Shane156
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Everything posted by Shane156
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- 11 comments
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- #identity card
- #roleplay
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- 20 comments
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- #car
- #car heist
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- #vehicle registration
- #oxide rust
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Hey @walkinrey, I only want the feature where it changes their inventory after X hours or days after wipe - I'm not bothered about how many peoples online, or map markers. I originally thought the RNPC plugin would dynamically update their inventory as they roam because of this setting { "Allow to create item if it is not in inventory?": true, ( Under Items for Fight) I thought the NPC's would roam and once they got enough inventory to craft, they would craft - whereas that settings is just a spawn setting, meaning if they loose their weapon, it will auto re spawn one which I don't see the use case for that, but it was a bit misleading. With that being said, your proposal of changing the config after X hours after wipe is a workaround and it's fine but I do think it should have been included in the main package and not as an Addon I can do this for free with Just that plugin will reload the RNPC plugin, which isn't ideal but at the same time I can't justify another nearly $5 for this feature. Plus, I'm not sure if this addon is exactly the same as Dynamic Config, but restricted to only this plugin and I'm not sure if this plugin also reload the plugins to change config or if it happens without reload Can you confirm if this addon reloads or not? because if it doesn't there's no benefit over dynamic config
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Sorry for spamming.. but a few (hopefully) last things.. here's my config "Items for fights": { "Use ammo?": false, "List of items (in priority order)": [ { "Allow to create item if it is not in inventory?": true, "Allow to give item when respawning?": false, "Item": { "Item shortname or ID": "bow.hunting", "Item skin": 0 } }, { "Allow to create item if it is not in inventory?": true, "Allow to give item when respawning?": false, "Item": { "Item shortname or ID": "rifle.ak", "Item skin": 0 } }, { "Allow to create item if it is not in inventory?": true, "Allow to give item when respawning?": false, "Item": { "Item shortname or ID": "smg.mp5", "Item skin": 0 } } ], ----- I assume the allow to create item if not in inventory means they can craft after they find the loot to make the item? whereas they just spawn with any of them when re spawning anyway. ---- When the NPC has mp5 or AK, he's just one popping instead of spraying.. would be nice to have them spray or have a config to control that ----- I'm wondering, what do these settings do? "Brain timer tick (0.01 - 1)": 0.1, "Controls timer tick (0.01 - 1)": 0.5, ----- And as another person mentioned, if you could make them not swim as I find they get in the water and just swim under water until they despawn. ---- If you could fix these issues, it would be an amazing plugin! but for now I find it a bit buggy for the reasons I mentioned I'd be more than happy to have a screen share with you, if that helps. Kind Regards
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Hi, After further testing, I've noticed they don't med themselves up, even though they have syringes on them (I've seen them using bandages though) Also, I mentioned the clothes disappear that they are wearing.. this also applies to weapons they are using at the time. Hope you can fix these issues Thanks
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Hi, I love the plugin already, I'm just doing some testing now. There's an NPC with a bow and I dropped an AK an he's picked it up, but he's still shooting with the bow.. it would be nice if they would pick the better weapon Also, when I kill an NPC that's wearing clothes, their clothes disappear. it would be nice if the clothes stay on the body Thanks for your hard work and I look forward to potential improvements, but even as it stands, it's a great plugin! thanks
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- 4 comments
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- #bank heist
- #bank
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- 25 comments
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- #plugin
- #admin tool
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