Hello, as far as I understand it...
- 0 is either for default or BetterLoot or MagicLoot
- 1 is only for the 'Own loot table' json part
That means, for BetterLoot, you are just selecting 0 :
- then "Own loot table" json part will be ignored.
- and your BetterLoot configuration will apply to Convoy.
Hello @The_Kiiiing and hello everyone,
I am interested by this plug-in.
I wonder how the Market Place UI is accessed by Computer Station.
Is it a dedicated/special Computer Station that must be crafted?
Or is it an additional button shown when mounting on any Computer Station?
Another question is... is it compatible with Custom Vending Setup plug-in from uMod?
Hello Razor,
The logs of our server are showing a stack trace sometimes:
InvalidOperationException: Collection was modified; enumeration operation may not execute.
at System.Collections.Generic.Dictionary`2+Enumerator[TKey,TValue].MoveNext () [0x00013] in <2161c9885dd04ff291b79db9349c4b9b>:0
at Oxide.Plugins.JetEvent.EndEvents () [0x00282] in <724142098bb24eedbb50405a24b56735>:0
at Oxide.Plugins.JetEvent+<EndEvents>d__73.MoveNext () [0x00051] in <724142098bb24eedbb50405a24b56735>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <8aebd7627ade4efeae84aca54d1d32ad>:0
After putting some traces in the code, I come to the conclusion that it is due to "UpdatePlayerFog" that modifies "_nukeFogTimer" dictionary while looping on it:
_nukeFogTimer[player] = timer.Once(16f, () => { if (player != null) { UpdatePlayerFog(Vector3.zero, "-1", connections); ChangeTime(player, -1); } });
By the way, I am not the buyer of the plug-in, but my mate don't speak English.
I will send you its order number in a private message as soon as I get it from him.
Regards.
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