0, "Minimum depth for determining transport passability when searching for a route": 0.5 } }
    $15.00
1.8m

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Total number of downloads.

8.4k

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Total customers served.

127k

Files Sold

Total number of files sold.

2.6m

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