"Only mitigate damage caused by players": false,
"Protect players that are online": true,
"Scale of damage depending on the current hour of the real day": {
"0": 0.0,
"1": 0.0,
"2": 0.0,
"3": 0.0,
"4": 0.0,
"5": 0.0,
"6": 0.0,
"7": 0.0,
"8": 0.0
},
"Scale of damage depending on the offline time in hours": {},
"Cooldown in minutes": 0,
"Scale of damage between the cooldown and the first configured time": 0.0,
This means that the protection level is 100% from midnight to 8am.