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Everything posted by Ateszahun
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I don't understand the connection. I don't want them to teleport on raids. I've never had it turned on like that. Please specify which setting you mean.
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Hello Nivex! I had a problem when the player dies in the raid and revives in his bed on the dome, he is immediately thrown out of the dome. Could you help me with this, if only because I have the raids on islands and after every death it throws the players to the bottom of the sea after respawning .. Ateszahun
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hello Nivex! The problem has not occurred since then. The ticket can be closed. Ateszahun
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this problem rarely happens, if it happens again I can check it
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the base was no longer there when I responded to the ticket, I'll check it next time. RaidableBases.json nivex1.json
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the base was no longer there when I responded to the ticket, I'll check it next time.
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I understand, but this cannot be looted even if the raider smashes it and loots the gray bag. and I have this option set to: "Protect Loot Bags From Raid Boxes For X Seconds After Base Despawns": 0.0,
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hello Nivex! In the past, there was such a problem that the chests, burners, anything with loot...falls down but you can't get out the contents. Not only the player, but not even me as an admin. Did someone else report this or did it just happen to me? What can be the solution? he only does it sometimes... I'm waiting for your answer.
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Oh thank you so much . I'm sorry to bother you Thx!!
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hello Nivex! I have found a bug. If player on /rb ladder , can use the /rb command, to see the spawned base filename. I want if the raid filename should not be visible to the players after the /rb command, but can see the /rb ladder Thx !
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here is the true pve conf. TruePVE.json
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I got a more accurate description from the players. When the turret spits fire, it hurts, but the flames that remain on the floor do not hurt, but if the player stay at the fire, click continuously.
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Hello Nivex! I installed the new update, I did not set anything. the players indicated that the flame turret does no damage. it worked before wipe. Solution? Ateszahun
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Hello Nivex! More and more players are reporting to me that NPCs inside the base do full wall hacks at random times, which means that they shoot the wall of the base mindlessly. However, many times they shoot through walls without any problems. Is there any explanation for this? Does it happen anywhere else or are we just that lucky? thank you for your answer: Ateszahun
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works perfect thx .
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Hello Nivex! After a long time, we updated the plugin from 2.5.0 to 2.6.4. A problem was reported that players' turrets shoot npc's but the npc's do not take damage. I did not transfer the relevant parts in the data config. "Player Traps And Turrets Ignore Npcs": false, I would like your help, where and what should I do so that the turrets damage the npc again. Thx: Ateszahun
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hello Nivex. There is a problem with the NPCs that still hasn't been solved and I would like to finally find a solution to it. The problem is the following: If the player shoots the stone wall, the NPCs run out of it, if they shoot them or lose sight of the player, they simply run to the edge of the sphere and look out from inside it. They practically completely ignore the player, they just stand and look outside. Is there a setting for this that I missed or is this a bug that you have to live with? We are using version 2.5.0, it has been the most stable so far. If this problem is fixed, I will install it in one of the newer versions. Ateszahun
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To the edge of the island because they can't jump , I solved it by increasing the veil, so now it breaks these too. I don't understand what could have happened in version 2.4.4, it hasn't done this yet.
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We found the problem with the help of debug. Thank you for your patience. PREVIOUS DEBUG: Blocked by ladder.wooden.wall (27.4, 0.2, 2293.5) PREVIOUS DEBUG: Blocked by ladder.wooden.wall (-2333.9, -0.3, 285.5) PREVIOUS DEBUG: Blocked by ladder.wooden.wall (-2202.7, 0.2, 1796.2) PREVIOUS DEBUG: Blocked by ladder.wooden.wall (2287.4, 0.4, 1401.0) PREVIOUS DEBUG: Blocked by ladder.wooden.wall (2287.4, 0.4, 1401.0) PREVIOUS DEBUG: Blocked by ladder.wooden.wall (-496.5, -0.6, -2326.6) PREVIOUS DEBUG: Blocked by ladder.wooden.wall (-2332.8, -0.8, 1206.0) PREVIOUS DEBUG: Blocked by ladder.wooden.wall (718.8, 0.3, 2286.4) PREVIOUS DEBUG: Blocked by ladder.wooden.wall (1740.4, -0.1, 2187.9) PREVIOUS DEBUG: Blocked by ladder.wooden.wall (27.4, 0.2, 2293.5)