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realedwin

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Everything posted by realedwin

  1. realedwin

    Nohting working

    Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
  2. realedwin

    Nohting working

    Reload the plugin after the server boots. I will fix it soon.
  3. Have you configured "Scale of damage depending on the current hour of the real day"? I need more information about how you use the plugin. Setting no values for "Scale of damage depending on offline time in hours" does not currently work, i.e. no protection at all, because "Scale of damage between the cooldown and the first configured time". My recommendation would be to use the "Scale of damage depending on the current hour of the real day" option and set the 12 hour range there.
  4. 1. A base requires a TC and at least one authorised player at the TC for ORP. All members of an authorised player's team are members of the base. 2. Protection never restarts, but a player's offline time does. 3. You can reload the plugin with o.reload OfflineRaidProtection or c.reload OfflineRaidProtection. You can use the orp.fill.onlinetimes command to reset the players' offline time, or delete the data/OfflineRaidProtection/LastOnlineData.json file and reload the plugin.
  5. realedwin

    Reporting a plausible bug

    Changed Status from Pending to No Response
  6. If a player has spaces in their name, you must use quotation marks. "<name>". I will improve the command in a future update. It is possible to check the offline protection status by using the command /ao & /orp when looking towards a player's structure or vehicle.
  7. realedwin

    Reporting a plausible bug

    "Protect vehicles": true I have already made a note of it as an idea for a new feature. Simply remove the permission for that player or enable the penalty and use the orp.test.penalty command Thanks, there will be a paid version in the future when I have the time to develop it.
  8. Changed Status from Pending to Closed
  9. realedwin

    Penalty if someone raided

    It does what it says. All players who are authorised to a base's codelock are members of the base. Read the description carefully. It explains how protection status is determined.
  10. realedwin

    Penalty if someone raided

    Changed Status from Pending to Closed
  11. realedwin

    Penalty if someone raided

    Thanks for the feature request. I will make a note of it.
  12. It does. Please show me all of the server logs.
  13. Changed Status from Work in Progress to No Response
  14. Changed Status from Pending to Work in Progress
  15. Carbon Discord bug report: https://discord.com/channels/1013291619765723196/1237816432377597984
  16. Hi, I don't have time at the moment. I don't know what's causing your issue. You are the first to tell me about this issue. The player was raided when the plugin wasn't active for unknown reasons. Are you using Carbon or Oxide? Do you think this is a plugin issue or a framework issue? I have no idea how to reproduce your bug exactly, as this is the first I've heard of it and I don't have time to investigate it. There is no proof that this is plugin related.
  17. Changed Status from Pending to Not a Bug
  18. 0.1 means 90% protection, 1.0 means 0% protection. Do you understand?

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