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realedwin

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Everything posted by realedwin

  1. realedwin

    Doesn't seem to work

    What does "c.plugininfo OfflineRaidProtection" print to your console?
  2. realedwin

    Doesn't seem to work

    If you encounter a bug or problem with this plugin, it is a good idea to report it. When reporting a bug, please be as descriptive as possible so that it can be addressed more quickly and is more likely to be fixed. Please state whether you are using Carbon or Oxide and which version.
  3. Perhaps in a future update
  4. Currently, the plugin offers a configurable cooldown period after a player logs off, during which their base remains vulnerable to raids. Your suggestion involves implementing a feature where, if a player logs off during an active raid, the plugin would extend the vulnerability window, allowing raiders to continue their efforts. Can you please explain how it should work?
  5. Changed Status from Pending to Not a Bug
  6. I do not have a copy of this plugin.
  7. realedwin

    ORP abuse question

    Changed Status from Work in Progress to Closed
  8. realedwin

    Could not initialize plugin

    Changed Status from Work in Progress to Closed
  9. Changed Status from Work in Progress to Closed
  10. realedwin

    Nohting working

    Changed Status from Work in Progress to Closed
  11. realedwin

    ORP abuse question

    Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
  12. realedwin

    ORP abuse question

    Yes, there will be an option in the next update. I need to fix some issues in the new version first when I have time.
  13. In the next update
  14. realedwin

    Could not initialize plugin

    Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
  15. realedwin

    Could not initialize plugin

    Simply reload the plugin after the server is booted There will be a fix in the next update.
  16. Changed Status from Pending to Not a Bug
  17. No, there are no special settings for clans. I will make a note of it for a future update.
  18. realedwin

    Assistance with a bug.

    Changed Status from Pending to Not a Bug
  19. Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
  20. Thanks for the bug report. I will have to test it myself. It should be the protection level of the last offline player.
  21. Have you thought about TC authorisation?
  22. realedwin

    Not working

    I looked at the code and if it is outside the raid times, it takes the protection for the offline times.
  23. realedwin

    Assistance with a bug.

    "Only mitigate damage caused by players": false, "Protect players that are online": true, "Scale of damage depending on the current hour of the real day": { "0": 0.0, "1": 0.0, "2": 0.0, "3": 0.0, "4": 0.0, "5": 0.0, "6": 0.0, "7": 0.0, "8": 0.0 }, "Scale of damage depending on the offline time in hours": {}, "Cooldown in minutes": 0, "Scale of damage between the cooldown and the first configured time": 0.0, This means that the protection level is 100% from midnight to 8am.
  24. realedwin

    Assistance with a bug.

    Your configuration is correct. Just remove the offline hours to not show a remaining time that does not make sense because you are using raid times. "Scale of damage depending on the offline time in hours": {} "Game tip message shows remaining protection time": false Yes, you are right. I looked at the code and if it is outside the raid times, it takes the protection for the offline times.
  25. realedwin

    Assistance with a bug.

    Hi You have both configured in your configuration: "Scale of damage depending on the current hour of the real day": { "0": 0.0, "1": 0.0, "2": 0.0, "3": 0.0, "4": 0.0, "5": 0.0, "6": 0.0, "7": 0.0, "8": 0.0 }, "Scale of damage depending on the offline time in hours": { "12": 0.25, "24": 0.5, "48": 1.0 }, "Scale of damage depending on the current hour of the real day" is always preferred when configured. I don't think it makes sense to have raid times configured so that you need protection based on offline time. Anyone can damage their own base if they are a member of the team or authorised at the TC. Admins do not bypass raid protection. In your config, "Game tip message shows remaining protection time" is set to true and "Scale of damage depending on offline time in hours" is configured. Since you're using "Scale of damage depending on the current hour of the real day", it doesn't make sense to use the other options in the config. They don't affect the actual protection status of the base.
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