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RustyW

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Everything posted by RustyW

  1. If I use the UberTool plugin while the MonumentOwner plugin is running something odd occurs, the items on my hot bar no longer work. Only after unloading the MonumentOwner do they function again. The pictures show this in action. 1. Both plugins are loaded and uber is not active yet, the axe is selected and is showing in my hand. 2. Both plugins are loaded and uber is active, the axe is selected but no longer showing in my hand. 3. Both plugins are still loaded but uber is deactivated, axe is still not showing. 4. Showing that other items no longer appear in hand after this has happened. 5. After Unloading MonumentOwner the item reappears in my hand. I don't see any errors in the console when this happens. I hope the information provided helps, if you need anything more just let me know. Thanks
  2. RustyW

    Monument Owner

    First off can I say thank you for this plugin, this solves an issue that has plagued us for years, being a complete PvE server. Would it be possible to add "inserting a fuse into the fusebox" as a condition for locking the Monument to a player?
  3. RustyW

    Abandoned Bases

    That's a shame, I'll keep looking for a solution, thanks for the reply.
  4. RustyW

    Abandoned Bases

    Apologies if this has been asked in the past, I did have a look but didn't see anything. I really want to use this plugin on our server but there is one line in the description that is putting me off and I'd love to know if it's possible to adjust it. "Bases become inactive when all players authorized on the tool cupboard have been offline for the configured amount of days." To use this plugin we would need it so that it only counts the player that placed the TC, not everyone authed on it. Would this be possible? Thanks
  5. RustyW

    Adobe > HQM = Twig

    Same issue here, on 1.1.6 also
  6. RustyW

    Error on load

    Seems the version here is 1.3.3, not the 1.3.4 we need, just have to wait on a fix of the link
  7. RustyW

    Heli Signals

    This is a great heli plugin and has a very responsive and diligent dev! There are so many options to configure the helis to your server and the option to add a loot table to each difficulty is really nice. ZEODE is very responsive and open to feedback to help improve the plugin, they work very hard and this should be commended. Looking forward to seeing what features they add in the future!
  8. RustyW

    Config not updating properly

    I had the same issue. As I've done a lot of changes to the base config I wasn't prepared to write it all out again. I added all the new lines to my current config and it still errored, only after also changing the version number at the very bottom did it load.
  9. Thank you, if this could be added it will make it an outstanding plugin for our server! Our current heli plugin is a custom one built about 4 years ago, it's not had an update in a very long time
  10. Thanks, that got it working again. Would the other suggestion be possible?
  11. Hey, we run a PvE server and would love to have the option to disable damage from the heli on other players and their bases. If it could be restricted to just the team that calls it, that would be amazing! Also, I'm using 1.0.6 as I get an error thrown when using 1.0.7 Thanks
  12. RustyW

    Heli Signals

    Loving this plugin so far! I was wondering if it was possible to add a command for admins that would show the current helis in the air with the following information: What difficulty Who called them Their position on the map Remaining health
  13. RustyW

    Monument Lock

    Sure Sent a friend request
  14. RustyW

    Monument Lock

    I ran that command between those two messages and when trying to loot again it did reset the timer but just to this.
  15. RustyW

    Monument Lock

    I did a fresh install to see how this has changed over time and set the config like above but I'm getting this message that it's locked to me well after it should of expired. This persists through unloading and reloading the plugin, also I cannot find where the plugin is storing this information to reset it. I did try the "/mlock clear" which did remove the marker from the map but I am still getting the locked message. Also, is there a message that should go out when a monument is unlocked?
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