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Everything posted by EVOS
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- 1,131 comments
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- 1
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- #loot
- #customloot
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- 1,131 comments
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- #loot
- #customloot
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- 1,131 comments
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- 1
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- #loot
- #customloot
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- 1,131 comments
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- 3
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- #loot
- #customloot
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- 1,131 comments
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- #loot
- #customloot
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- 24 comments
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- 6 comments
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- #germany map
- #rust germany
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I am experiencing an issue with the vanilla CH-47 Chinook on a custom Rust map. After hacking the crate on Oil Rig, the vanilla Chinook spawns as expected, but it cannot reach the destination. Instead, it flies toward the rig and then becomes stuck at a specific invisible vertical boundary, where it starts oscillating horizontally and vertically, as if blocked by an invisible wall. Important details: This is 100% vanilla behavior (no plugins spawning or controlling the CH-47). The issue is not related to altitude — increasing flight height does not resolve it. The Chinook appears to be blocked by a hard AI world/navigation boundary (X/Z limit). The Oil Rig is placed on a custom map and is visually reachable, but seemingly outside the allowed AI navigation bounds. As a result, the Chinook never completes its path and may eventually bug out or despawn incorrectly. I have attached screenshots showing: The Chinook stopping at a clear vertical boundary The intended destination (Oil Rig) The flight direction and blocked area My question: How can this be fixed correctly? Is there a way to expand or adjust AI world/navigation bounds for vanilla entities? Or is the only supported solution to move the Oil Rig inside vanilla AI bounds when creating the map? Any clarification or official recommendation would be greatly appreciated. Thank you for your time.
- 6 comments
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- #germany map
- #rust germany
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I’m adding languages, but only English is being displayed. All other translations are not saving correctly. I tried deleting and reinstalling the plugin, but even when I edit the Polish language, it doesn’t save — only the English version is shown. It saves only the English version. Screenshot: https://prnt.sc/0k3qp-lNSz8P
- 145 comments
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- #serverpanel
- #info
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Tagged with:
- #serverpanel
- #info
- #panel
- #ui
- #server
- #serverinfo
- #welcome
- #welcomeui
- #infopanel
- #server gui
- #welcome controller
- #welcome video
- #infopanel mevent
- #welcome panel
- #welcome mevent panel
- #welcome info
- #multi-function info panel
- #server panel
- #menu by mevent
- #menu with info
- #menu gui
- #menu rust
- #rust menu
- #info hud
- #infomenu
- #information
- #best welcome plugin
- #rust welcome
- #welcomer
- #welcome menu
- #welcome ui
- #welcome gui
- #welcome plugin
- #welcome hud
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Hello, I've already tried everything but feedback and privileges are not working. Messages simply don't come through. The plugin is installed and configured https://prnt.sc/2nVFK3qza7BB "PLUGIN_ONLY_LOGGING": { "EVENT_SPAWNS": { "ENABLED": true, "SIMPLE_FORMATTING": true, "LOG_WEBHOOK": "", "EMBED_COLOR": "#03dffc" }, "PERM_CHANGES": { "ENABLED": true, "SIMPLE_FORMATTING": false, "LOG_WEBHOOK": "", "EMBED_COLOR": "#03dffc" }, "FEEDBACK_LOGGING": { "ENABLED": true, "SIMPLE_FORMATTING": false, "LOG_WEBHOOK": "", "EMBED_COLOR": "#03dffc" } I've changed webhooks three times But it's not working. Please help, I constantly buy from you and recommend you to others Could your plugin not be working with Carbon? Could this be the reason, and if so, how can we fix it?
- 10 comments
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- #ultimatercon
- #logging
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(and 3 more)
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- 68 comments
